Yes, but pathfinding data is generated automatically from colliders, so no additional man-hour costs for that.
Changing the school's layout at this stage in development is stupid. The map's design should have been changed years ago, now its too late.
This would require:
- blocking out a new school
- making the blockout playable
- playtesting the blockout (Alex will skip this step 100%)
- replacing blockout with models
- decorating the map with props
This requires a lot of new models and changes to existing ones, if you want to do it right. It would take a long time, because Alex doesn't know how to model, doesn't want to pay a professional and volunteers work slowly.
Additionally, the game is now "balanced" around this repetitive map. Changing it, would require rebalancing almost everything.
There is no way he will do this. This is one of his "wouldn't it be cool if" ideas, that are just fap material for his fans.
Alex: "Wouldn't it be cool to play as yan's mother, in like a 1980 mode?"
Fans: "This sounds awesome! Have you considered using Arial for the 1980's mode logo font subtitle semicolon??? It would give the mode a retrooo feel."
Alex: "No that wouldn't make any sense. That's like saying to an artist, you should be using this color, because you like it. Without considering the artists true intention prescribing a specific color, because it makes you feel something is very selfish behavior. Other people might feel something completly different if they see the color choosen by you. "