Cultcow EvaXephon / Yanderedev / Alex Mahan / Alexander Stuart Mahan / cannotgoogleme - Edgy weeaboo coomer with pedo tendencies and 15+ years internet history as a lolcow, now known as a disaster developer behind eternal debug build called "Yandere Simulator", confirmed groomer and dollfucker

  • 🐕 I am attempting to get the site runnning as fast as possible. If you are experiencing slow page load times, please report it.

The end of EvaXephon?


  • Total voters
    2,405
If Alex were anyone other than Alex, it would be theoretically possible (but probably would be rather rushed and barebones with more brought to the game later through patches). But so long as Alex is still himself and involved as any sort of management or oversight, the project is doomed.
I don't think so. Even without Alex sabotaging every step and sperging over every bit of code he can't understand, I don't think it is possible to create something like demo even. Prototype - maybe, but otherwise you will need to polish the hell of this shit and doing it in 4.5 months from scratch is the opposite of possible. Futhermore, they will need to add the rest i.e. 90% of the rivals, which are barely in the game.

So even if Alex would be able to find the already mentioned retard savants to create this game, I think, 100k is not nearly enough. Hell, I am not sure that the ultimate dream of one million 750k would be enough, considering what budgets modern games have. Also, don't forget that Alex thinks that you can create 30-minute anime episode with a budget of 250k. I mean, yeah, you can, but the result will be as good as modern YS.


25425.PNG
 
Yanderedev's still trying to convince people he got swatted, I see. How long until he tells us about his friends in the FBI?
I don't think so. Even without Alex sabotaging every step and sperging over every bit of code he can't understand, I don't think it is possible to create something like demo even. Prototype - maybe, but otherwise you will need to polish the hell of this shit and doing it in 4.5 months from scratch is the opposite of possible. Futhermore, they will need to add the rest i.e. 90% of the rivals, which are barely in the game.

So even if Alex would be able to find the already mentioned retard savants to create this game, I think, 100k is not nearly enough. Hell, I am not sure that the ultimate dream of one million 750k would be enough, considering what budgets modern games have. Also, don't forget that Alex thinks that you can create 30-minute anime episode with a budget of 250k. I mean, yeah, you can, but the result will be as good as modern YS.


View attachment 1913390
He really thinks he can make a AAA-quality game with less than 1mil :story: He'd be looking at tens of millions at least, and open world games are especially spendy if he wants that whole town, environment, and bear cave around the school.
 
He also has to take into account Kickstarter fees and backer rewards. Now to be fair, he has admitted in a previous video that he needs to do research on Kickstarter budgeting. I’m just waiting for him to switch to a site like Indiegogo that lets you keep the money if the campaign fails.
 
he has admitted in a previous video that he needs to do research on Kickstarter budgeting
Almost seven years into the development, after countless times of bringing up that fucking Kickstarter campaign and he doesn't even know how all of that works!
 
Almost seven years into the development, after countless times of bringing up that fucking Kickstarter campaign and he doesn't even know how all of that works!
He was really betting on a publisher solving all those problems for him. If he hasn't even seriously put the effort into figuring out how they work, I look forward to him realizing that starting one properly is months of marketing work and effort and content creation to dress up the page and make sure it has the right look and feel, call to action and flow to pull people in. Even if his demo was actually good, he'd need a great page to drive people to downloading it.
 
He was really betting on a publisher solving all those problems for him. If he hasn't even seriously put the effort into figuring out how they work, I look forward to him realizing that starting one properly is months of marketing work and effort and content creation to dress up the page and make sure it has the right look and feel, call to action and flow to pull people in. Even if his demo was actually good, he'd need a great page to drive people to downloading it.
Perhaps the initial marketing plan made years ago was hoping to replicate what Notch managed with Minecraft and get massive recognition and popularity initially through word of mouth so that any sort of official marketing would be at best an afterthought (or at least that became the plan at some point)? To be fair, he initially managed that by lucking out with some larger YouTubers playing and reacting but once he lost their attention all that was left was people without massive audiences trying the game themselves and being disappointed in the lackluster mechanics and very sluggish development pace. "If it weren't for all of those horrible people lying about what a horrible person and not-good of a developer I am, those large YouTubers would return and get me the recognition I deserve for my amazing game!"

Aside from shoring up Alex's ego, it could be argued that some of the effort in "debunking" we've seen was aimed towards returning to the YouTuber spotlight and the wide audience that comes with it.
 
Perhaps the initial marketing plan made years ago was hoping to replicate what Notch managed with Minecraft and get massive recognition and popularity initially through word of mouth so that any sort of official marketing would be at best an afterthought (or at least that became the plan at some point)? To be fair, he initially managed that by lucking out with some larger YouTubers playing and reacting but once he lost their attention all that was left was people without massive audiences trying the game themselves and being disappointed in the lackluster mechanics and very sluggish development pace. "If it weren't for all of those horrible people lying about what a horrible person and not-good of a developer I am, those large YouTubers would return and get me the recognition I deserve for my amazing game!"

Aside from shoring up Alex's ego, it could be argued that some of the effort in "debunking" we've seen was aimed towards returning to the YouTuber spotlight and the wide audience that comes with it.
It doesn't surprise me that Alex doesn't understand what makes youtubers tick either. They live on new experiences and things to show off. Yansim died in the public eye years ago, there's very little value in going back to actually play it on a video again. It certainly doesn't help that youtube humor has moved on from what yansim provides. Used to be a buggy indie sandbox game was a funny and enjoyable experience, now its rote and dull. The indie attention sphere is all about Highly polished, complex games, or simpler, social experience games. The time of the indie debug box has gone and passed, and its probably not going to come back.

The debunking on the other hand, just feeds the alternative content that feeds on Drama, but that's been discussed at length already. You'd think that he'd have a grasp of how entertainment is consumed these days, what with his efforts to be a streamer. He can't have failed to notice that folks want to see new and different things get played regularly.
 
I don't think so. Even without Alex sabotaging every step and sperging over every bit of code he can't understand, I don't think it is possible to create something like demo even. Prototype - maybe, but otherwise you will need to polish the hell of this shit and doing it in 4.5 months from scratch is the opposite of possible. Futhermore, they will need to add the rest i.e. 90% of the rivals, which are barely in the game.

So even if Alex would be able to find the already mentioned retard savants to create this game, I think, 100k is not nearly enough. Hell, I am not sure that the ultimate dream of one million 750k would be enough, considering what budgets modern games have. Also, don't forget that Alex thinks that you can create 30-minute anime episode with a budget of 250k. I mean, yeah, you can, but the result will be as good as modern YS.


View attachment 1913390
If that is his budget plan then this is going to be hilarious. Most kickstarter projects (that aren't scams) fail do to budget planning.

Lets do some fun maths and assume he will hire people for 45k (about entry level for a game programmer, don't know rates for other professions). He will also pay himself a salary of 42k.
1 person hired full time2 people hired full time3 people hired full time4 people hired full time
yearly burn rate87k132k177k222k
monthly burn rate7.25k11k14.75k18.5k
Time to complete project if x$ raised:
90k (100k - 10% fees, no tax)1 year0.6 years0.5 years0.4 years
225k (250k - 10% fees, no tax)2.5 years1.7 years1.2 years1 years
450k (500k - 10% fees, no tax)5.1 years3.4 years2.5 years2 years


This assumes all raised money goes to labor costs, which is not very realistic. (The sex dolls aren't free you know) Also the wage amount is pretty optimistic. It leaves out most taxes and insurances a company has to pay for their employees. If he goes the contractor route, they would demmand a higher wage to pay for their own insurances and taxes.

He definitly needs to hire at least a programmer and a 3d modeller/animator/texture artist (a real unicorn), if he wants to speed up development at all. The voice actors are paid per gig (or not at all) and the music is already done, so there isn't much cost for that.

I'd say to get the base game done (all rivals, fully functioning product) in a year, he should hire 2 people and thus has to earn about 250k with no other significant expenses planned.

Of course even if that happens, the executive risk is very high and I don't see him being a good manager. If he doesn't allow the programmer to rewrite most if not all of his code, if he adds more useless, expensive filler content, if he spends funds on stupid stuff, this project will not be finished 250k.

We will know for sure, when he finally launches the damn kickstarter and presents his budget plan. Fun times are ahead.

I wish the mod for this thread didn't abandon it. The thread pool should be changed to predict how much money the inevitable kickstarter will bring home. The current pool is vague and boring.

My guess is somewhere around 100k, probably lower. But when twitch thots can make milions per month, anything can happen.
 
the inevitable kickstarter
I wouldn't be so sure. Alex has been promising stuff during the entirety of development and his plan has been changing significantly. Not only release dates were pushed around, at the beginning Alex outright said that he aims to score a million, then he hoped for something from a 100k to 1 million and he barely hopes for 100k.

The current pool is vague and boring.
Because I proposed it two years ago. Damn, that hurts. But yeah, I would've expanded it to all possible outcomes for a game - not for Alex, he is doomed in any scenario.

I'd say to get the base game done (all rivals, fully functioning product) in a year
Impossible for one simple reason - Alex barely managed to put Osana into the game and still it doesn't look good. What about other rivals, who he doesn't even have a concrete idea about? Like I've always said, if he is just going to copy/paste them and their respective bodyguards from Osana and Raibaru with slight alterations, then what is the point? It's a level of ATARI games, where you fight same enemies with different color schemes. It's gonna suck very hard.
 
Last edited:
"Other anime and games do it, why can't I?"

Because Japan's fucking weird and has an age of consent that's 13. I know that Alex doesn't have the best grasp of the age of consent but surely he should understand that?
It’s more complicated than that. Age of consent laws there don’t work like America.
It has never been allowed for an 18 year old to fuck a 13 year old. People like Alex only point to these age of consent laws they barely understand to justify their pedophilic fantasies.
 
It’s more complicated than that. Age of consent laws there don’t work like America.
It has never been allowed for an 18 year old to fuck a 13 year old. People like Alex only point to these age of consent laws they barely understand to justify their pedophilic fantasies.

No, it is low on a state level, but every prefecture has it's own and it is usually 18. Their laws about pornography are weird though.
Oh crap, my bad. So I guess Alex is even less justified in his reasoning then
 
Back