TLDW (real TLDW at the bottom):
To 10:00: I
sacrificed my own goals and priorities for what my precious fans wanted and requested for. People were so eager to help and volunteer that I couldn't turn them away, which led me to keep adding more unintended features.
To 13:25: I was having so much fun that I didn't realize how much time had passed. I want to also remind my fans that
YS and its development is not typical; I'm not working towards one simple goal, but many different and cool endpoints. People were mistaken that I was making a game only about killing 10 rivals and
began to doubt and question my work and work ethic while ignoring everything else I had put into the game.
To 15:30: Thanks to all my fans who don't care how much time I take or only about the rivals. Thanks to the whole YS community that has turned it from just a game into a platform for creative inspiration and as an artistic outlet.
These are the people who correctly see the game as it is: not as "a game that still isn't finished after 7 years" but as "a game that has been regularly updated with new content for 7 years".
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My game is like an amusement park full of attractions.
To 18:05: This project has completely dominated my life. I want to work on other things.
"There is no human being on Earth who wants YS to be finished more than I do, because completing this project is the only way to get my freedom back."
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To 21:25:
"Yandere Simulator is basically complete," but it'll need a lot more money for that to happen.
"People will only donate to the crowdfunding campaign if they trust me, and that is where the problem is." Many people don't think I've been working on the game properly and don't think I'm deserving of their money and support.
People "make up outlandish theories that are as far from the truth as possible"
and spread misinformation like the idea that I'm stretching development time to milk (Patreon) money.
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Lmao.
To end: My main goal right now (to restore trust for future development money) is to
develop all 10 rivals quickly. I have an idea on how to do this, but I'm not going to tell you. I've decided that YS is a complex game that is both a stealth assassination game and a creative platform that's built a wonderful community. I'm going to continue working very hard.
Real TLDW: Don't watch. Nothing new. He has some super secret plan for implementing all the rivals. A Hate and Shame 2 would've been funner.
Hope this is a decent summary, I'm pretty tired.
EDIT:
Delusional showcase:
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