- Joined
- Jul 29, 2020
Somebody analyzed the knife models from yansim, more polygore.
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Somebody analyzed the knife models from yansim, more polygore.
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"Don't worry everyone its gonna get replaced in the final version I promise. Please stop calling my game laggy its only in development and it isn't finished".Somebody analyzed the knife models from yansim, more polygore.
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Id bet its the same issue as the toothbrush model. Alex took some kitchen knife asset from the asset store that was supposed to be used for detailed closeups in commercials or something and just put it in his game without any care.Why does that knife have so many polygons?!
There are only two reasons I can think of why a knife would have that many polygons.
- Alex truly believes that "more polygons = higher definition/a better game experience." (Not likely.)
- Alex is exceptional. (More likely.)
Also, isn't most anti-piracy stuff just 'we'll stall competent programmers from working around our shit for about a week, maybe a month if we're really good'?
That and, a lot of the game assets were made by volunteers who don't understand the concept of optimization and being economical with polygons.Why does that knife have so many polygons?!
There are only two reasons I can think of why a knife would have that many polygons.
- Alex truly believes that "more polygons = higher definition/a better game experience." (Not likely.)
- Alex is exceptional. (More likely.)
It's funny to me that this past 6 years of development is going into a polished turd of a demo, and after that he wants to run a Kickstarter to hire an actual competant team to make the actual game.Alex's statement that everything's going to get replaced after the kickstarter, wouldn't that inflate the price required to run the kickstarter?
I mean, with the visual assets, whatever, but he said that about the coding too. And the coding is the base that all of this shit stands on.
The demo is most certainly going to put people off if it's a piece of shit. And if it doesn't have the debug commands, people are going to be bored out of their minds. Most people who play the game wind up dicking about with Easter Eggs and debug commands.
I think many of the people simping for the project with their wallets will be weary and wary of paying into a kickstarter after having also paid into a patreon.No doubt this decision will probably alienate a huge chunk of Alex's fanbase.
He did have an actual team working with him. He told them to fuck off.It's funny to me that this past 6 years of development is going into a polished turd of a demo, and after that he wants to run a Kickstarter to hire an actual competant team to make the actual game.
Do you mean TinyBuild, or hisHe did have an actual team working with him. He told them to fuck off.
I mean TinyBuild, their name escaped me for a moment.Do you mean TinyBuild, or hisharem of fuck kittensvolunteers?
It's funny to me that this past 6 years of development is going into a polished turd of a demo, and after that he wants to run a Kickstarter to hire an actual competant team to make the actual game.
The demo is most certainly going to put people off, because it's going to be a piece of shit. And it most likely won't have the debug commands or Easter Eggs to dick about with, so people are going to be bored out of their minds. Most people who play the game wind up dicking about with Easter Eggs and debug commands.
Eh, there may be some YouTube videos with stuff to catch you up if you got an hour or two to kill.Boy, I sure can't wait for me to eventually lose interest in Yanderedev drama for a few weeks only to find out that Alex did something stupid again making me have to read 100+ pages so I can post without having Late ratings up my ass
It's believed he has used art without permission [Such as the grass texture, artwork from an ex volunteer way after they left the project, etc.]Are you implying YandereDev uses stolen art? Like his code.