Facebook changes its name to Meta in major rebrand

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It's unimaginable now, but facebook used to be actual fun. For a fleeting moment the biggest concern was user enjoyment.

I dont know why every generation gets hung up on VR. It always ends up as a novelty thing. Until we can beam images directly into brain VR is just a GUI but worse. The closest we got to a real application was Google Glass because it was designed as augmented reality, which imo is the correct approach.

Like, these retards saw the success of Niantic's hybrid VR model where RL is filtered through cyberspace and shrugged, deciding instead the 80s arcade approach was corrext just because some pedophile wrote a book about it.
 
It's unimaginable now, but facebook used to be actual fun. For a fleeting moment the biggest concern was user enjoyment.

I dont know why every generation gets hung up on VR. It always ends up as a novelty thing. Until we can beam images directly into brain VR is just a GUI but worse. The closest we got to a real application was Google Glass because it was designed as augmented reality, which imo is the correct approach.

Like, these retards saw the success of Niantic's hybrid VR model where RL is filtered through cyberspace and shrugged, deciding instead the 80s arcade approach was corrext just because some pedophile wrote a book about it.
3D movies and VR seem to be the never-fully-dying twin fads of the entertainment industry.
And every time you tell people they’re just fads, they for some reason almost religiously deny it.
 
BuT tHiS tImE iT's DiFfErEnt

This time around they are using [buzzword] to make [product] perfect!! I tried it at my buddy's place/the mall/the movies and tHiS tImE iT's GoNnA WoRk🤡
 
You get what you deserve lucky, you could have been huge but sold out to the worst company you possibly could have, not valve not a gaming company not even a tech company fucking Facebook of all companies.

No more pc vr that people gave you money to actually start up VR in the first place, your brand name wiped and no more upgrades to the current hardware as Facebook wants to "maximise thier data user base." And if VR is nothing but more than Zucc's data farm and dies you'll be known as the guy that didn't start vr but killed it.
I can assume that's why he's gone into defense, specifically border defense instead. He doesn't even want to be involved in what he knows he screwed.
 
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BuT tHiS tImE iT's DiFfErEnt

This time around they are using [buzzword] to make [product] perfect!! I tried it at my buddy's place/the mall/the movies and tHiS tImE iT's GoNnA WoRk🤡
I tried VR (HTC Vive) in 2017 at a presentation or so and it was immersive and nothing like I used before I was so ready to buy, Oculus had one shot to get it right on release date and they messed up releasing it early half finished and Lucky lied about the price too then the Vive released for over $1,000 and drop the ball every single time, I'd say VR is pretty much dead now.
 
I tried VR (HTC Vive) in 2017 at a presentation or so and it was immersive and nothing like I used before I was so ready to buy, Oculus had one shot to get it right on release date and they messed up releasing it early half finished and Lucky lied about the price too then the Vive released for over $1,000 and drop the ball every single time, I'd say VR is pretty much dead now.
I still don't think it's dead, just back to being more niche. When actual haptics become cheap along with full body tracking it'll be more approachable.
 
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Prediction as to what the Metaverse is going to look like:

1635704731564.png


Second Life, Playstation Home, Decentraland, all the aborted avatar chatrooms of the late 90s and early 00s- will Metaverse follow the same mechanics and feel?

It's unimaginable now, but facebook used to be actual fun. For a fleeting moment the biggest concern was user enjoyment.

I dont know why every generation gets hung up on VR. It always ends up as a novelty thing. Until we can beam images directly into brain VR is just a GUI but worse. The closest we got to a real application was Google Glass because it was designed as augmented reality, which imo is the correct approach.

Like, these retards saw the success of Niantic's hybrid VR model where RL is filtered through cyberspace and shrugged, deciding instead the 80s arcade approach was corrext just because some pedophile wrote a book about it.
The issue I think is how seamless it'll feel to use. Niantic's system worked because a smartphone is relatively effortless to handle, you can multitask with real life activities while using it (like walking), and you can easily slip it away into a pocket or bag when not in use. Google Glass was onto something, but the processing power simply isn't there for anything complex.

If you have to fiddle around with VR headsets and other bulky equipment that essentially gives you a handicap while using it (i.e. blindness to the real world, limited range of movement), I don't see this going anywhere.

If it's a desktop program, then it runs into the same issues as all the other previous chatrooms before it ran into IMO.
 
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Prediction as to what the Metaverse is going to look like:

View attachment 2675741
Their video was so shit I thought it was Roblox with some special avatars. I really do not get how decentral thinks they're going to accomplish any kind of market looking like this with how many other games have done the exact same thing.

Second Life, Playstation Home, Decentraland, all the aborted avatar chatrooms of the late 90s and early 00s- will Metaverse follow the same mechanics and feel?
100%, other than they're going to cram a whole lot of DRM nonsense (look at the metaverse trailer for just a couple minutes to see this in action) and way more data grabbing and selling.

The issue I think is how seamless it'll feel to use. Niantic's system worked because a smartphone is relatively effortless to handle, you can multitask with real life activities while using it (like walking), and you can easily slip it away into a pocket or bag when not in use. Google Glass was onto something, but the processing power simply isn't there for anything complex.

If you have to fiddle around with VR headsets and other bulky equipment that essentially gives you a handicap while using it (i.e. blindness to the real world, limited range of movement), I don't see this going anywhere.

If it's a desktop program, then it runs into the same issues as all the other previous chatrooms before it ran into IMO.
Yeah, again this is what will kill them trying to shift the entire site into this format. People what convenience for communication, that doesn't include forcing voice commands to send messages in a faux desk environment and completely lacking any kind of real hardware, plus having to boot up the whole set of equipment even if it's just a single untethered headset. Smartphone beat out it's ability to send messages quickly, desktops beat out it's level of interactibility and tactility. Notice how the metaverse shit hasn't even shown any forms of haptics being used. They are trying to imply this will all be done with a shitty headset like the Quest and nothing else.
 
I still don't think it's dead, just back to being more niche. When actual haptics become cheap along with full body tracking it'll be more approachable.
it was always niche, it was just hyped as NEXT BEST THING because companies were looking for another boom to make billions, when everybody smarter knew that not what it is and not how it works since the tech isn't there yet. you can see it every time someone spergs HURR IT WAS SUPPOSED TO REPLACE X. it's also a stupid assessment since that's how technical evolution works, current VR builds on shit developed and figured out before, future stuff will build on current tech and advancement (like optics etc.). how would you even know the tech is ready if you never try?

Yeah, again this is what will kill them trying to shift the entire site into this format. People what convenience for communication, that doesn't include forcing voice commands to send messages in a faux desk environment and completely lacking any kind of real hardware, plus having to boot up the whole set of equipment even if it's just a single untethered headset. Smartphone beat out it's ability to send messages quickly, desktops beat out it's level of interactibility and tactility. Notice how the metaverse shit hasn't even shown any forms of haptics being used. They are trying to imply this will all be done with a shitty headset like the Quest and nothing else.
doubt even the zucc is that dumb, however what's gonna happen it will be closer interlinked. the thing about VR from a business standpoint is to replace or augment existing procedures - no more zoom calls, you're actually "there". when that kicks off you suddenly have a whole new market to sell shit in and whole new consumer base to sell shit to. the heavy investment now is to "own" the market when that step happens, same as uber for privatized taxi services or netflix for streaming - or at least the patents so you gonna make money either way, see microsoft.
 
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I tried VR (HTC Vive) in 2017 at a presentation or so and it was immersive and nothing like I used before I was so ready to buy, Oculus had one shot to get it right on release date and they messed up releasing it early half finished and Lucky lied about the price too then the Vive released for over $1,000 and drop the ball every single time, I'd say VR is pretty much dead now.
I don't think VR is dead, it just has its niche. I would never be caught dead using a Metaverse concept, but I absolutely would use VR for gaming, solid modelling, and engineering applications. Unreal Engine has supported a VR context for some time now, so you can build CSG spaces in VR. Blender is also getting proper VR support in the future.

I definitely know I would never use a Facebook/Meta VR anything in my lifetime. I'm not letting some CIA psyop slurp more of my data up. I'll keep my Index, thank you.
 
Prediction as to what the Metaverse is going to look like:

View attachment 2675741

Second Life, Playstation Home, Decentraland, all the aborted avatar chatrooms of the late 90s and early 00s- will Metaverse follow the same mechanics and feel?


The issue I think is how seamless it'll feel to use. Niantic's system worked because a smartphone is relatively effortless to handle, you can multitask with real life activities while using it (like walking), and you can easily slip it away into a pocket or bag when not in use. Google Glass was onto something, but the processing power simply isn't there for anything complex.

If you have to fiddle around with VR headsets and other bulky equipment that essentially gives you a handicap while using it (i.e. blindness to the real world, limited range of movement), I don't see this going anywhere.

If it's a desktop program, then it runs into the same issues as all the other previous chatrooms before it ran into IMO.

I got a sneak preview if anyone is interested.

 
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The world did not need twerking flamingos, Zuckerberg.

I can see why YouTube removed dislikes; so people cannot righteously downvote all the obvious degenerate garbage from the soulless corporate suits who make up the majority of their advertising partners.
I have to wonder who this ad appeals to. Sure you've got the fully 'diverse' cast, but what is it selling to them? You have people stare at a painting and then the animals dance for some reason. It feels like marketing is having a mental breakdown from having to shift every brand under the dumbass meta name.
 
I still don't think it's dead, just back to being more niche. When actual haptics become cheap along with full body tracking it'll be more approachable.
I rather enjoy VR, which is odd for me as I'm normally a guy who plays story heavy games and that's not exactly the kind of content you get in VR. The big issues for adoption are content, space, and cost.
I've been spending a lot of time at my parent's house cause corona made me work from home and I've gained business interests around my hometown. There's nowhere you could play it in a normally stocked house. Nobody has open spaces with nothing hanging low enough to punch.
I'm about half a step away from being a NEET, so there's nothing at my place to get in the way, I guess.

Haptics would be cool, and tracking would open up a lot of options for play, but you're never going to get people onboard without some anime magic plug-in-your-head shit. People don't have space.
 
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Haptics would be cool, and tracking would open up a lot of options for play, but you're never going to get people onboard without some anime magic plug-in-your-head shit. People don't have space.
We are getting to the point of basic mind control links in vr stuff, but it's going to be a long time before they're truly viable, and way longer before they can fake touch and other stimuli back into the head. Not sure if i'd want that shit anyway unless it was open source.

On other terms, seeing a cut down version of that bizarre meta ad on tv. A few seconds of dancing animals and the actors looking like spergs. Still have no idea who this appeals to.
 
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