Fallout 76 General Thread - Bethesda does it again!

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Let me try:

Fallout: Meltdown Under
It's Fallout but it takes place in Australia.

Damn, that was easy.
Fallout, set in the gulf coast. You got southern ghoul plantations, a neo Confederacy, swamp cajun mutants (FEV or just radiation caused), killer crawdads and gatorpeople, and Florida Men.

You can even have a Black Panther movement and have Forrest Gump references.
 
Fallout set in Alaska so we can get more lore on the war and maybe what the Chinese are up to after the bombs fell. You can have mostly unaffected Inuits and Survivalists that have adapted to an only slightly more inhospitable landscape, harpoon radiated orca, fight Polar Yao Guai, and tour old military bases containing prototype weapons meant to turn the war.
 
Oh! What about Fallout, but it’s in West Virginia, and you can fuck around in coal mines and shit, and you fight monsters based on the local Cryptids, like the wendigo. But no one’s gonna play that so just make it online or some shit and out source it to our D team. We’ll fill it full of micro transactions it’s gonna be fucking hilarious and it will make us so much money.
 
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Skyrim set the pace.

They were on a good path with Fallout4 but shit the bed.

Fallout 76, even as they're trying to save it, made Bethesda now play with the shit.

Meh. They could give it back to Obsidian for another shot but Obsidian may go 'Go fuck yourself! We're suing YOU for the Fallout IP!'.

..mild autism but that'd be nice. Work some jew magic with the law and fix the damn system.
 

Dear Paypig.

Thank you very much for your contribution to the greatest game we've ever released, Fallout 76. Your hard work ensures that we don't have to pay actual employees to test and fix our games. We know you could be using your time and resources to help a company that gives a shit about its customers. But we're glad you're stupid enough to waste your time on us.

We're sorry to hear that you weren't satisfied with our premium game-enhancing service, Fallout Fuck You First. To make it up to you, and you alone, we're refunding the money you spent. This is a very special privilege as nobody else outside of Australia is getting this refund. We're choosing to give a fuck about you because you bitched and moaned to enough people who used your map. Again, why you'd give more of a shit about our customers than we do is a mystery to us. But we appreciate the effort all the same.

Unfortunately, we are choosing to not restore access to your account. The reason why is simple, because fuck you. We'll temporarily suspend access to players who ruin the game for everyone else because it's fun to watch people like you, who actually appreciate our games, get pissed off. Have you ever seen that episode of South Park where the cable company guys are rubbing their nipples through their shirts? That's us every time someone slams a controller down in frustration. It just sucks we're not licensed to make console controllers and keyboards. Because then we could make proprietary shit that only works with our games and charge our little paypigs a fortune just to play a game we hate you for playing. But getting back on topic, we only slap hackers on the wrist because they're ruining the game for everyone else. You on the other hand are helping people who play our games and unfortunately, we just can't put any of the services you offer behind one of our paywalls.

Again, thank you for everything you've done to help us. But please, fuck off.

Sincerely

Todd Howard.
 
Fallout tactics wasn't everyone's favorite but it was still an interesting take on the fallout universe. I think the right group of people could do fantastic things with a sequel. One that explores more of that area of the former United states and some parts of the world as well, dealing with an expanding eastern brotherhood that may have to figure out what to do with a defeated legion and then an emboldened NCR.

All while attempting to form new alliances to eventually help combat another world ending threat. Could be remnants of a European country, a mutant horde of Australian wild life slowly swallowing the planet or even the not so dead chinese now mutated into bugmen attempting to finish the job their ancestors started.
 
Fallout tactics wasn't everyone's favorite but it was still an interesting take on the fallout universe. I think the right group of people could do fantastic things with a sequel. One that explores more of that area of the former United states and some parts of the world as well, dealing with an expanding eastern brotherhood that may have to figure out what to do with a defeated legion and then an emboldened NCR.

All while attempting to form new alliances to eventually help combat another world ending threat. Could be remnants of a European country, a mutant horde of Australian wild life slowly swallowing the planet or even the not so dead chinese now mutated into bugmen attempting to finish the job their ancestors started.
Tactics was so shit-upon, i'll never understand it. It's a perfectly fine game, obviously the action parts outweigh the RPG elements, but it's so fun and it does a great job of fleshing out its own lore. I've probably played tactics to completion at least four times. It's also hard as shit, but not in a bad way
 
Fallout tactics wasn't everyone's favorite but it was still an interesting take on the fallout universe. I think the right group of people could do fantastic things with a sequel. One that explores more of that area of the former United states and some parts of the world as well, dealing with an expanding eastern brotherhood that may have to figure out what to do with a defeated legion and then an emboldened NCR.

All while attempting to form new alliances to eventually help combat another world ending threat. Could be remnants of a European country, a mutant horde of Australian wild life slowly swallowing the planet or even the not so dead chinese now mutated into bugmen attempting to finish the job their ancestors started.
I tried Fallout Tactics, but having never played a tactical game before that was in real-time, I found it very overwhelming so I gave up not long into the first level after panicking over my squad getting killed.
 
I tried Fallout Tactics, but having never played a tactical game before that was in real-time, I found it very overwhelming so I gave up not long into the first level after panicking over my squad getting killed.

A lot of the earlier missions I resolved through a lot of point blank mp5 bursts and shotgun blasts.
It seemed to turn off a lot of fans of the franchise but as damn near said, it is a pretty good game on it's own and introduced a lot of interesting weaponry. Guass miniguns for example. I'd recommend giving it a play through.
 
Tactics was so shit-upon, i'll never understand it. It's a perfectly fine game, obviously the action parts outweigh the RPG elements, but it's so fun and it does a great job of fleshing out its own lore. I've probably played tactics to completion at least four times. It's also hard as shit, but not in a bad way
Some of the complaints were just dumb, like "too many real world guns". They must not have played the first two damn games, because they explicitly had real world guns too, and had just as few energy weapons (the rifle category in 2 had one energy weapon, the Gauss Rifle, and most had none). New Vegas has tons of them too. The lore inaccuracies weren't even that bad, either, if I remember correctly. I wish Bethesda would hire one of the good RTS companies out there right now to make a Tactics 2, the setting is begging to be explored.
 
Some of the complaints were just dumb, like "too many real world guns". They must not have played the first two damn games, because they explicitly had real world guns too, and had just as few energy weapons (the rifle category in 2 had one energy weapon, the Gauss Rifle, and most had none). New Vegas has tons of them too. The lore inaccuracies weren't even that bad, either, if I remember correctly. I wish Bethesda would hire one of the good RTS companies out there right now to make a Tactics 2, the setting is begging to be explored.
The "too many real world guns" complaint was laughable considering the first game had a Desert Eagle not long after you left the first town to rescue an NPC. And 2 had a handful that would make one wonder why Bethesda and Obsidian wouldn't touch light upon them again (still wishing the P90 was in the later games proper and not as a mod). If Bethesda hired out one good RTS company to make Tactics 2, one could expect some people bemoaning how the game isn't great because it's not like 3 and 4.
 
I want a Fallout where I can team up with Raul and go to Mexico. We have to fight techno pseudo-Aztec raiders, meet crazy Mormon polygamists, get chased by mutated iguanas and finally meet his family who track down raiders wearing Lucha Libre masks. His family lives in the ruins of Teotihuacan which is now a post apocalyptic trading post. There's a Pancho Villa power armor somewhere in this setting.
 
I want a Fallout where I can team up with Raul and go to Mexico. We have to fight techno pseudo-Aztec raiders, meet crazy Mormon polygamists, get chased by mutated iguanas and finally meet his family who track down raiders wearing Lucha Libre masks. His family lives in the ruins of Teotihuacan which is now a post apocalyptic trading post. There's a Pancho Villa power armor somewhere in this setting.
Don't forget getting caught up in the power grabs of post-apocalyptic cartels that would make Triggermen and New Reno crime families look like school kids. Also a side quest in becoming a luchador because why the hell not? Fallout 2 allowed players to be boxers and porn stars.
 
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