Fallout series

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It's worth going to the Mojave Outpost too if you haven't already.

Also, make sure you did everything you can in Primm, along with getting ED-E. (You get a nice chunk of XP and loot for killing the Powder Gangers, which doesn't affect your faction reputation; and for getting the town a new sheriff.) You should be higher than 4th level by now if you've been thorough.
 
I'm starting to think that's why I'm having a harder time because I didn't have the intuition to not do what the game told me to do.
Yeah, the game doesn't tell you that you need a sidekick, but some characters (like the first one you meet at the beginning) tell you that you need to be ready if you want to go to X place on the map. It's all about exploration.
If you do a few quests for the people in the small town where the motel is (I forgot the name but that's where there's the big t-rex) you might earn a place where you can stay and store your stuff (it's not too expensive), get a sidekick and even free food (the quest about the creature that kills the guy's cows at night). I have not finished New Vegas yet (I made the mistake of starting Fallout 4) so I can't help you past that point.
 
Did Avellone really push against it? I mean, the DLCs could've been used far better to expand the world beyond what we got but still.

I don't understand why people think House would actually get to the space-age again. That's just him blowing smoke up your ass. He says and acts like he's intelligent but really he's an idiot whose plan rested entirely on you in every way. His endings with NCR Primm and NCR Kings just shows he really is the megalomaniacal asshole he insists he's not.

Yeah, I'm with you there. Boone has no reason to feel guilty over Bitter Springs. Fuck the Khans down to their elderly and children. Better off dead, same with the BoS.
Remind me what did they do that they all deserve to die? I haven't played NV in a while so my memory is fuzzy
 
I know people were taking about Ulysses earlier but I have this to say about it hom being full of shit is kind of the point. He's become psychotically obsessed with trying to justify that everything has been connected and how there's no way there wasn't some grand meaning behind it all when in reality shit happens sometimes
 
I know people were taking about Ulysses earlier but I have this to say about it hom being full of shit is kind of the point. He's become psychotically obsessed with trying to justify that everything has been connected and how there's no way there wasn't some grand meaning behind it all when in reality shit happens sometimes
He is right in regards to knowing what you fight for. The NCR didn't understand the meaning behind the package that the Courier brought to the Divide, resulting in the nuclear devastation that we see. Caesar is building a Rome without any roman citizens, just legionaries. Ulysses had been forced into the Legion without understanding what it represented and unknowingly brought the Legion into conflict with the NCR. He believes that he is the start of all this conflict and is trying to wipe the slate clean by nuking the NCR and the Legion.

His line "War ... War never changes, but men do, through the roads they walk", is the ultimate lesson of the Fallout franchise. We as the players have made choices and changed civilizations. We may have persuaded Masters and Legates to lay down their arms or blasted them to oblivion. Saved tribes, purified the waters of life and redefined mankind in whatever way we think. War is simply a tool that we can use to make our mark on the world. If we are going to use war, we need to know what it is being used for, otherwise the Great War will happen again.
 
Since we're talking about NV, perhaps you all can help me.

I got the Ultimate Edition off GOG sometime ago, and I don't know if I just suck at the game or if I'm going at it wrong. Right now I'm doing missions for Jason Bright, and I got myself stuck trying to get that part that I don't have nearly enough money for nor do I have the bartering skill to get it for free. But even beyond that, I keep getting killed by everything and I only survive because of the overpowered weapons and armor I have because I'm playing on the Ultimate Edition. I put most of my points into guns and agility so I should be a somewhat decent gunfighter, but some situations feel downright cheap like those mutants in the basement of the rocket museum (I only got away thanks to the insanely powerful shotgun I had). I don't know if I'm rushing through the game and I'm underleveled or if I just plain suck at it.

It hasn't been all bad though; when I got to Nipton and the Legion members bragged about the size of their dicks and how they'd crucify anyone who got in their way, I blew them all to bits with my grenade launcher. I tell ya, that was satisfying.

Loot all the dead Bright Brotherhood ghouls and sell their laser and plasma weapons. That should get you enough caps for the rocket parts. For the rocket fuel, ask Cliff at the Novac gift shop about the toy rocket souvenirs.
 
Since we're talking about NV, perhaps you all can help me.

I got the Ultimate Edition off GOG sometime ago, and I don't know if I just suck at the game or if I'm going at it wrong. Right now I'm doing missions for Jason Bright, and I got myself stuck trying to get that part that I don't have nearly enough money for nor do I have the bartering skill to get it for free. But even beyond that, I keep getting killed by everything and I only survive because of the overpowered weapons and armor I have because I'm playing on the Ultimate Edition. I put most of my points into guns and agility so I should be a somewhat decent gunfighter, but some situations feel downright cheap like those mutants in the basement of the rocket museum (I only got away thanks to the insanely powerful shotgun I had). I don't know if I'm rushing through the game and I'm underleveled or if I just plain suck at it.

It hasn't been all bad though; when I got to Nipton and the Legion members bragged about the size of their dicks and how they'd crucify anyone who got in their way, I blew them all to bits with my grenade launcher. I tell ya, that was satisfying.
The rocket parts exist both in Gibson's store inventory and in a locked box in her garage. You can pickpocket the key from her anytime, but preferably when she's asleep. Her dogs "detect" you but they don't in any way react so it's fine
 
I think part of it is you're reading guides and taking advice vs. just exploring naturally.

I set off North from Good Springs before heading west, then south, and walking that path I came across various enemies to fight, missions to take, and leveled up along the way.

I'm pretty sure I cleared the legion out of that town where they crucified people long before I ever got to the Rocket factory.

But it's been 10 years so it's hard to remember.
Speaking for myself, I head straight for Vegas, so I have a fast-travel option right off the bat. Most of the important stuff is there anyway.

And it is physically possible to do a Vegas run from the very beginning, you just have to be really sneaky -keep to the cliffs and hills, that sort of thing.
 
I don't think so? The guy at the top of the dinosaur was the one who sent me to that museum.


I tagged speech and repair so they're pretty high, I think.


Currently level 4, I tagged small guns (43), speech (36, thanks to low charisma), and repair (45). Perks are Educated, Rapid Reload, Skilled, and Small Frame. I have completed Cold, Cold Heart, My Kind of Town, Ghost Town Gunfight, By a Campfire on the Trail, Back in the Saddle, and Ain't That a Kick in the Head. I'm also on Normal mode and I'm not playing on Hardcore.
Forgot to ask what your SPECIAL is but I'm guessing something like : S-6 P-8 E-5 C-1 I-5 A-9 L-6
I also forgot the most important question; which traits did you pick?
Personally, I would've recommended just leaving everything alone and putting all five points into Luck but it's not a big deal in all honesty.
Educated is also a bit of a wasted perk imo if you have all dlc available as it ends up taking a valuable perk slot away from you in favor of something more effective. Again, this isn't a huge deal for a first play thru. I'm just spazzing out about a favorite game and trying to suss out all the little details that might be working against your play style.
Are you going for a sniper style, an assassin style, or a guns-blazing style? All three are different and require different approaches. For example, if you were to raid some of the powdergangers watchposts along the route to Primm from Goodsprings, you'll get some good ammo and explosives, just be careful of landmines that you can deactivate and reuse.
It's way better for a first time play to just ignore the main mission for a while and wander around the area. For example, between Goodsprings and Primm, theres a group of geckos that hang around that are pretty easy to kill and grind out some exp. Same with ants in Ivanpah Dry lake between Primm and Nipton. Even to the south of Novac, there's a couple of raider camps that aren't too bad to knock out (just be careful going too far south from the road, map edges are typically dangerous).
Go back to Mojave Outpost and ask around for some more missions. You'll get some useful stuff to do and get some decent rewards.
Always loot firearms, ammo, medicine, caps, cash, and drugs. Med-X, Jet, Psycho, Steady, and Buffout are good friends in a tight spot. Put some points into Medicine as it will make your stimpaks more effective and it's one of the more frequent conversation checks. Don't use your nice weapons on mooks like raiders and ants and geckos, use easier to find and repair weapons and save those nicer guns for tight spots, until you've leveled up sufficiently to not worry about it.
If money is a huge issue, there's a way to break the game a little; learn to play Caravan and cheese it.

If nothing else, just backtrack, kill, loot, sell, trade for a bit and then remember there is almost always another way to get any in-game item or information you need in the game itself. Manny might have written something down somewhere about his buddies.
 
Forgot to ask what your SPECIAL is but I'm guessing something like : S-6 P-8 E-5 C-1 I-5 A-9 L-6
S-5, P-6, E-7, C-1, I-9, A-8, L-5

I also forgot the most important question; which traits did you pick?
Just Small Frame it seems. I didn't like the side effects with the other traits so I played it safe.

Are you going for a sniper style, an assassin style, or a guns-blazing style? All three are different and require different approaches. For example, if you were to raid some of the powdergangers watchposts along the route to Primm from Goodsprings, you'll get some good ammo and explosives, just be careful of landmines that you can deactivate and reuse.
I guess a mix of guns-blazing and sniper. I started using the grenade launcher and the caravan shotgun because both are absurdly powerful at close to medium range, but I also like picking off far-off targets just so they stop pestering me.

It's way better for a first time play to just ignore the main mission for a while and wander around the area. For example, between Goodsprings and Primm, theres a group of geckos that hang around that are pretty easy to kill and grind out some exp. Same with ants in Ivanpah Dry lake between Primm and Nipton. Even to the south of Novac, there's a couple of raider camps that aren't too bad to knock out (just be careful going too far south from the road, map edges are typically dangerous).
Honestly I didn't think to grind by killing enemies because that didn't really work in Fallout 1 or 2. The bulk of your experience points in those games come from the quests and not so much the enemies, at least not in the early game. But this is also not Fallout 1 or 2, so I need to get out of that mindset. I think I might try killing those groups of enemies.

Go back to Mojave Outpost and ask around for some more missions. You'll get some useful stuff to do and get some decent rewards.
I kept thinking I skipped an area by accident, and apparently I skipped the Mojave Outpost entirely. I'm gonna have to go there and do some extra missions.

If money is a huge issue, there's a way to break the game a little; learn to play Caravan and cheese it.
I don't consider this breaking the game; anyone who can tolerate Caravan deserves whatever money they get out of it.
I fucking hate card and gambling games in any RPG I play, so I think I'll just stick to looting.
 
S-5, P-6, E-7, C-1, I-9, A-8, L-5


Just Small Frame it seems. I didn't like the side effects with the other traits so I played it safe.


I guess a mix of guns-blazing and sniper. I started using the grenade launcher and the caravan shotgun because both are absurdly powerful at close to medium range, but I also like picking off far-off targets just so they stop pestering me.


Honestly I didn't think to grind by killing enemies because that didn't really work in Fallout 1 or 2. The bulk of your experience points in those games come from the quests and not so much the enemies, at least not in the early game. But this is also not Fallout 1 or 2, so I need to get out of that mindset. I think I might try killing those groups of enemies.


I kept thinking I skipped an area by accident, and apparently I skipped the Mojave Outpost entirely. I'm gonna have to go there and do some extra missions.



I fucking hate card and gambling games in any RPG I play, so I think I'll just stick to looting.
Grinding doesn't help too much, but it'll pay off in earlier levels. Missions, speech checks, and skill checks are still the big payoffs. Try hacking and lockpicking as well. (Apparently Bighorners are the best to grind, but I've never had a problem with xp that I've needed to do it). Small frame might be hurting you a bit atm, but it'll even out later on. As for playstyle, headshots are great for criticals and stagger, but with supermutants iirc legs are better.

Also, remember, every quest has an alternative solution. Lady Killer is advantageous if you're a male courier, and so is black widow if you're a female courier. Sometimes it's easier to find a way to avoid fighting altogether than it is to fight at all (though you should always be prepared to fight).

If you get your speech to around 50-60, you should be fine for most of the early game.
 
Same applies for NV, except named fiends.
They have no qualms about using guns in any capacity. Hell they even try to trade the Van Graffs for a large supply of energy weapons. My thinking is they don't have the capability to manufacture or maintain a large amount of guns so they only break out the good stuff at key moments or critical assignments. The primary strength of the Legionnaire is that he is trained to use fire arms but he isn't dependent on them on at all to be combat effective. You give him a cowboy repeater or a 9mm submachine gun he'll shoot you dead, you don't give him one he'll cut you down with his machete, you take away his machete he'll still punch you to death. You take away a NCR trooper's service rifle they'll die, and the Legion is very good at cutting off the NCR's supply chain.

I like the sniper idea. At least they thought of that with the howitzer being their anti sniper weapon.


I think that's part of the problem with the ending is you do all this stuff for all these factions clearly showing your preference and what you want to be and the game never lets you join any of them in a real capacity. You get your civilian medals and then move on to still being a wandering death machine mail man. Its even stranger is that a lot of the flaws that come with your chosen ending can easily be fixed by the player sticking around.

I also think one of Caesar's Legions problems in its writing is that its called Caesar's Legion and not Caesar's Empire or something like that. It never feels like its anything other then a military organization. It hard to imagine what other citizens in his realm are like and do since we only know about the slaves and the soldiers.
your reasoning actually makes a lot of sense too considering NCR apparently wins against the brotherhood by just out manning and out manufacturing them. the main problem with the lack of a civilization is the lack of ability to manufacture and make stuff for war. you need people to make the bullets and guns. i forget which mod it was that actually kept track of and made sure anyone that ran out of ammo attacked unarmed, but it was great for these reasons. ncr usually only cared small knives and end up dying quick once the legion comes over. it sort of plays out how it did when europeans tried attacking indians or africans.

not to nitpick but without a steady manufacturing base, guns would end up pretty useless pretty quick

replayed fallout 1 this past weekend (its quick as shit once you know where everything is/all the quests) its amazing how they play up the post-apocalyptic theme,the population in the whole area is in the hundreds, guns and ammo were sparse, combat was supposed to be avoided as much as possible, even the endgame, the assault on the cathedral, you, a dog, and 10 other people vs two dozen people and a dozen mutants. the master's whole force tops out at about 100.

meanwhile fallout 2, 80 years of progress have basically turned the world into 1890s California with some pre-war tech included. they dont even use bottle caps, but actual dollars. its cool that shit has progressed so much, but the apocalypse really seems so long ago.

the 3d fallouts it feels like thousands of people everywhere, you're killing a dozen raiders at a time your first mission out.

just in the new vegas metropolitan area it seems like theres 1000 people alone. civilization seems like its bounced back there. (according to bethedsa the population of the NCR is at 700k by this game)

its a game about the post-Apocalypse where civilizations are nearly back to normal.
 
Remind me what did they do that they all deserve to die? I haven't played NV in a while so my memory is fuzzy
It's not what they did, it's who they are: for over a hundred years, the Khans have been a band of raiding and raping junkies. They were pieces of shit in the first game, pieces of shit eighty years after the first in the second game, and remain pieces of shit a full hundred plus after the first in New Vegas. Was it really a wonder they'd be wiped out eventually? If not by the NCR, the Legion would've eradicated them with no chance for assimilation because they're all a bunch of junkies. They're lucky they got off so easy and Caesar was willing to assimilate them for some assistance at Hoover Dam.

Their entire rhetoric for Bittersprings being a tragedy is basically "WE DINDU NUFFIN! DEM WUZ JUST KILLIN OUR BABIES AND GRANNIES N SHIIEEEEEEEEEEEEET!" Even though the NCR citizens they robbed or killed likely had curious elderly or young with them as well. They wanted to play Wasteland Hardass and got the end result three separate times that ended either in almost complete destruction or severe crippling for them. You'd think they would've learned after the second one.

1st Recon and the rest of the NCR didn't bring enough bullets or men with them to eradicate those Mongol wannabes once and for all.
 
Aggressively jonesing for a fallout 3 mod that de-makes 76 into a single player game with that era of graphics and even the clunky shooting and aiming.

But then you could argue that 76 is exactly that, just a mod for 3, hell technically isn't it the same engine going back to morrowind?

I hate how weapon repair works now, its so incredibly not fun and the ui for the work benches is abysmal to operate. I loved the "smash two of the same for a repaired single" mechanic because you'd be low on your favorite and just hoping and praying and then right as you had a single pixel of gun-life left that you are just save scumming to keep intact,you would find a double and a rainbow would just fly up your ass and tickle your prostate with a feeling of pure relief. I loved FEELING like I was a dedicated marksman trudging around with, instead of a more useful complement of sidearms, a spread of the same model of rifle on hand for use as back ups or spare parts for a more dialed in masterbuild.

That feeling is absolutely trashed afterreplacing it with an ass pain of a system that has you having to hunt and scraperize SPECIFIC "junk" items, items that are not always logical from what you'd think, What you CAN do to help is mark the items that have what you need, but that just eventually becomes 99% of the items in the game, then you need to manually turn them all off and just mark that specific one to fix the gun you are using, but then you have to go back and mark all the ingredients you had already marked for the armor upgrades you plan to do once you get enough intelligence cards to make better armor mods/upgrades. Keep in mind that marking an item doesn't mark them on your map, radar, or your screen overlay in anyway, what it does is add a magnifying glass wingding when you close range mouseover an item that has some of a material you need in it. Also it's online so other people are clearing out areas with the repopulate rate being janky, so even if you know EXACTLY where that special piece of such and such that has a sprinkle of gold dust inside IS, you won't guarantee that it's there

The problem is though, is that you are doing all this while rapidly gaining hunger and thirst which will bring your heath and stamina down to nothing but you can't just eat something, you have to find a cooking station and and some cut down trees for firewood, but unlike all the other survival games they randomly copied, you cannot cut down the trees that are everywhere, you have to find a pre-felled tree, which doesn't go away when you harvest it like the other junk items, so you have to go to each and every scrap of wood you see and get close enough to do the mouseover and see if 'E' is greyed out...keep in mind now you have to limp your no stamina having ass back to a stove to cook so you don't get rads from eating and need to find some radaway, which is easy to find anyway, same with stimpacks, honestly this whole survival portion of the gameplay is rendered mute by how ample it all is, but hunger grows and food rots and you repeat the cycle and its all so quick it's not like I'm playing a game that is immersing me, its more like a bunch of homework xeroxs, just more shit to do.

My solution is of course to just stand in the water and die. A good portion of the radiation and hunger will disappear on respawn. Wasting my time, ruining my immersion of "survival", and contradicting their own design from the very same game.

Gat damn at least sleep doesn't have a negative punishment.

This level of tedium would be pushing it on a single player adventure like 4, much less a fairly casual shooter mmo experience with ridiculous scaling between levels like 76, infact: the opposite designwise is what would be ideal: the mm-coop-o-a-rpg-lite should have the easy on the fly single menu repair and the single player should have the immersive survival mechanics and detailed bench crafting and hunting.

Its almost like they were tacking on things from popular "survival multiplayer" titles like rust ark dayz 7days conan, rather than making choices that would benefit the style of looter-shooter that the series and engine had moved to since 4, and certainly not honoring the series previous to 4.

Maybe the solution is to mod 3 to be an online version of 4 since 76's story and map are of sus quality. "my name is ke$ha" of course being the sole exclusion as its the fucking dumbest videogame line since "that wizard is from the moon" and that deserves some preservation effort put forth.
 
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Aggressively jonesing for a fallout 3 mod that de-makes 76 into a single player game with that era of graphics and even the clunky shooting and aiming.
Environment wise Fallout 3 is hands down my favorite. I love the dark and gloomy atmosphere, especially the DLC of Point Lookout.

But even before Fallout 4 came out I found Fallout 3 virtually unplayable after playing New Vegas.

The shooting mechanics are so bad especially the inability to shoulder your weapon and aim down the sights.
 
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