Why is the Enclave so popular? They were a neat idea in FO2 but not that well executed and came across too much like cartoonish villains. In FO3 they were worse than cartoon villains. Saturday morning cartoons have better and more consistent writing. And in NV they were barely present.
I really don't get the obsession with the Enclave.
If you just want assholes in power armors, the FO4 route of making BoS fill that role was so much better than bringing the Enclave back after being destroyed twice.
It's the same reason why the Empire from Star Wars is popular. They have all the nice tools, they've got no reservations when it comes to blowing you up for looking at them funny, and they're patriotic as hell. Not to mention their guys have all the best lines. From Sgt. Dornan and Frank Horrigan in Fallout 2, to John Henry Eden and Arcade Gannon in the Bethesda Fallouts, there's no shortage of great Enclave lines from these characters, not to mention the chance to cosplay as 1950s America refusing to die tickles the fancy of many roleplayers.
That, and the FO4 Brotherhood is just dumb. Really, really, really dumb. "HEY GANG, LET'S ABANDON OUR PREVIOUSLY WELL-LIKED POSITION OF CHARITY TOWARDS OTHERS AND ADAPT A PUBLIC POSITION TOWARDS SYNTHS THAT WOULD ENSURE TWO OUT OF THREE OF THE COMMONWEALTH'S FACTIONS (the Institute and the Railroad) WILL WANT US DEAD! NOT JUST THAT, BUT LET'S ALSO PUT ALL OUR ASSETS ON A FLOATING AIRSHIP THAT CAN EASILY GET BLOWN OUT OF THE SKY BY SOME RAIDER WITH A JET ADDICTION!" At least the Enclave in FO2 was hiding out in some remote Oil Rig, far from prying eyes, while the Enclave in FO3 had a bunker in Raven Rock and a fortified position in Adams Air Force Base as their HQ. Not only that, but the Enclave in Fallout 2 kept tight-lipped about their plans (you don't learn about it until you get to the Poseidon Oil Rig) while the Enclave in Fallout 3 used propaganda spewed through the radio to get people to think they're the good guys. Compared to that, the FO4 Brotherhood is practically brainless.
That, and the FO4 Brotherhood doesn't have anywhere near the cool factor or the best gear as the Enclave. The fact that X-01 armor still escapes their grasp (they have T-60s, nowhere near as good as Enclave power armors like the X-01 or the Mark II Powered Combat Armors that the Enclave guys used) means you're fighting with guys who only have armor that they dusted off and stole from somewhere else instead of making newer, better models. To quote Jaime Lannister from Game of Thrones:
"They're not good at anything. They're bitter, angry little people. All they know how to do is steal things they can't build or grow themselves."
That's nowhere near as cool as fighting for or against guys who have A) the most up-to-date power armors around and B) guys who have plasma weapons like plasma rifles and grenades. Lasers are nowhere near that strong, and the Brotherhood at most is just coming up to fight you with outdated tech, tech that was obsolete since Fallout 2. Sure, for those who hate the Brotherhood like myself, it's fun to pretend that my Minutemen are the Enclave reborn while I pound the shit out of the BoS, but with no official Enclave presence, something is just missing from the game. Ever since Fallout 2, the mainline games always had an Enclave presence. Fallout 3 and FNV had them. So why not Fallout 4? And why can't we join them in Fallout Frontier? The fans have been demanding it, and there's no shortage of "join the Enclave" mods to show how people have been desiring this for quite some time.
Just to put into perspective how much better Enclave tech is, The Remnants Power Armor you get in New Vegas is rusted to hell, the eye lens are dirty and cracked, and its scratched beyond measure, looking like it tumbled down a mountain for three days... And it still has the bar-none highest armor rating on par with Joshua Grahams natural Damage Threshold of 50.
Nothing short of high explosives or an NCR rangers anti material rifle is getting through it without serious damage drop off. And that's before you stack on chems or perks.
(Hell, walking up to an enclave soldier while youre wearing a normal power armor suit has them ask if you dug it out of a musuem.)@
Is it any wonder people want to play as them when they have some of the most compelling dialogue and coolest toys?
Exactly. The best toys. The Brotherhood guys polish and shine their armors daily, and it's still shit compared to a rusty, beaten-up suit of Enclave Remnants' Power Armor.
To add to that, my Courier stacks chems and perks over that. She practically cheeses through enemies like they're nothing, while blaring Enclave Radio music through her Pip-Boy as she slaughters whole platoons of anything from Brotherhood Paladins to Legion shocktroops.
Combine that with the kind of "hoo-rah!" American propaganda that the Enclave guys blare through the radios, and plasma rifles/grenades added with miniguns and flamethrowers, and you get the Reeses' Peanut Butter and Chocolate cups of the Fallout universe. That's why they were a worthy foe in Fallout 3, the best foe I could ask for, and in FNV, it was fun RP'ing as an Enclave Courier who's either working with House or upstaging him so she could turn New Vegas into an Enclave stronghold and begin America's rebuilding from there.