thats literally Chris-chan levels of insane, why would you do that?
I might be overselling myself a bit here. When one playthru of the game is, on average, somewhere about 40-50 hours, then 2 playthrus will equal 100 hours. DLC adds onto that as well, so it easily stacks up.
I only have a handful of characters, but I did play every one of them to completion. That might total to about maybe 250 hours total since 2019, which is paltry compared to the hours I have in any given Fallout game other than the first one, where we could go into the thousands with the likes of New Vegas.
At the end of the day, what limits how much you can play a game like this is simply the lack of content and lack of modding tools to create your own, making this more of a seasonal game for me every year-two. Maybe I made it sound like I just keep playing it back to back, which would indeed be Chris Chan levels of insane.
Its sort of horrifying playing the game on launch and slowly seeing it play out in real life, if any game deserves that "better than you remember" title its this game, it really tells you how quickly it all fell apart and how different shit was that a game where almost no one is straight and white and everyone is mystery meat and people are so stupid they'll ruin their own lives because they have no critical thinking skills and the "hero" is an extremely old white guy that remembers the "good days" was mocked for how silly and stupid it was. Another fun bit that reviewers shit all over the game for was that the "rich" part of the solar system was just as awful and run down as the rest of the areas and mainly survived on reputation and was arguably in worse shape because to keep up their standard of living people were killing off the elderly and other useless types in a form of "retirement"
That is very true. On launch day, I found myself thinking how ridiculous some of the scenarios in that game were. Recently? Not so much, in fact the game becomes more and more prophetic every year. The game is still a wacky, isekai cartoon interpretation of clown world, but it is indeed a game about a retro-futuristic clown world we're all living in. I find myself similarly looking back at Idiocracy and how relevant it is also becoming.
Fuck that quest, Parvati's 'tism gets really annoying after a while. And after all that bitchwork you're rewarded with a useless perk. There should have been an option to tell her to grow a damn pair and do things for herself.
There is actually a way to skip that questline: Once Parvatti meets with the dyke, she wants to talk about her feelings on the ship. You can tell her to drop it right there and then and the game never brings it up again. You fail the quest, naturally, but it is a boring, shitty quest with no pay off and a godawful amount of item fetching so I don't mind. Funnily enough, the endings aren't really much better or worse either way:
If you complete the quest, Parvatti and the dyke have a "stable" relationship together, or as much as one can have. If you side with The Board, for whatever reason, the relationship falls apart and neither are happy. If you never have her hook up with the dyke, she simply stays on your ship and continues being an autistic engineer, which I think is about as much as she can hope for at this point. If you side with The Board and never complete her quest, the game hilariously tells you she suffers a mental breakdown and runs the first chance she gets. The negro lady-boss that you work for during The Board questline shows her "mercy" for helping you out, as in she doesn't send a squad of heartless glowie assassins after her and simply lets her be, probably to be killed or raped by a Raider in some backwater shithole.
I miss this in RPGs, just being able to kill everyone or be a completely amoral asshole who gets to ruin entire lives, at least TOW succeeds on that front.
A small interjection, but with Fallout: London looming on the horizon, I wanted to finally buy the original F4 version, i was using the pirate till i got bored with it 5 years ago. and i don't really want to troubleshoot, which version would be the newest. Is there any reason (including the "free" shit from the Creation Club) to buy the Steam version, or can i just stick with the GOG one? I wasn't into F4 modding at all, so i don't know which version would be easier to mod, i've heard people had some issues with modding the GOG version, but no one named any specific instance, so it could be some gog hater trying to sow discord.
Edit: I should specify, that I'm talking about the GOTY version, all the necessary things in one package.
You don't "pay" for a single player game with paid mods, you go on Codex or Skidrow and do as god intended. Whatever they have, you download and that's that, nothing more to it.
Speaking of which now would also be the time to fire up the old mods and re-download the game. Thanks for reminding me, hopefully, London doesn't turn out to be another Frontier, that one also looked promising until...well, it didn't.