The core issue with Bethesda’s handling of Fallout lies in recently inconsistent and often superficial treatment of themes like environmental collapse, capitalist exploitation, and social marginalisation.
What was once a series grounded in satire and an obvious critique of ecological disasters waiting to unfold in real life when Fallout was first released, has been reduced to spectacle and quirky mechanics.
Mutations, once emblematic of unchecked corporate recklessness and ecological ruin, are now fun gimmicks for the player. For your enemies, they aren't cancerous abominations. They are weird crystal molepeople who glow and growl at you, stripped of thematic despair. The most recent F76 expansion even makes radiation from what would give you horrifying cancer, into an alternative melee build tree.
Instead of a critique, F76 offers disaster as entertainment, sidestepping the uncomfortable truths that once gave the franchise its edge for the wacky factor. I understand, I've played it and actually had fun, but I can see the loss of dystopian theme in it's attempts to drag in players with events.
The TV show is stupid because Vault-Tec starting off the war removes all the consequences of the Great War being the predicable result of unrestrained American consumerism and jingoistic war. Merely the nonsensical actions of a cartoonishly greedy single corporation. It's not universal ecological disaster, it's merely good business. The weird little monsters and the dead planet is a sidebar.
I think a Fallout 3 remaster will be good however, a redesigned Washington DC shows the sheer magnitude of human catastrophe in its ruin. It works in itself, let alone the themes of desperation in providing basic supplies such as clean water to the region. It works far better than Fallout 4 with "this faction suckz, go kill them because I said so" and it's fucking stupid nonsense Institute.