Fallout series

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Speaking of SomeGuy, can you all handle the FREEDOM?
https://www.nexusmods.com/newvegas/mods/94988
THIS MOD CONTAINS DIVINE, WEAPONIZED QUANTITIES OF AMERICA. MUTANTS, COMMUNISTS, GHOULS AND OTHER UNDESIREABLES MAY EXPERIENCE SPONTANEOUS, PATRIOTIC COMBUSTION UPON EXPOSURE TO AMERICA.

BRITISH, CANADIANS AND OTHER SUBJECTS OF KING GEORGE III WILL DISSOLVE INTO TEA-FLAVORED PUDDLES WHEN VIEWING AMERICA.

SIDE EFFECTS MAY INCLUDE:
UNCONTROLLED UTTERANCES OF “GOD BLESS AMERICA” AND “GOD BLESS THE ENCLAVE”, AS WELL AS SYMPTOMS ASSOCIATED WITH S.O.P. (SUDDEN ONSET PATRIOTISM), WHICH INCLUDE: SALUTING THE FLAG, WAVING THE FLAG, TATTOOS OF THE FLAG, EATING FLAG-THEMED PASTRIES, HUMMING THE NATIONAL ANTHEM, DISCHARGING FIREARMS FROM ATOP A MOBILE HOME, VOTING, COMPLAINING ABOUT VOTING, DRIVING A GIANT TRUCK, PRETENDING TO LISTEN TO COUNTRY MUSIC, AND HAVING SEX ON THE FIFTY YARD LINE.
HELL YEAH BROTHER. 'MERICA!
 
Watched this trailer before I started another Fallout 4 run. I just can't help but smile every time I see the reveal at the end of a voiced PC and I can just feel through the screen how proud Bethesda was of that fact.

Reminds me of when you'd have those kids in school who'd show up with a project that they were so adamant in its quality, yet come to find out it was on an entirely wrong topic from what was asked.

If nothing else, I have to admire their dedication to somehow doing good ideas in the worst possible situations. Not like its even a bad idea to have a voiced PC in fallout, nor is Nates pre-destined character arc even bad, it just would've worked so much better if 4 was a spinoff title, rather than a mainline entry.
 
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Watched this trailer before I started another Fallout 4 run. I just can't help but smile every time I see the reveal at the end of a voiced PC and I can just feel through the screen how proud Bethesda was of that fact.

Reminds of when you'd have those kids in school who'd show up with a project that they were so adamant in its quality, yet come to find out it was on an entirely wrong topic from what was asked.

If nothing else, I have to admire their dedication to somehow doing good ideas in the worst possible situations. Not like its even a bad idea to have a voiced PC in fallout, nor is Nates pre-destined character arc even bad, it just would've worked so much better if 4 was a spinoff title, rather than a mainline entry.
That's the common thought of FO4; a good game (basically Skyrim post-apocalypte) but the worst FO game in terms of narrative. Even Tactis was better, and that was ultra-rushed.
 
That's the common thought of FO4; a good game (basically Skyrim post-apocalypte) but the worst FO game in terms of narrative. Even Tactis was better, and that was ultra-rushed.
"Worst Fallout game in terms of narrative"
Not even close
Fallout POS.jpgfallout 76.png
The voiced protagonist + shitty dialogue wheel do put it up there as one of the worst games from the narrative perspective, tho.
Does anyone else here quite enjoy Fallout 76? When it first came out, it was dog shit. But now there’s so many NPCs and quests; it’s a hell of a lot of fun. I recently got back into it.
76 will never be good, it's just a mindless grind-a-thon. If you're into that sort of thing, fine, but you can get the similar experience by just playing Fallout 4, a game which has mods and actual single player content, with it's endless radiant quests if you're that easily amused. 76 doesn't even have any social features to speak of, since they either don't work or the game isn't designed to use them properly, it's an MMO that actively fights the O part every step of the way. It genuinely has nothing going for it aside from it's massive map, which is going to be scanned and ported over to Fallout 4 one of these days anyways.
 
"Worst Fallout game in terms of narrative"
Not even close
View attachment 8275975View attachment 8275981
The voiced protagonist + shitty dialogue wheel do put it up there as one of the worst games from the narrative perspective, tho.

76 will never be good, it's just a mindless grind-a-thon. If you're into that sort of thing, fine, but you can get the similar experience by just playing Fallout 4, a game which has mods and actual single player content, with it's endless radiant quests if you're that easily amused. 76 doesn't even have any social features to speak of, since they either don't work or the game isn't designed to use them properly, it's an MMO that actively fights the O part every step of the way. It genuinely has nothing going for it aside from it's massive map, which is going to be scanned and ported over to Fallout 4 one of these days anyways.
I don't play 76 for the narrative. I play it for the huge map and awesome setting, the gameplay variety, and the fact you can play with friends.
Yeah, I'd probably seethe about others enjoying 76 if I didn't have any friends either.
 
I don't play 76 for the narrative. I play it for the huge map and awesome setting, the gameplay variety, and the fact you can play with friends.
Yeah, I'd probably seethe about others enjoying 76 if I didn't have any friends either.
Playing 76 is a pain to start, trying to play it with a friend is a chore, trying to play it with a group is an exercise in futility. At best, all you can hope for is that you get good random players help you out with a generic daily quest or whatever, social features in this game might as well be an afterthought with how poorly they were designed, handled and balanced. Sorry that your taste in gaming is so poor, but you can't really expect more from an anime avatar, maybe you will play one of the better Fallout games one day.
 
Playing 76 is a pain to start, trying to play it with a friend is a chore, trying to play it with a group is an exercise in futility. At best, all you can hope for is that you get good random players help you out with a generic daily quest or whatever, social features in this game might as well be an afterthought with how poorly they were designed, handled and balanced. Sorry that your taste in gaming is so poor, but you can't really expect more from an anime avatar, maybe you will play one of the better Fallout games one day.
New Vegas is my favorite Fallout. The social features in 76 are fine. You wouldn't have to rely on random players if you had friends IRL that also play the game that I do. How sad.
 
New Vegas is my favorite Fallout. The social features in 76 are fine. You wouldn't have to rely on random players if you had friends IRL that also play the game that I do. How sad.
Social features are garbage in that game and it shows how little you played it if you actually think they're fine. There are horror stories from people who actually tried to play the entire game from start to finish in co-op, it's more or less impossible due to how the quests are designed, the shitty servers and many other factors. Unofficial multiplayer mods for Fallout 4 and New Vegas are genuinely better designed than 76.
"New Vegas is my favorite Fallout"
It is also the game with the worst community, tied with Fallout 4, so that's not a flex of any means. Like whatever you want, but that won't change the fact that Fallout 76 is not an MMO nor is it a social game, it is a shitty Fallout 4 mod with a barely working online feature stapled to it as an afterthought.
 
Social features are garbage in that game and it shows how little you played it if you actually think they're fine. There are horror stories from people who actually tried to play the entire game from start to finish in co-op, it's more or less impossible due to how the quests are designed, the shitty servers and many other factors. Unofficial multiplayer mods for Fallout 4 and New Vegas are genuinely better designed than 76.
"New Vegas is my favorite Fallout"
It is also the game with the worst community, tied with Fallout 4, so that's not a flex of any means. Like whatever you want, but that won't change the fact that Fallout 76 is not an MMO nor is it a social game, it is a shitty Fallout 4 mod with a barely working online feature stapled to it as an afterthought.
Never said it was an MMO and yeah, it doesn't have to be a social game if you don't want it to be; that's another part of what makes the game cool.
Why are you so angry? Lol
 
Never said it was an MMO and yeah, it doesn't have to be a social game if you don't want it to be; that's another part of what makes the game cool.
Why are you so angry? Lol
So you don't disagree with me or have any counter-points to anything I said. We shouldn't have a problem, then. Not sure why you're so defensive, you're free to like Fallout 76 even if it is a shitty game, there are people who like Starfield and that game isn't any better either. Then again, at least you can mod Starfield, 76 will forever be a broken and unfixable mess, more so with every update Bethesda puts out.
 
One of the bigger issues I had with 76 when I tried playing it was the material system. The game encourages you to build up your CAMP with the various objects you pick up, just like Fallout 4.

The thing is that they brought back weapon durability, but instead of doing it the Fallout 3/NV way of repairing your weapon with duplicate weapons, you need to repair them with the junk you collect. So why would I waste my resources on building my virtual dollhouse when I need them to keep my guns maintained?

Plus, in the previous games, you could repair your guns on the fly. In 76, you also need to repair them at a weapon workbench specifically. So it just results in a lot of fast traveling to your CAMP to repair stuff since all the workbenches in the world are so sporadically placed. Like, I'd be in a massive factory with NO workbenches, but then a random ass radio tower will have one at the base of it. Just stupid shit like that ruins the gameplay for me.
 
I don't play 76 for the narrative. I play it for the huge map and awesome setting, the gameplay variety, and the fact you can play with friends.
Yeah, I'd probably seethe about others enjoying 76 if I didn't have any friends either.
hi todd
Never said it was an MMO
it is and that was not what i was looking for from 76, personally. but whatever its bound to be someones bread and butter, or at least their mustard and crackers
 
Calling Fallout 4's dialogue system a "wheel" is an insult to the concept. Emil is a sub 80 IQ mongoloid who decided he would reinvent the fucking wheel by aping Telltale of all things. The 4 choices, no more, no less, idea was SO retarded even INTERNALLY that designers were begging him to make it less shit but he refused.

A dialogue wheel is efficient, elegant even. It may be retard proof design and overly simplistic, but still operates as a decent approximation of traditional PC choices that dont clog up the screen and can have as many (or as few) choices as necessary for any interaction.

Fallout 4 shits all over that. It's so aggressively bad you can feel how badly the designers barely want to use it every time a character awkwardly turns to you and goes "Hey, this is an RPG or something. Pick your canned response."

Also, while I kind of agree that a voiced PC and a fixed backstory isnt bad IN THEORY, these big open world games are supposed to be all about being the person you want to be. There's a stark difference between "Came from a vault" and "A happily wedded husband with a newborn in a wealthy neighborhood who gives speeches at the veteran's hall with a storied military career who served in Anchorage and likes walks at the park and..."

It is also simply not cost effective to use VA work for the PC. Its like lighting money on fire and makes modding infinitely more difficult.

Fallout 4 really is improved by simply modding these elements out.
 
Never said it was an MMO and yeah, it doesn't have to be a social game if you don't want it to be; that's another part of what makes the game cool.
Why are you so angry? Lol
He just gets like that over Bethesda games in general, you should see his jerking off TOW which even as someone who liked the first one for what it was yeah............... In short he is basically just our resident NMA member.
 
Calling Fallout 4's dialogue system a "wheel" is an insult to the concept. Emil is a sub 80 IQ mongoloid who decided he would reinvent the fucking wheel by aping Telltale of all things. The 4 choices, no more, no less, idea was SO retarded even INTERNALLY that designers were begging him to make it less shit but he refused.

A dialogue wheel is efficient, elegant even. It may be retard proof design and overly simplistic, but still operates as a decent approximation of traditional PC choices that dont clog up the screen and can have as many (or as few) choices as necessary for any interaction.

Fallout 4 shits all over that. It's so aggressively bad you can feel how badly the designers barely want to use it every time a character awkwardly turns to you and goes "Hey, this is an RPG or something. Pick your canned response."

Also, while I kind of agree that a voiced PC and a fixed backstory isnt bad IN THEORY, these big open world games are supposed to be all about being the person you want to be. There's a stark difference between "Came from a vault" and "A happily wedded husband with a newborn in a wealthy neighborhood who gives speeches at the veteran's hall with a storied military career who served in Anchorage and likes walks at the park and..."

It is also simply not cost effective to use VA work for the PC. Its like lighting money on fire and makes modding infinitely more difficult.

Fallout 4 really is improved by simply modding these elements out.
You can call it what you want, this is just an even worse version of the dialogue system from Mass Effect, another casualized console "RPG" in it's own right, but people can generally overlook how poorly it worked there too because the games fun and the writing is decent. Not so much with Fallout 4, especially when there aren't even any real Renegade options and instead Emil opted to replace those with "SARCASM[YES]" lines instead.

Really goes to show you how much they fucked up with this system when they want back to the "traditional" dialogue log with a silent protagonist approach in Starfield, despite the actual quality of writing being just as bad, if not worse, then in Fallout 4.
 
You can call it what you want, this is just an even worse version of the dialogue system from Mass Effect, another casualized console "RPG" in it's own right, but people can generally overlook how poorly it worked there too because the games fun and the writing is decent
Well, yeah, like I said they reinvented the effective Mass Effect wheel for no reason.

The Mass Effect wheel wasn't perfect but operated very well for what it was.
 
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