Fallout series

Sure, she's a solid character and a decent melee fighter, and it's easy to max out her disposition by using a bunch of drugs.
I guess I won't really need her since I already have Curie and she seems to enjoy smashing enemies with her sledgehammer.
 
I guess I won't really need her since I already have Curie and she seems to enjoy smashing enemies with her sledgehammer.
Your choice, I like to spend time with each companion to mix things up (even Preston, he's alright outside of the settlement shit).

And yeah, Curie's an awesome companion in general.
 
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Yes but I raise you this, Dogmeat is a good doggo

Edit: words

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Your choice, I like to spend time with each companion to mix things up (even Preston, he's alright outside of the settlement shit).

And yeah, Curie's an awesome companion in general.

I prefer the companions with mods that enhance their abilities and AI.

Speaking about Preston, I wonder what voice actor would have been better for him because he feels like one of the companions you were suppose to be the "main" one if you get what I mean, along with Valentine and Piper. And yet they gave him one of the blandest V.A-ing that I have ever heard. Even the Zelda CD-I games give a more lively performance !

So I wondered what could have replaced his garbage ass VA (that apparently only did F4 and thats it...good to see Bethesda spared no expense).
 
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So I wondered what could have replaced his garbage ass VA (that apparently only did F4 and thats it...good to see Bethesda spared no expense).
Considering Preston is supposed to be Non-Threatening Black Dude Number 998, I can't think of anyone. Is LeVar Burton still around at all?
 
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And yeah, Curie's an awesome companion in general.
I will never forgive them for making me turn her into a synth. All my life I've desired one thing and one thing only, to be violently jerked off by a Mr. Handy with a French accent. Finally, after decades of waiting, dreaming, HOPING... the opportunity presents itself. And what do they make me do!? TURN HER INTO A SHORT-HAIRED DYKE.

FUCK YOU TODD! FUCK YOU AND YOUR SHITTY GAME!
 
I will never forgive them for making me turn her into a synth. All my life I've desired one thing and one thing only, to be violently jerked off by a Mr. Handy with a French accent. Finally, after decades of waiting, dreaming, HOPING... the opportunity presents itself. And what do they make me do!? TURN HER INTO A SHORT-HAIRED DYKE.

FUCK YOU TODD! FUCK YOU AND YOUR SHITTY GAME!
Sixteen times the salt.
 
I will never forgive them for making me turn her into a synth. All my life I've desired one thing and one thing only, to be violently jerked off by a Mr. Handy with a French accent. Finally, after decades of waiting, dreaming, HOPING... the opportunity presents itself. And what do they make me do!? TURN HER INTO A SHORT-HAIRED DYKE.

FUCK YOU TODD! FUCK YOU AND YOUR SHITTY GAME!
Joking aside I really do wish there was at least the option to convince her to stay a robot. It's mostly because I'm just not fond of her synth design, and I like her voice better with the robotic filter over it.
 
Joking aside I really do wish there was at least the option to convince her to stay a robot. It's mostly because I'm just not fond of her synth design, and I like her voice better with the robotic filter over it.
Yeah, it's just another example of Fallout 4's total lack of choice. It struck me with all the companions, each of them feel like they should have a big route A or B choice at the end of their questline and none of them actually allow you to change the outcome.

Cait should have an option to make her stay a druggie or relapse in order to get a big damage boost and a bad ending. Nick should have a choice to let go of his human memories and walk away from Eddie Winters. Curie should have the option to stay a robot.

I honestly really like the companions in 4 but I hate how rigid and passive you're forced to be with them.
 
Considering Preston is supposed to be Non-Threatening Black Dude Number 998, I can't think of anyone. Is LeVar Burton still around at all?
They blew the VA budget on Tuvok. Capt. Picard got to be the emperor, and all Tuvok got to be was Lancer bumblefuck, or whatever his name was, you know, the black guy with the blue hat.
Joking aside I really do wish there was at least the option to convince her to stay a robot. It's mostly because I'm just not fond of her synth design, and I like her voice better with the robotic filter over it.
What I never got is that the Railroad was supposed to be this gang of misfits, barely scraping by, but yet they got the resources to keep brain dead synths on ice. It's a good thing they had a cute girl with a pixie haircut in the back so we can all have our delicious robot waifu!
 
I liked New Vegas, but I don't like the idea that the NCR took over all the Fallout 2 locations so easily. I see why NV went that route because it makes the story just generally easier to turn into the dynamic "independent old west vs fascist colonizers" plot they were going for, but it just doesn't gell with me. I feel like Vault City was unlikely to surrender its independence to the NCR, though there is a plotline you can hit in Fallout 2 where that happens in the epilogue.

The idea that Arroyo joins the NCR though is ridiculous. The Chosen One literally spent the entire game fighting the fascist remains of the United States for the independence of Arroyo (and by extension, Vault 13's survivors), and even the rank of President is "used as a boogeyman to frighten children who misbehave". NCR has a fucking President, you'd think Arroyo would be front and center against the continued expansion of the NCR seeing them as a new USA.
 
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I feel like Vault City was unlikely to surrender its independence to the NCR, though there is a plotline you can hit in Fallout 2 where that happens in the epilogue.
From what I remember VC is just that one place and doesn't really claim a large territory as a nation state. So the NCR could just swallow all surrounding territory leaving VC to cut a deal for some kind of technical independence, but practical soft annexation. Kind of how The City of London is technically independent from the city called London that surrounds it on all sides, because some king couldn't be arsed to siege it down centuries ago. Arrangements like that exist all over Europe and are likely to appear in America given Fallouts political fragmentation.


The idea that Arroyo joins the NCR though is ridiculous.
Arroyo is one village of spearchuckers and clueless Vault people. Their size and development is so far behind the NCR they'll never be a thread. If they are lucky, NCR will just ignore them, otherwise they'll submit or be wiped out.
 
Arroyo is one village of spearchuckers and clueless Vault people. Their size and development is so far behind the NCR they'll never be a thread. If they are lucky, NCR will just ignore them, otherwise they'll submit or be wiped out.
I don't agree with this, by the end of the game Arroyo is confirmed to have become a bustling metropolis with the help of the GECK, and they have Vault 13's population and (at least some of their) technology at their disposal. Not to mention the incredible amount of goodwill and diplomacy that the Chosen One's quest and the destruction of the Enclave would generate (unless we're supposed to take a bad reputation run as canon).

NV has a lot of good ideas but they took the easy route to get the kind of story they wanted to tell. A lot of Fallout 2 is glossed over in the process.
 
Speaking about Preston, I wonder what voice actor would have been better for him because he feels like one of the companions you were suppose to be the "main" one if you get what I mean, along with Valentine and Piper. And yet they gave him one of the blandest V.A-ing that I have ever heard. Even the Zelda CD-I games give a more lively performance !

So I wondered what could have replaced his garbage ass VA (that apparently only did F4 and thats it...good to see Bethesda spared no expense).
Considering Bethesda’s track record of having one Big Name VA per game - including Patrick Stewart and Liam Neeson of all people - and having every other role be one of like, 6 people that’re otherwise just bumming around the office, at least Preston being kinda shit VA wise tracks.

He’s still the companion I use the absolute least - even after bloody Strong - but that’s because I played long enough without mods to make him shut up about Settlements needing help that I just had him fuck off to some distant corner of the map for all time
 
by the end of the game Arroyo is confirmed to have become a bustling metropolis with the help of the GECK, and they have Vault 13's population and (at least some of their) technology at their disposal.
As per the plot your village is on the brink of extinction even before the Enclave attacks and kills a bunch of them. The Vault people are killed and kidnapped as well. Your initial population is, optimistically, a few hundred people.
The games aren't super specific with what a GECK even does, but it primarily seems to be about terraforming the earth into a fruitfull state and giving you the basics to start your colony with.
So your few hundred people will be humble farmers like the inhabitants of the original Shady Sands and even massive birthrates aren't giving you a 'metropolis' for generations.
Remember the original Shady Sands in Fallout 1 was build from a GECK, and they couldn't even fight of Raiders.
Vault City was built from a GECK and they're a lot more advanced, but they can't project power and rely on slavery for manual labor.

You can argue, if you like, that Arroyo is just going to be much better than other societies we see at integrating outsiders, and that is how they grow. But a confrontation with the NCR would surely happen within a generation or two of the games ending, and the amount of growth, integration and productions we would need to see for our scrappy villagers to stand up to the expanding superpower of the NCR is incredible to me.
 
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As per the plot your village is on the brink of extinction even before the Enclave attacks and kills a bunch of them. The Vault people are killed and kidnapped as well. Your initial population is, optimistically, a few hundred people.
The games aren't super specific with what a GECK even does, but it primarily seems to be about terraforming the earth into a fruitfull state and giving you the basics to start your colony with.
So your few hundred people will be humble farmers like the inhabitants of the original Shady Sands and even massive birthrates aren't giving you a 'metropolis' for generations.
Remember the original Shady Sands in Fallout 1 was build from a GECK, and they couldn't even fight of Raiders.
Vault City was built from a GECK and they're a lot more advanced, but they can't project power and rely on slavery for manual labor.

You can argue, if you like, that Arroyo is just going to be much better than other societies we see at integrating outsiders, and that is how they grow. But a confrontation with the NCR would surely happen within a generation or two of the games ending, and the amount of growth, integration and productions we would need to see for our scrappy villagers to stand up to the expanding superpower of the NCR is incredible to me.
In addition to all that you mentioned you have to remember that Arroyo was founded by Vault Dwellers originally. It isn't a good look that by the time of the Chosen One, grandchild of the Vault Dweller, that what was a settlement of educated Vault Dwellers degenerated into a backwards, tribal, idiotically superstitious people of spear chucking savages.

The Village Elder is the daughter of the Vault Dweller so either the Vault Dweller established Arroyo as a Luddite Village or Arroyo turns inhabitants into morons.
 
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I've played the original games, and fallout 2 was my favorite, but I spend so many hours on Fallout 4 autistically building my settlement; I just can't help it. Does anyone else just play Fallout 4 for settlement building, and nothing else?
Not the only one. I wish Sim Settlements ran better and more reliably, personally.
 
After recently completing Dead Money, I came to the conclusion that Mojave chapter Brotherhood is the most interesting depiction of BoS in any Fallout game. There is some shit going on in their backstory and some of the characters are so well-written. But it seems that most players actually dislike them. Sad! Also sucks that we will never have that BoS in any other Fallout game again, since they are Bethesda's poster boys now, and Bethasda likes to simplify their charcters to make them as simple and toothless as possible, so not to confuse their playerbase. Damn, I just want the Brotherhood to be a truly neutral faction of jerkasses who squat around in their bunker and harass anybody who has something more technologically advanced then a toaster. Is it so much to ask? They work better as a side faction, not as the focus of the whole game.
 
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