Fallout series

I tried Dust for the marketed fair and balanced survival experience
well, that was a fucking lie

I don't know what I expected from a mod everyone recommends people download other mods for.
 
I tried Dust for the marketed fair and balanced survival experience
well, that was a fucking lie

I don't know what I expected from a mod everyone recommends people download other mods for.
For as generally as much as DUST is a pretty high effort and a decent piece of fanfic, I personally did find it pretty boring. Not for any difficulty, I actually really liked the combat encounters when I could get them, otherwise I did a lot of really boring walking and being blind.

Imo, you kinda need to psych yourself into it or actually be into Survival Sim Shit to begin with.
 
For as generally as much as DUST is a pretty high effort and a decent piece of fanfic, I personally did find it pretty boring. Not for any difficulty, I actually really liked the combat encounters when I could get them, otherwise I did a lot of really boring walking and being blind.

Imo, you kinda need to psych yourself into it or actually be into Survival Sim Shit to begin with.
I like survival sims.
the ones that don't have a lot of starting areas filled with fuck off and die enemies with equipment that breaks after three uses
 
  • Agree
Reactions: Ser Prize
I came across this in my youtube recommendations
If there one type of mod I especially love, it's animations, and that is slick while adding a fuck load of character to something really minor.
 
For as generally as much as DUST is a pretty high effort and a decent piece of fanfic, I personally did find it pretty boring. Not for any difficulty, I actually really liked the combat encounters when I could get them, otherwise I did a lot of really boring walking and being blind.

Imo, you kinda need to psych yourself into it or actually be into Survival Sim Shit to begin with.
I'm late as hell, but my big gripe about Dust is the fact that its status as being set after the main story feels somewhat insulting, as it turns the Courier into a madman and the NCR into completely unethical morons who somehow exhausted Hoover Dam and destroyed New Vegas with the Sierra Madre's Cloud, not to mention the many other cameos that exist to show named characters as crazed scavengers if they were not literally turned into monsters as in the case of Joshua Graham. I also don't like the writer deciding to go along with Ulysses' bullshit about the tunnelers

I personally prefer the story of the modder's other Fallout Survival Mod, Frost, simply because it's more about what happened in the first few years Post-War instead of being set closer to the canon time periods. It also means that the player will encounter more varied factions with something resembling lore. It's more fun when you can see primitive factions emerge instead of everyone being some variation of lone-wolf survivor/ex-Legion tribal/cannibals of all stripes with the occasional NCR holdout that shoots civvies on sight. Even Frost's Army Remnants are a bit more interesting, since it's indicated that at least a sizable chunk are aggressive to survivors on account of being absorbed into the Enclave and holding to command's orders to kill all "mutants." Also, Lorenzo Cabot's supernatural bullshit makes for interesting pieces of horror.
 
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I'm late as hell, but my big gripe about Dust is the fact that its status as being set after the main story feels somewhat insulting,
Dust seems to be Edgy for the sake of being edgy, "Hey guys the NCR totally went evil and killed everyone on the strip!" is a retarded idea, not even the legion, who is literally meant to be THE bad guy faction in game, would do that shit. I don't really understand the praise Dust gets, it seems like a pretty basic bitch hardcore mod with some bad lore attached.
 
I want to say something about the concept that "Fallout was always Silly," because it's been on my mind:

I don't care if the goofy shit has been around since the original, "Wild Wasteland" events drag Fallout down.

Call me a fake fan, but I think that Bethesda had the right idea to make the world of Fallout a bit more "grounded" and semi-unique in comparison to Black Isles and Obsidian constantly making a point to insert pop culture references and political jabs into a world that felt more like a knockoff of Mad Max than anything of its own. Fallout's prominence is because it is THE atompunk franchise, and even the Zetans feel more at place in that world than having a random encounter with the TARDIS or making the villainous group include a brain-damaged stand-in for Dan Quayle.
 
I want to say something about the concept that "Fallout was always Silly," because it's been on my mind:

I don't care if the goofy shit has been around since the original, "Wild Wasteland" events drag Fallout down.
Easter Eggs are a fine line between charming and annoying, I think FNV took the best approach with wild waste land, since it not only let you not have to see any of the immersion breaking stuff, but it also lets the devs add in even wackier stuff than they could normally.
 
Call me a fake fan, but I think that Bethesda had the right idea to make the world of Fallout a bit more "grounded" and semi-unique in comparison to Black Isles and Obsidian constantly making a point to insert pop culture references and political jabs into a world that felt more like a knockoff of Mad Max than anything of its own.
I wouldn't call 3 and 4 more grounded, just retarded in a less whimsical way. I mean, imagine living in a post-nuclear wasteland with water shortages and raiders and mutants running around killing people and collecting Coca Cola bottles or spending your days playing violin. Or a village of pre-pubescent children that survives on their own and don't turn into some Lord of the Flies horror. When Black Isle (in case of F2, F1 was pretty serious) or Obsidian make a joke, I know they are making a joke. When Bethesda does, I'm not sure if they are making a joke or just are retarded.
 
Call me a fake fan, but I think that Bethesda had the right idea to make the world of Fallout a bit more "grounded" and semi-unique in comparison to Black Isles and Obsidian constantly making a point to insert pop culture references and political jabs into a world that felt more like a knockoff of Mad Max than anything of its own. Fallout's prominence is because it is THE atompunk franchise, and even the Zetans feel more at place in that world than having a random encounter with the TARDIS or making the villainous group include a brain-damaged stand-in for Dan Quayle.
Only 1 is more grounded. F2 Is sorta grounded but has more horror elements.
 
Call me a fake fan, but I think that Bethesda had the right idea to make the world of Fallout a bit more "grounded" and semi-unique in comparison to Black Isles and Obsidian constantly making a point to insert pop culture references and political jabs into a world that felt more like a knockoff of Mad Max than anything of its own.
I have always thought Fallout was at its best when taking itself somewhat seriously, even the humor works more when it is derived from believable situations and over the top characters. Going 'dude look it is Indy in le heccin fridgerinooo!' is and always will be the gayest and lamest form of humor ever.

Fallout 3 might be a bit of a mess but tonally and atmospherically it is top tier.
 
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