Fallout series

Another thing that bugs me: how do so many places still have electricity after 200 years of disuse, and a war that was fought over depleting resources? It makes sense in the Mojave with Hoover Dam and Helios One, but what about everywhere else?
Capital Wasteland had Olney Powerworks, which was still powered by some sort of experimental tesla power source(hinted at to be reverse engineered alien technology, we do have confirmation that aliens crashed near DC even before the war and there was even going to be a cut Outcast quest revolving around that). We can assume that the region went back to the stone ages when that tesla coil was taken away and used to create Tesla Cannons at the end of Broken Steel. As for Boston, Fusion Cores(which are also in Fallout Tactics BTW) are self sufficient nuclear reactors that can work continuously without maintenance for over 200 years. Just don't ask why all that juice is wasted in less than 15 minutes the moment it's plugged into a suit of power armor(only in Fallout 4, as similar power sources are confirmed to last over 100 years of active use as per Fallout 1/2 description) or why one at full charge can only give you 1000 blasts from a gatling laser(or why you would need one to power it when we established that microfusion cells and electron charge packs also power similar weapons and are probably much less expensive to manufacture).

And if it's all nuclear-powered, then why did we and China blow up the world? It flies in the face of the energy crisis backstory.
You still need Petroleum to fuel the industry and we can assume that most vehicles would still need oil rather than juice, especially for such a technologically stunted nation like China. That's the ultimate irony of the Fallout universe: It was at the point where a few more breakthrus would lead to nearly limitless and cheap energy sources, but basic human nature and greed led to the destruction of the world out of spite. Something something never changes, but I guess even that's out of the picture now that the TV show established that the main theme of the franchise is "Crapitalism is BAD!" and "Nukes are FUNNY!".
This is why House and Institute are such intriguing factions, we can see the true potential of what the pre world could look like without the petty autistic tantrums the pre war governments had with one another if the world had a few more years to make all energy disputes irrelevant.

I get that it's a parody of American consumerism, corruption, and incompetence, but some things just seem so utterly retarded that they defy one's suspension of disbelief.
The ethos of the pre war world is sound, problem is that most people only know about that period thanks to Todd's games and Emil's awful writing(or the Amazon show now, I guess). There is a very good set of logs in Sierra Army Depot in Fallout 2 that gives you a good idea of what the world was like right before the bombs.
 
Capital Wasteland had Olney Powerworks, which was still powered by some sort of experimental tesla power source(hinted at to be reverse engineered alien technology, we do have confirmation that aliens crashed near DC even before the war and there was even going to be a cut Outcast quest revolving around that). We can assume that the region went back to the stone ages when that tesla coil was taken away and used to create Tesla Cannons at the end of Broken Steel. As for Boston, Fusion Cores(which are also in Fallout Tactics BTW) are self sufficient nuclear reactors that can work continuously without maintenance for over 200 years. Just don't ask why all that juice is wasted in less than 15 minutes the moment it's plugged into a suit of power armor(only in Fallout 4, as similar power sources are confirmed to last over 100 years of active use as per Fallout 1/2 description) or why one at full charge can only give you 1000 blasts from a gatling laser(or why you would need one to power it when we established that microfusion cells and electron charge packs also power similar weapons and are probably much less expensive to manufacture).
Its 100 years of use in power armor, but its been 200 years of intermittent use powering buildings. Yeah, they're not going to be the most reliable when shoved into something that has a massive drain like power armor or a Gatling laser. MF cells also deplete over time, even if they do last a lot longer than their energy cell predecessors.

As to them being necessary for the Gatling laser... Bethesda really, really hates heavy weapons. The only "big guns" in FO4 are the Minigun, Gatling Laser, Missile Launcher, Fat Man, and Broadsider, and the only one of those that's the least bit useful to use is the missile launcher.
 
Its 100 years of use in power armor, but its been 200 years of intermittent use powering buildings. Yeah, they're not going to be the most reliable when shoved into something that has a massive drain like power armor or a Gatling laser. MF cells also deplete over time, even if they do last a lot longer than their energy cell predecessors.

As to them being necessary for the Gatling laser... Bethesda really, really hates heavy weapons. The only "big guns" in FO4 are the Minigun, Gatling Laser, Missile Launcher, Fat Man, and Broadsider, and the only one of those that's the least bit useful to use is the missile launcher.
I think Bethesda hates weapons in general.
I can't name a single Bethesda game where the guns:

1. Look cool
2. Sound good
3. Feel fun to use
 
No problem, Fallout lore was a mess even before Slopthesda got their hands on it, easy to forget what happened and what didn't and what got retconned and what didn't.
I mean, yeah. The old devs would also contradict eachother constantly by giving completely different answers when asked virtually the same question. lol.
Not to mention Chris Avellone has a habit of constantly retconning his own past writings because he doesn't like them anymore which definitely does not help.
 
I think Bethesda hates weapons in general.
I can't name a single Bethesda game where the guns:

1. Look cool
2. Sound good
3. Feel fun to use
I have no idea what the fuck .32 anything was doing in the Capital Wasteland. It would make sense in New Vegas since .32 was popular in the 1880's and 1890's, but the East Coast? They really, really dropped the ball there.
 
I have no idea what the fuck .32 anything was doing in the Capital Wasteland. It would make sense in New Vegas since .32 was popular in the 1880's and 1890's, but the East Coast? They really, really dropped the ball there.
Comes back to no one at bethesda knowing shit about firearms. The starfield guns are some of the dumbest video game guns I've ever seen.
 
I think Bethesda hates weapons in general.
I can't name a single Bethesda game where the guns:

1. Look cool
2. Sound good
3. Feel fun to use
I forget who coined this term (could be ItsYaBoyBrandyBoy someone posted a few days ago earlier) but I now refer to it as "Anti-gun gun design."
Oh, motherfucker I'm silly. Snek posted a video of his which probably has that term.
 
The 10mm pistol is the one that always gets me. It's this utterly bizarre boxy, lumpy, snub nosed thing that doesn't resemble any real life pistol I'm aware of.

Why they don't just create a knock off Glock mesh and call it a day is beyond me. The 44 magnum that exists in FO3/FO4 sort of kind of resembles real life models so I'm not sure why the 10mm pistol looks like this.
 
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The 10mm pistol is the one that always gets me. It's this utterly bizarre boxy, lumpy, snub nosed thing that doesn't resemble any real life pistol I'm aware of.

Why they don't just create a knock off Glock mesh and call it a day is beyond me. The 44 magnum that exists in FO3/FO4 sort of kind of resembles real life models so I'm not sure why the 10mm pistol looks like this.
Honestly I like the original Colt 6520 design for the 10mm instead, so glad there's a mod for it for New Vegas.
Yeah they totally redesigned the 10mm in the Bethesda games. Hell they don't even call it a colt anymore though I imagine that might be for copyright reasons than anything else.
Just like how the Plasma Pistol was originally a glock. Yeah, no, really. Again I'm assuming they stay away from these names now for legal reasons.

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The 10mm pistol is the one that always gets me. It's this utterly bizarre boxy, lumpy, snub nosed thing that doesn't resemble any real life pistol I'm aware of.

Why they don't just create a knock off Glock mesh and call it a day is beyond me. The 44 magnum that exists in FO3/FO4 sort of kind of resembles real life models so I'm not sure why the 10mm pistol looks like this.
IMFDB claims it's based on a Deagle. I think it looks more like a Hi-Point.
Honestly I like the original Colt 6520 design for the 10mm instead, so glad there's a mod for it for New Vegas.
Does that have a revolver cylinder, or am I hallucinating?
 
Its 100 years of use in power armor, but its been 200 years of intermittent use powering buildings. Yeah, they're not going to be the most reliable when shoved into something that has a massive drain like power armor or a Gatling laser. MF cells also deplete over time, even if they do last a lot longer than their energy cell predecessors.
Fusion Cores aren't batteries, they're self sufficient nuclear reactors. We can assume they will work almost indefinitely in proper conditions.
The only reason why Power Armor drains the cores so quickly is because Todd decided to give you one within the first fifteen minutes and this was the only way he could think of balancing it. As far as I am concerned, this is a retcon and I myself have modded it out(Infinite Fusion Cores for Power Armor was the first mod I downloaded all the way back in 2015). Gatling Lasers are an even simpler fix, I modded them so they use Microfusion Cells rather than Fusion Cores, the reload looks weird but nothing too problematic.
Does that have a revolver cylinder, or am I hallucinating?
This model is directly based off a comic book cover
59982.jpg
 
I mean, we have Tribal Power Armor from The Pitt. There's also the Boomers with their artillery and that Bomber, among other things. not to mention the Canaanites learning how to use m1911 (not called that in-game but it's that gun). I'd imagine Tribes varying in tech levels, maybe some discovering technology from various means and practicing with it. Would explain why even Raiders such as the druggie Friends can use Energy Weapons and the "raiders" of Fo4 (ffs really? Just "raiders?") can even construct PA, among other things just fine. With Nora, she's just woken up from a 200+ year stupor and can find the closest PA (either the crashed helicopter or Concord) and use it immediately with no obvious training as well as know its capabilities (inertia cancelling for example aka no fall damage, which already is an issue by itself).
If energy weapons are anything like every other American firearm design which they mainly look like they are the probably very intuitive
any half decent half intelligent person can use an Ar after about 30 minutes of training
 
Starfield is one of the wokest games I've ever seen. There are faggots everywhere and around 95% of the NPCs are black or brown. I found a planet where four out of the seven shopkeepers were gay men for fucks sake.

I'll give him this Bethesda started going downhill way before DEI really started to explode in gaming around 2017/2018 or so but it's crazy to act like progressive politics leaching into gaming has no influence whatsoever.
 
maybe im the asshole but im fucking over the entire fallout aesthetic. read another book, play another game
I agree with you, but it doesn't stop the pain of what could have been and what is the destruction of the corpse that is Fallout. I absolutely love the world of pre-Bethesda Fallout (Which is funny, since Fallout 3 was my first game in the series) since it's theme is fairly unique, and despite some wacky elements you'd seen from cheesy 1950's/60's Sc-Fi, it's still somewhat grounded in reality and took itself seriously. The lore is just too interesting for me to not bring up and talk about, which is evident in this thread and outside discussion of the games YEARS after they've been released. I still talk about the politics of Fallout New Vegas for christ sakes despite it being out for nearly 14 years.

Fallout is just one of many things I've loved that got ruined. There is new stuff out there but any of it actually being GOOD that I know of is far and few.
 
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