Fallout series

They suffer from content drought, and that really fucks them. They are just too antagonistic to be a viable faction choice for me.
Which is a shame, like I said fuck knows how long ago it's the idea of the Legion that makes it appealing rather than actually playing it. Even with mods there's no fixing it. You play it if you just want to dick around as a """bad""" guy or you just hate the NCR (even then there's better factions for it) or if you want to try them out and never did before. I don't always play as them because there's so much lost potential that mods can't fully realize, fags don't play them because "they're heckin' racist CHUD larpers!"
 
Pretty much the problem. We do not see the Legion beyond the frontlines and the atrocities they commit against their "enemies."
If we actually were able to cross the river like in that Arizona mod and actually see what life is like under the Legion's rule they'd actually have some merit beyond just the "Faction I pick purely to piss people off."
We hear about how safe the roads are especially for traders under the Legion but yeah, we never fucking see that shit.

If I were to imagine it, I'd imagine it would probably be rather authoritarian, but peaceful. You stay in line? We all get along, but the people who do dare to step out of line are made an example of which scares others into rethinking doing the same.
At least that'd be my best guess. Peaceful, but only if you follow the rules. Which would make sense given the state of the Wasteland you would have to use some kind of force to make people behave after all.
 
Pretty much the problem. We do not see the Legion beyond the frontlines and the atrocities they commit against their "enemies."
If we actually were able to cross the river like in that Arizona mod and actually see what life is like under the Legion's rule they'd actually have some merit beyond just the "Faction I pick purely to piss people off."
We hear about how safe the roads are especially for traders under the Legion but yeah, we never fucking see that shit.

If I were to imagine it, I'd imagine it would probably be rather authoritarian, but peaceful. You stay in line? We all get along, but the people who do dare to step out of line are made an example of which scares others into rethinking doing the same.
At least that'd be my best guess. Peaceful, but only if you follow the rules. Which would make sense given the state of the Wasteland you would have to use some kind of force to make people behave after all.
I think it was either or Sawyer or Avellone talking about how they originally wanted to challenge the player's pre-conceived notions about both the NCR and the Legion by having them go to a Legion-controlled town in Arizona and showing them just how peaceful it is and how the inhabitants have all their needs met provided they don't cross the Legion. They wanted players to see the juxtaposition of a le heckin' nice NCReddit not being able to even keep fucking ants off the road and the brutal and violent Legion having peace back at home.
 
I think it was either or Sawyer or Avellone talking about how they originally wanted to challenge the player's pre-conceived notions about both the NCR and the Legion by having them go to a Legion-controlled town in Arizona and showing them just how peaceful it is and how the inhabitants have all their needs met provided they don't cross the Legion. They wanted players to see the juxtaposition of a le heckin' nice NCReddit not being able to even keep fucking ants off the road and the brutal and violent Legion having peace back at home.
So pretty much exactly how I imagined it from what little we're told in the actual game.
 
Did Bethesda games ever actually reward you for being good/bad outside dialogue choice?
It isn't Fallout, but Morrowind did. The Great House questlines had several that played into the morality of the houses, not exactly good/bad but very much a "You get rewarded more for acting / thinking like a Telvanni / Redoran / Hlaalu". Fallout 3 punished you for being evil by setting you up to lose the most convenient settlement and getting a shittier one in its place. They also pulled a "Oh you think you did the right thing by convincing the citizens of Tenpenny Tower to take ghoul refugees so that nobody has to die? WELL TOO BAD, THEY MURDER EVERYBODY INCLUDING THE PEOPLE WHO WERE PRO-GHOUL, DON'T YOU FEEL BAD?" - The only 'good' option is to murder the three ghouls and even then you have 3 Dawg yelling about how you are an asshole for the rest of the game.
 
I think it was either or Sawyer or Avellone talking about how they originally wanted to challenge the player's pre-conceived notions about both the NCR and the Legion by having them go to a Legion-controlled town in Arizona and showing them just how peaceful it is and how the inhabitants have all their needs met provided they don't cross the Legion. They wanted players to see the juxtaposition of a le heckin' nice NCReddit not being able to even keep fucking ants off the road and the brutal and violent Legion having peace back at home.
all i need to know is the legion isn't struggling in their own goddamn headquarters like the NCR is with the constant fiend attacks
It isn't Fallout, but Morrowind did. The Great House questlines had several that played into the morality of the houses, not exactly good/bad but very much a "You get rewarded more for acting / thinking like a Telvanni / Redoran / Hlaalu". Fallout 3 punished you for being evil by setting you up to lose the most convenient settlement and getting a shittier one in its place. They also pulled a "Oh you think you did the right thing by convincing the citizens of Tenpenny Tower to take ghoul refugees so that nobody has to die? WELL TOO BAD, THEY MURDER EVERYBODY INCLUDING THE PEOPLE WHO WERE PRO-GHOUL, DON'T YOU FEEL BAD?" - The only 'good' option is to murder the three ghouls and even then you have 3 Dawg yelling about how you are an asshole for the rest of the game.
>he didn't kill the ghouls every time
i felt like them being massive assholes themselves was obvious from the attitude of their jackass leader, who just expects to be let into the only good spot in the wastes
the chief of security even gives you a perfectly good reason to not go with them: the radiation gradually eats away at their brains, so they're ticking time bombs even if they might be good people

Nigger Dog isn't worth getting angry about. You can kill him and his assistant takes over, who just plays radio music from then on. I like to spare him so he can cope and seethe about me choosing to be a wandering one man warband out for myself rather than everyone's errand boy. I nuked Megaton because I could. Everyone in Paradise Falls knows I'm in charge when present. When I annihilated what was left of the Enclave, I artilleried the Brotherhood of Steel so there'd be no one left who could oppose me. Nothing is stopping me from rallying the various raider bands and scattered settlements into my personal kingdom. Knowing the path to The Pitt and already being trusted, I can sabotage and assassinate Ashur. I'll have a means of mass producing equipment and ammunition.

but of course fallout 4 is a thing
 
i laugh at you all as i hunt ncr and cash in their dogtags for more weapons to hunt ncr with, creating an infinite loop of hunting ncr until there is no longer ncr
I've always found killing fiends to be extremely profitable in the early game, as they are confined to an small area, are very weak, have large numbers, and a lot of them spawn with RCWs or plasma/laser rifles
 
content drought
That part's right, but most of the time I'm just uninterested in the "I could never side with objectively evil misogynistic fascists!" morally righteous angles that are commonly paired with the sentiment. Because it's a video game and makes people come off as utter spergs.

I agree it doesn't have the best sidequests or minor NPCs, but for me the added challenge of avoiding or backstabbing the NCR adds something special you don't really see in other playthroughs.
 
That part's right, but most of the time I'm just uninterested in the "I could never side with objectively evil misogynistic fascists!" morally righteous angles that are commonly paired with the sentiment. Because it's a video game and makes people come off as utter spergs.

I agree it doesn't have the best sidequests or minor NPCs, but for me the added challenge of avoiding or backstabbing the NCR adds something special you don't really see in other playthroughs.
I had to destroy the Brotherhood to complete my Legion run. The Brotherhood, who will keep the Mojave safe from dangerous technology now!
 
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That part's right, but most of the time I'm just uninterested in the "I could never side with objectively evil misogynistic fascists!" morally righteous angles that are commonly paired with the sentiment. Because it's a video game and makes people come off as utter spergs.

I agree it doesn't have the best sidequests or minor NPCs, but for me the added challenge of avoiding or backstabbing the NCR adds something special you don't really see in other playthroughs.
A lot of the NCR quests are small things. Only the main faction support, Camp Forlorn Hope, and the spy quest really go against the Legion. It's amazing how much NCR content is just handling shit they're too ineffective to do themselves. I'm gaining the NCR's trust to better move through the overall area, gain access to secure locations, and pick them apart from the inside out when the time comes.
 
I like to spare him so he can cope and seethe about me choosing to be a wandering one man warband out for myself rather than everyone's errand boy. I nuked Megaton because I could. Everyone in Paradise Falls knows I'm in charge when present. When I annihilated what was left of the Enclave, I artilleried the Brotherhood of Steel so there'd be no one left who could oppose me. Nothing is stopping me from rallying the various raider bands and scattered settlements into my personal kingdom. Knowing the path to The Pitt and already being trusted, I can sabotage and assassinate Ashur. I'll have a means of mass producing equipment and ammunition.
I'm gaining the NCR's trust to better move through the overall area, gain access to secure locations, and pick them apart from the inside out when the time comes.
Okay we get it. :story:
It's just a video game son.
 
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I noticed a new (?) trend of people shitting on honest hearts of all things, calling it racist or shitting on the characters. Is it over for us vegas chuds?
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I can't say I relate with those NV fans on Reddit who claim to have sunk 1000 hours into the game but "never did a Legion run" . Seeing dialogue and events you were locked out of before has always been part of the fun of a role-playing game, personally.
I shall be the greatest pick-me girl the legion has ever seen
 
I noticed a new (?) trend of people shitting on honest hearts of all things, calling it racist or shitting on the characters. Is it over for us vegas chuds?
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The thing about that first one though is if I recall if you meet the right requirements you can actually call Joshua out on this and make him rethink his ways.
So it's not like the game ignores it.
 
It's funny they're up in arms about Fallout tribals being a racist depiction of native americans when the first Sorrows were descended from a group of schoolchildren from Utah. Dead-Horses' ancestors came from a reservation but it's clear they have German/Spanish/Japanese roots. Even the Arroyo tribals were originally from Vault 13.
I shall be the greatest pick-me girl the legion has ever seen
What kind of Pick-me Girl gets her damn face stamped on the Legion's gold coins?! Caesar wishes she would pick him!!
 
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I noticed a new (?) trend of people shitting on honest hearts of all things, calling it racist or shitting on the characters. Is it over for us vegas chuds?
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"Yes, that's always there for Crush the White Legs. Before you go in, Joshua tells you that you're about to engage in an extermination. Many of Daniel's fears have less to do with war and violence themselves and more to do with the path of warfare and the type of warfare in which Joshua engages. At some point, I think Daniel states that Joshua is (paraphrased) the poster child for the worst effects that a life of war can have on a person. Life on the warpath with Joshua Graham is more about slaughter than vigilance."
I hate how reddit over analyses a character to the point where they get "Oh, he's just using religion, he doesn't understand it" as an answer.
Look at the dead eye stare of that person in the photo. If this person got thrown into the Colorado river on fire and survived they would still not find God.
 
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