Fallout series

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This is probably useful to know but it comes off as "REEEEEEEEEE DON'T USE THINGS I DON'T USE!"
Man, LOOT is outdated as fuck.
Vortex is shit, NMM & FOMM are dead & Wyre Bash only works when you want to patch something.
Basically this is a disclaimer (or summary) about The Method (a guide to avoid outdated tools & mods).
 
I've been trying to ironman Fallout 2, (completing it with one live) and it's borderline impossible. Even with 95% Outdoorsman and the car, there is the possibility that you roll a bad PER check and they put the guy with the machine gun right next to you.

I also never realized how useful Skynet is. He gets like 4-5 fucking shots with the end game small guns in a single turn. The dogs too if you make them keep their distance. I'm also loving the Talking Heads mod that adds more portraits, they all look like they belong quite well.
 
Man, LOOT is outdated as fuck.
Vortex is shit, NMM & FOMM are dead & Wyre Bash only works when you want to patch something.
Basically this is a disclaimer (or summary) about The Method (a guide to avoid outdated tools & mods).
I haven't fucked with my personal Oblivion or Skyrim mod lists so I can't speak for LOOT but working with Morrowind again and I'm using PLOX instead, really good so far. Is there something similar to that for the other games or is LOOT all we got aside from manual load order sorting which I struggle to do sometimes. "Put this plugin over this plugin but not before this plugin but that plugin has to be over-"

Bonus points if there's no documentation with certain mods conflicting with each other until you check xEdit.
 
I've been trying to ironman Fallout 2, (completing it with one live) and it's borderline impossible. Even with 95% Outdoorsman and the car, there is the possibility that you roll a bad PER check and they put the guy with the machine gun right next to you.

I also never realized how useful Skynet is. He gets like 4-5 fucking shots with the end game small guns in a single turn. The dogs too if you make them keep their distance. I'm also loving the Talking Heads mod that adds more portraits, they all look like they belong quite well.
I'm pretty sure this is factually impossible unless you're speedrunning the game. Fallout 2 WILL crash, even with all the latest patches and fan modifications, so you will have to keep saving, and loading if need be. Not in the spirit of a run like this, a permadeath run would be a more appropriate title.
Personally, I like the MATN ruleset he did on his Fallout 3/NV/4 videos, all three of which were, surprisingly enough, a success even when he 100% all the DLCs as well. As for doing something like this in classic Fallout, let alone Fallout Tactics? Difficult, but doubtful. Nearly impossible in Tactics, a game with no option but to fight, especially if you introduced a squadmate clause where you can't heal them either.
 
I'm pretty sure this is factually impossible unless you're speedrunning the game. Fallout 2 WILL crash, even with all the latest patches and fan modifications, so you will have to keep saving, and loading if need be. Not in the spirit of a run like this, a permadeath run would be a more appropriate title.
Personally, I like the MATN ruleset he did on his Fallout 3/NV/4 videos, all three of which were, surprisingly enough, a success even when he 100% all the DLCs as well. As for doing something like this in classic Fallout, let alone Fallout Tactics? Difficult, but doubtful. Nearly impossible in Tactics, a game with no option but to fight, especially if you introduced a squadmate clause where you can't heal them either.
Oh I always save before I leave or enter a town, I know people talk about the game crashing but I very rarely ever have one to begin with. Funnily enough, last night I haven't died on my run and I'm already at Navarro with only grenades even but I'll move to Big Guns when it doesn't work anymore.

Having Bonus Move and being a Jet addict really pays off it turns out. I've been able to outrun and escape encounters I had no chance of winning. Will check out those videos for when I replay NV.
 
Oh I always save before I leave or enter a town, I know people talk about the game crashing but I very rarely ever have one to begin with. Funnily enough, last night I haven't died on my run and I'm already at Navarro with only grenades even but I'll move to Big Guns when it doesn't work anymore.

Having Bonus Move and being a Jet addict really pays off it turns out. I've been able to outrun and escape encounters I had no chance of winning. Will check out those videos for when I replay NV.
Good for you. There was a guy who used to make these crazy videos on F2 exploits, such as how to most effectively kill NPCs with planted explosives or how to completely drain Frank of his AP via getting him addicted to Jet and then waiting for his withdrawals to set in. He's dead now and his channel closed, but his videos were reuploaded here
Some of these tricks might be useful to you.

Anyways, here is the YOLO videos if you're interested
Uploaded in the order he did them. The first run, the one in New Vegas, is now 10 years old, Jesus
 
The Method
Forgot to ask, what's "The Method?" The only one I know is that Dragon Ball shitpost.
He's dead now and his channel closed, but his videos were reuploaded here
https://yewtu.be/channel/UCru3FUYDsozqtmfDHbdGPRg
Aw shit I remember him, RIP. Veteran struggling with mental illness, posted some worrying Community posts on his channel before said channel was deleted by him or by JewTube before he took his own life.
 
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Viva New Vegas is a great mod list from my testing. It's extremely stable, and I haven't had any crashes with it. If you do it right, it's a great foundation to add mods.
Yep, I have used it as a basis for my mod lists for a while, but the newest I made is me trying to learn by myself.
And some really cool shit came out recently
I also have that mod, haven't messed with it yet but it gives me an excuse to go melee this time. Might be a bit much but we'll see.
 
Viva New Vegas is a great mod list from my testing. It's extremely stable, and I haven't had any crashes with it. If you do it right, it's a great foundation to add mods.
And some really cool shit came out recently
Looks like it will ruin the balance of the game. I accepted that Fallout will never have an indepth combat, or one that is balanced around complex mechanics in any way, so I am thankful that Bethesda didn't do much to evolve the concept past giving players the ability to give your pistol a red dot sight. In NV you already have heavy attacks, VATS attacks, VATS Special attacks, block and poisons. More then enough for a few second combat encounter.
I could see this being fun in a completely unarmed playthru, ie no power fists.
 
I wish I could have screenshot it but basically I felt a tad masochistic and went to the Discord Fallout server for the old surprise visit. That was a real kick and good for laughs and lashings of the old ultra-faggotry.

Either way, it didnt take long to for it to produce the brand of retardation I was after, to remind me that not only Fallout as a franchise is f#@$%d but that gamers truly are peak nigger cattle.

The discussion in general eventually led to FNV and some of them arent big fans of New Vegas. It started with them complaining how pretentious some of the DLCs can be, which, to be fair, they arent that wrong but I did defend them on the basis that they usually stuck with a theme and genre and worked around it so each has an identity that stands out. Eventually the talk landed on Honest Hearts and two autistic idiots in the short bus that is this server began to talk about things like tribalism and how Joshua and Daniel are "white saviors" despite the fact that

1- Tribes in Fallout arent the same as ethnic tribes of old so to say they are "white" saviors is a real stretch
2- Joshua was adopted by the tribe and healed back. He was accepted by them and he dedicates his life to defend it from evil
3- Daniel understands and respects the Sorrows, to the point he much rather them relocate somewhere else so no innocent blood will be spilled

The dumbass also began to talk about the Dead Horses are victims (despite the fact they willingly wanted to join the Legion) and how Joshua sparing Salt was pointless because he "already lost everything" and the former is a deranged psychopath (ignoring the whole point that Joshua knows he is a sinner and is working day and night to make sure he is repent in the eyes of God)

They really kept defending this idiotic point to the point it ceased to be funny and I bounced but man, turns out that after looking it up, Honest Hearts is a somewhat controversial DLC for similar reasons and I legit wonder why people are making big deals out of mole hills, mfs act like this shit isnt fictional and that the DLC was being actively offensive.

See, this is a reason why writers avoid that sort of representation, someone will always pretend to be offended for someone else.

Man, LOOT is outdated as fuck.
Vortex is shit, NMM & FOMM are dead & Wyre Bash only works when you want to patch something.
Basically this is a disclaimer (or summary) about The Method (a guide to avoid outdated tools & mods).

Vortex is decent enough and its practical.
Its far from perfect but I dont have the whole day to keep tinkering with mods manually.
 
They really kept defending this idiotic point to the point it ceased to be funny and I bounced but man, turns out that after looking it up, Honest Hearts is a somewhat controversial DLC for similar reasons and I legit wonder why people are making big deals out of mole hills, mfs act like this shit isnt fictional and that the DLC was being actively offensive.
Nobody gets triggered about Honest Hearts. If someone is whining about it, they're not fans of the franchise and are tourists at best, complete outsiders at worst, either way they should be ignored.
 
Vortex is decent enough and its practical.
Its far from perfect but I dont have the whole day to keep tinkering with mods manually.
That is basically the only reason why I stick with it, I have tried to use MO2 several times whenever I reinstalled shit after a break or on a new system and it just always wound up becoming a mess and made me wanna shoot myself trying to figure out what went wrong. Somehow it's just easier for me to test and figure out shit with Vortex despite the lack of a virtual file system that all the MO2 shills condemn it for not having, I admit I'm not very bright so that is a factor too but like come on I can just toggle a single mod off at a button press when testing which one is breaking it.
Also I am also weird and kinda enjoy troubleshooting this stuff, I have even described it to some people I know as one of the charms of playing a Bethesda game. After typing this out now I am starting to think I have more mental issues than I originally thought.
 
>get urge to play New Vegas again
>get to character creation
>spend, like, twenty minutes trying to create Giga El Chado

help...me
In order to avoid New Vegas fatigue I only play these games one after another in order. For example, I play Fallout 1/2 then take a break, next Fallout 3/New Vegas(unmodded, console), then later I reward myself with TTW/Fallout 4 then take another break, finishing off with Tactics/Nevada/Sonora and other oddbeat titles. Sometimes I throw a few "Fallout-Like" games there at the end as well, like Outer Worlds, Elder Scrolls, ATOM ect.
Point is, there is a break between me playing these games, and I don't go back to play others until I completed "the cycle". This means that every playthru of New Vegas is still fresh, even if I only play it once every 1-2 years(twice if you count TTW playthru).
I recommend taking that character into Fallout London or another fanmade mod you haven't tried out yet and see what happens. You don't like Fallout 4, you say? Well, I would still give Fallout London a try regardless, it feels a lot more like a proper RPG than Fallout 4 does so player builds and roleplaying you had planned for New Vegas will likely still work here.
 
In order to avoid New Vegas fatigue I only play these games one after another in order. For example, I play Fallout 1/2 then take a break, next Fallout 3/New Vegas(unmodded, console), then later I reward myself with TTW/Fallout 4 then take another break, finishing off with Tactics/Nevada/Sonora and other oddbeat titles. Sometimes I throw a few "Fallout-Like" games there at the end as well, like Outer Worlds, Elder Scrolls, ATOM ect.
Point is, there is a break between me playing these games, and I don't go back to play others until I completed "the cycle". This means that every playthru of New Vegas is still fresh, even if I only play it once every 1-2 years(twice if you count TTW playthru).
I recommend taking that character into Fallout London or another fanmade mod you haven't tried out yet and see what happens. You don't like Fallout 4, you say? Well, I would still give Fallout London a try regardless, it feels a lot more like a proper RPG than Fallout 4 does so player builds and roleplaying you had planned for New Vegas will likely still work here.
i mean, it's the character designer
i don't remember what i last picked, and it doesn't matter since lol third person sucks but i'm still stuck
 
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