- Joined
- Nov 9, 2024
Absolute fucking cinemaNever forget.
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Absolute fucking cinemaNever forget.
Agreed. I actually came away pretty disappointed by LR, playing it as the last DLC in my first playthrough of them way back when.Zion is actually fun to traverse over the Lonesome Road.

Just had one of those beautifully insane gameplay moments which only the jank of Fallout 3D can provide.
Playing the New Vegas portion of TTW. Just arrived in Novac. Was short of a wrench to craft a weapons repair kit, so I stole the one on the workbench in the disused garage opposite the motel.
Somehow, from across the fucking town, No-Bark sees me steal it and immediately turns hostile, running up to me and throwing punches. Totally fucking unprepared, I decide to run to my motel room assuming I can stay there until he cools down.
Seconds after going inside, fucking No-Bark bursts in, and somehow KNOWS I have a weapon in the bed footlocker near the door (I’m near the fridge) - he picks up the fucking 10mm pistol/ammo (literally the only items in there) and starts shooting me; I have no choice but to return fire and shoot the bastard dead, since being a dickhead I haven’t saved after 2 hours making a shit ton of progress and he’s killing me!!!
At that point, I remember there is no way of carrying a body from an interior cell to the external (for fuck sake), so No-Bark is now rotting in my bathtub until I decide to delete him completely with console commands.
Not sure if a mod caused him to retrieve the weapon, but I had no idea NPCs in the game could obtain items from containers - I can’t think what mod that could be though…!
Sensationalist fucking hooey indeed. God I love this fucking game.

They already killed off the Tunnel Snakes in the most humiliating way in a Fallout 4 Creation Club DLC, which I guess are also canon now.Edit: Ah yes, it just came to me, there was a detail in the trailer that seems to further confirm my concern and that of many others, that the factions of NV will be made a joke out of. Beyond what I said about the Legion above, there was a very quick moment in the trailer where Lucy is shooting a possibly feral ghoul wearing the signature outfit of The Kings. Its not entirely clear if its feral but it does seem to lean towards it. In either case, the implications are rather concerning about the fate of Freeside.
Besides, we know they wont resist poking fun at The Kings for being "weirdos that dress up like Elvis" because thats always what tourists and fake fans say when they try to argue that Fallout was never a serious franchise.
I mean hey, that might space FNV from the humiliation and degradation the show will bring.I bet $20 dollars in 'jeet coin (idk the rupee currency rate) that by the end of Season 2 every single FNV faction and character gets killed off if they haven't already been killed off by the Vault-Tec OC villain. Yes, including Goodsprings.
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It's literally this Haz tweet but for FNV.
As of this post, 1762 and a half.$20 dollars in 'jeet coin (idk the rupee currency rate)
CC content is effectively canon, yes.which I guess are also canon now.
I imagine this can be debated for a while, but personally I don't think CC should be viewed as canon, even the CC now part of base Fallout 4. At best I would put it in the same level of canon as the Fallout Bible, but otherwise it's just extra bullshit you shouldn't actually think about.which I guess are also canon now.
I'm not sure whether they'd do it explicitly but they'll sure as shit do it implicitly because I can't imagine the writers know the depth of a faction beyond their outward aesthetic. There's this main issue in general with how creative-types approach video games in that they for sure see the entire medium as being beneath them. They don't dare actually consume the material they're engaged with because it'll sully them in some way, shape, or form. You saw it with the Last of Us where the writers disallowed the cast from playing or seeing anything of the game lest it corrupt their performances or view of the material they were acting out.I bet $20 dollars in 'jeet coin (idk the rupee currency rate) that by the end of Season 2 every single FNV faction and character gets killed off if they haven't already been killed off by the Vault-Tec OC villain. Yes, including Goodsprings.

I just read it, and it's arguably even worse than just "they're all killed".They already killed off the Tunnel Snakes in the most humiliating way in a Fallout 4 Creation Club DLC, which I guess are also canon now.
tl;dr all the remaining Tunnel Snakes after Butch leaves to join TLW form a gang outside of Vault 101 but they all get turned into feral fhouls off-screen and are effectively killed-off
Not even Fallout 3 is safe from nu-Fallout humiliation.


I'm still surprised at how hard they push it, does Big Daddy Microsoft not recognize that it's the exact same scenario as the Halo show that they put their foot down on and forced Guilty Spark to decanonize?

What is this pseudo-intellectual slop I am reading lmfao?
I’d like to agree but the problem, more so demonstrated with Skyrim, is how to distinguish the CC content in a manner which isn’t over complicated - take the Saints and Seducers CC which is a heavy part of the Anniversary Edition. Having not played Morrowind/Oblivion (I know and I am sorry), I am assuming the concept of Saints/Seducers itself is ES lore; so having to compartmentalise the DLC and interpretation of Saints/Seducers specifically in Skyrim as non-canon is a real pain in the neck.I imagine this can be debated for a while, but personally I don't think CC should be viewed as canon, even the CC now part of base Fallout 4. At best I would put it in the same level of canon as the Fallout Bible, but otherwise it's just extra bullshit you shouldn't actually think about.
It's an extended reference to Shivering Isles. It's beyond being part of it, to it being an obvious crowd pleaser by taking stuff from the beloved expansion to the game that many Skyrim player started with.I am assuming the concept of Saints/Seducers itself is ES lore
Even the Extended Cut is more well done than the simplistic "there's two bands of bandits fighting each other for Shivering Isles items, lmao".It's an extended reference to Shivering Isles. It's beyond being part of it, to it being an obvious crowd pleaser by taking stuff from the beloved expansion to the game that many Skyrim player started with.
When someone needs to make a simple concept more complicated and far-reaching than it sounds gives it weight. Edit: Example: Marx basically turned, "People will generally do what benefits themselves personally over others and not change things to make themselves worse off, especially if they have more to lose," into communism.What is this pseudo-intellectual slop I am reading lmfao?
This has already happened, so it would have to have people turn against it more, i guess.or it negatively impacts the viability of the franchise going forward due to bad PR
It became pretty clear that this was gonna happen when The Brotherhood (Todd's favorite faction) rolled up on the last remnants of the NCR and annihilated them. Bethesda Fallout will simply be The Brotherhood and The Enclave fighting over nuclear dirt forever and ever.that by the end of Season 2 every single FNV faction and character gets killed off if they haven't already been killed off by the Vault-Tec OC villain. Yes, including Goodsprings.
For me I see it simply as "Was it made by Bethesda or officially endorsed by Bethesda?", If it wasn't it isn't canon to the Bethesda timeline. I consider creation club, at the end of the day, paid mods.is how to distinguish the CC content in a manner which isn’t over complicated
They already killed off the Tunnel Snakes in the most humiliating way in a Fallout 4 Creation Club DLC, which I guess are also canon now.
https://fallout.fandom.com/wiki/Tunnel_Snakes_Rule! tl;dr all the remaining Tunnel Snakes after Butch leaves to join TLW form a gang outside of Vault 101 but they all get turned into feral fhouls off-screen and are effectively killed-off
Not even Fallout 3 is safe from nu-Fallout humiliation.
I think it is really time to just write classic Fallout off into the sunset.
When someone needs to make a simple concept more complicated and far-reaching than it sounds gives it weight. Edit: Example: Marx basically turned, "People will generally do what benefits themselves personally over others and not change things to make themselves worse off, especially if they have more to lose," into communism.
Basically: The people who own companies in the future will not be qualified to actually make or oversee the product they make or provide the service they' sell as things get larger and more complex. This gives more power and responsibility to those who can – these people become "managers". These people then direct the actual course of company because the CEO puts more faith in them to do what they're doing than themselves, and any faults that emerge are due to circumstances they can't relate and any apparently bad moves are just because they don't understand the moves.
That's why, say, the Halo franchise has been completely run into the ground. Satya Nadella (CEO of Microsoft) has faith that Phil Spencer (CEO of Microsoft Gaming) has faith in Craig Duncan (CEO of Xbox Game Studios) has faith in Pierre Hintze (Studio head of343Halo Studios) to run the studio without little to no oversight from them because they sure as shit don't know how to make video games. Give them a blank cheque and time, and they're sure to generate a profit.![]()
Nearly 20 years of Bethesda "canon" means pretty much nothing since it is barely acknowledged outside of the parts that made it into New Vegas. Toddout and proper Fallout might as well be two separate IPs at this point, and the TV show is just accelerating the inevitable divide.I will stand for that classic Fallout will always live on in the heart of the true fans and in whatever media that they themselves create inspired by the classics.
Hell, I had the concept of one myself but thats another story.
The point is that Bethesda's masturbatory writing will never take away what Interplay/OG Obsidian built, ever.