Fallout series

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I dont what of the 200 mods i have but i cant fix or mod enclave or hellfire power armors. Whats up with that, the game doesnt recognize the parts but they exist and i can pit them on a power frame but i cant fix them or modify them
 
I dont what of the 200 mods i have but i cant fix or mod enclave or hellfire power armors. Whats up with that, the game doesnt recognize the parts but they exist and i can pit them on a power frame but i cant fix them or modify them
Something is nulling or severely fucking up the Craft recipe for the modifications. Unless it's the CC armors then they're just fucked from the start and i can't help you. The only benefit that CCHellfire has over RTLHellfire is energy resist but that's because the basegame's resist system is gigafucktarded.
Move them further in the load order or use xEdit to see what's tampering with things from the esp.
 
Thinking about naming it Bunker Brats as those who could live in shelters and instead of experiments, it was ideologies that a bunker shared from, religions, political ideologies, cultural, etc.. so perhaps what is emerging are people who believe they have the best society emerging on the surface going to contend with the "Unenlightened" and probably brutal wars against rival Brats.
So basically what if there was multiple vault 15s? I like it
Thinking ascetics are from extreme too cool for school, frosted hair, baggy clothes, to the mall shooter chic, likely with many of the subcultures that were popular.
I dont want to imagine what kind of wasteland goop creation they use for frosted hair lol
 
Honestly I'm to the point that the Fallout I like is most likely dead and not coming back. While I'm sad, I do realize I still love the genre and feel like I'd like to create a setting akin to Fallout but instead of 50s styling underpinning, how about 90s culture instead?
Wrong, this is just the state of the franchise ever since Bethesda took over. New Vegas was a fluke, after 3 the franchise was more or less in the state it is now: dead in the water aside from dead brain nigger cattle slop that Bethesda(now Amazon) creates by appealing to everyone but the actual fanbase. It took until 4 for the process to finally take root, but by 76 the flanderization of the franchise(and it's complete turnover to the retarded non-RPG console playerbase) was complete. Welcome to the club, this is how real Fallout fans felt before 3 even came out, about 20 years ago(even longer if you consider 2004's POS as the catalyst for what the franchise is today).
What you're describing is literally just ATOM RPG, but set in the soviet union in the 70s. Otherwise, Wasteland games which are pretty set in late 80s.
Starfield is coming to playstation. interesting. Is it really that bad a game? I heard its fallout in space.
Correction, it WAS Fallout 5 before Todd turned it into Fallout 4 in space. And no, it is much worse than you think, it also means that Fallout 5 has no chance since we now know what to expect from Bethesda going forward. Thankfully, there is still mods and total conversions, but that's about it, and good riddance I say after 76.
Outer Worlds is just a better Starfield, anyways(that is to say, Fallout in space, not a "nothing game" which is mostly composed of loading screens and the rest of gametime filled with radiant quests and generic AI generated dungeons like Starfield is). Of course, since the game filtered out so many fake RPG fans/dunning kruger casual retards, that's considered a "hot take", where as I just call it a fact. If, for whatever reason you feel like torturing yourself by even thinking about trying out Starfield, don't. Just get Outer Worlds, you get about 30 hours of real content vs 80 hours of nothing and a new game plus that means nothing since there is no meaningful post game content. Might as well double down and buy OW2 to get 80 hours of real content instead by that point, hell even watching one of the autistic multi-hour video essays on Starfield is more fun than playing the game itself since you're getting educated, I have never seen a more textbook case of a game where everything went wrong and could be easily fixed, but wasn't, aside from maybe Concord.
 
Might as well double down and buy OW2 to get 80 hours of real content instead by that point, hell even watching one of the autistic multi-hour video essays on Starfield is more fun than playing the game itself since you're getting educated,
 
TTW was pretty fun but last time I heard its devs were pretty adamant on getting THEIR balance into Fo3 and the main boomer autist who made everything work got run off or quit because he got tired of the autism of the community since a lot of rival groomcords used to spread his more chuddy takes and the fact that he only stopped voting Republican after he got brain damage. He was the main guy who had most of the vision and iirc the autist who coded the installer for a good while was also MIA. Its now driven by a discord groom cabal who just circle jerks and kept the gay pride icon long past the pride month they introduced it in and to shit on anti frontier chuds
 
TTW was pretty fun but last time I heard its devs were pretty adamant on getting THEIR balance into Fo3 and the main boomer autist who made everything work got run off or quit because he got tired of the autism of the community since a lot of rival groomcords used to spread his more chuddy takes and the fact that he only stopped voting Republican after he got brain damage. He was the main guy who had most of the vision and iirc the autist who coded the installer for a good while was also MIA. Its now driven by a discord groom cabal who just circle jerks and kept the gay pride icon long past the pride month they introduced it in and to shit on anti frontier chuds
Older versions of TTW are much better than the broken mess with a fanfic balance that we see today. Shame that TTW modders are absolute nigger cattle and refuse to host older versions of their mods, they(and the devs) essentially force you to download the newest version of TTW or not play their mod. Of course, the Fallout modding community at large is retarded too, so backups/archival of older versions of mods is almost nonexistent(if not downright frowned upon), so good luck finding mods for older, more stable versions of TTW. Or their installers, for that matter, the TTW discord cabal does everything in it's power to memoryhole anything but the newest version of their mod(for example, wiping out all the links to the older versions of mods on their own official forums, with the reason: "get fucked" when asked why they did so).
 
My pet project is fallout:canada and it underpins the Canadian 70s.
My personal viewing of the fallout world is each country staying in the stylistic choices of whatever their "iconic" era was, America 50s, British 60s, Canada 70s and Soviets Russian and Chinese in the 80s.
That and much of the third world are probably still colonies circa 1950s era before any independence.

I imagine much of Africa and Asia are still colonies of the British and French. AKA instead of "Republic of Ghana" its "British Gold Coast Colony", etc.

But given the extra 100+ years maybe there are plenty of 'Rhodesia-like' countries around the world which would be pretty kino. More time means more settlers coming in and being harder to overthrow even in a post apocalyptic world.

Brazil would be peak 1930s Art Deco Bossa Nova era. Similar for LATAM since their 1930s to 1950s were actually interesting before they became crime ridden shitholes.

Still what even is the status of Japan, Korea and Taiwan in Fallout world? Would there even be two Koreas? I imagine Mongolia is under some kind of Soviet-Russian suzerainity or a condominium between them and the Chicoms.
 
I can only imagine the state Africa was in come 2070
Watch the documentary Africa Addio or Vice's Liberia documentary but imagine it with like 10x more European settlers due to an additional 100+ years of colonialism being added on.

Fallout Africa in the style of Fallout 1/2 would be pretty kino ngl.

Although in all likelihood there wouldn't be much nuking in Africa since there is barely any infrastcture of use to nuke. They would nuke the major cities like Johannesburg, Leopoldvile, Luanda, and Lagos but not much else? Either way region quickly destabilizes when Belgian, French, Portuguese, and British colonies having no way to connect with their respective metropoles since they all got fucking nuked to shit so they quickly spiral into unending civil wars and regional thunderdomes.

European settlers quickly splinter off into smaller, but easier to manage states. South Africa, if it was a federation like IRL 1950s to 1960s splinters into the core Afrikaner Volkstaats like Transvaal Republic, Orange Free State, and such. Stranded French, British and Portuguese colonists hole themselves up in the second major cities that aren't nuked to shit and form their own little Rhodesias.

While the native Africans quickly form a wide sleuth of factions that are like Nguema, Commander Butt Naked, Mugabe, Bokassa I, Idi Amin, etc. levels of savagery. They all butcher and kill each other for the pettiest of ethnic, tribal and religious feuds while clasuing with the Europeans (who themselves fight amongst other Europeans over the still valuable resources in Africa).
 
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You know, I think a good way to describe "Bethesdian" writing is just see how they handled the BOS between F3 then 4 then 76, then the TV show.

There is absolutely very little to no consistency between each version, there is no proper justification for these changes. It feels like Bethesda just had an "image" of "BOS but they got, like, Arthur and shit" and they went right at work on that, independently if it makes sense in universe.

"Lets take a tally, shall we?"

F3 had the BOS be "good guys" to put it in the simplest way possible. Now, to be "fair" with Bethesda here, I do not think this change was really bad in the grand scheme because they at least tried to give some credence and explanation as to how they went from the BOS we knew in F1/2 to this. For starters, this isnt the first time that a chapter has "splitered" from the main one to seek their own path, methods and philosophy when it comes to their relationship with the wasteland and outsiders. It also makes sense that the BOS would at least attempt on reaching DC to see what they can get their hands on and possibly establish a proper chapter, giving the factor a wide coverage of the land while the NCR seemed mostly satisfied with sticking in their own corner and expanding slowly but surely. There is also the maybe/maybe not canon reason of them seeking to find the lost Mid Western chapter from Tactics on the way but, again, that motivation is only ambiguiously canon now.

I did personally like about their lore with the Pitt as honestly gave more flesh to the lore bones of the East Coast and it was also a reminder on how absolutely OP the BOS is when it comes to most of what the Wasteland has to throw at them, to the point they only "lost" a single member and that member went on to become the Pitt's king and, lets be fucking honest here, the closest thing to someone trying to make something out of the place. And they would also bring along a few lost kids with no future along with them, reminding that even classic BOS isnt without a heart.

And it wasnt farfetched to believe that their Elder could start having a change of heart once seeing the state of TCW and starting to believe that maybe the BOS can make a positive impact. Again, this isnt the first time a chapter did something like this and maybe with the power of hindsight, in retrospect the F3 chapter still had plenty of similarities with the main chapter, mostly their rather disdain for ghouls (at best they only shoot to scare them away but Im sure many were shooting to kill), obviously Super Mutants and rather dismissive indifference towards the locals (tho they arent above showing a bit of gratitude if they do get some outsider aid). Tho there isnt a case of them actively seeking new tech and hell, demonstrating they arent afraid of snatching it out of their cold dead hands if it came down to it and I can recall many purists being rather annoyed at that (cant help but feel this was a monkey's paw situation but I digress) and to Bethesda's, again, rather small credit, the change of their priorities didnt come without serious internal conflict, to the point that The Outcasts became a thing. I do like this, it is merely what would realistically happen. Unfortunately the Outcasts are extremely underutilized as I cant help but feel they were meant to have a bigger role in the plot, perhaps a temporary truce to fight against the Enclave, possibly opening the door for some sort of restoration between both groups.

Overall, I would describe the F3 BOS as Bethesda's attempt at building what Interplay has already established with Tactics (I'll give them the benefit of the doubt and say it wasnt derivative as they did their own spin of the concept) and it was a change that came with a lot of downsides and consequences for the chapter, as it realistically would. It is not perfect as I have wished we went more on Elder Lyons and Sarah Lyons's backstories. Nevermind the fact that it feels like even in F1 intended on the BOS becoming a more benevolent faction, at least according to their canon ending in that game.

I legit think that a lot of F3's writing feels unfinished. As in they were really trying at first but then decided to just simplify everything after a certain point, on if this was to meet a deadline or Bethesda already showing the early signs of their chronic lazy world building, I'll let you be the judge.

And now we get to F4.

I know that 10 years went by and a lot can happen in just that period of time but at the same time, it feels rather jarring that the BOS went from a mostly benevolent if still rather isolative to a faction that feels both written as a "course correction" to the criticisms of the former while also trying to have their arthurian legend chapter spin. Long story short, the F4 chapter feels amazingly inconsistent even with itself as it feels like they are trying too much and too little at the same time.

And the transition from F3 to F4's BOS really is delegated to exposition that feels rather handwavey and dismissive, as if it is there just to give some sort of in universe explanation, independently if it truly justified these changes or not. So apparently the BOS, who had just defeated the Enclave for good (for like, the second/third time), suddenly was not doing so hot after Elder Lyons fucking dies of old age and apparently his daughter was such a fuck up that she just "died in battle", which I can just imagine is the writer's way of saying to just forget all that pesky F3 characters and instead focus on the new faces which is practically all they have. I mean it, we dont see a single returning member from F3's chapter, even characters you would think would be glad to return to a more traditional approach and go along with Arthur, they simply are gone and I really wonder if this was- ok, nvm, I def. cant give Bethesda the benefit of the doubt at this point in time, they truly just didnt care and given how pretty dettached from it's previous entry F4 is, well, it really shows that you, the player, should feel the same. Out with the old and in with the Arthur

Arthur is an interesting character on the fact that he is technically a returning character from F3 (therefore absolutely wrecking all my credibility since I just said there are none, the Todd Bros win this one) but it is difficult to buy that the random kid character was always setup to become this guy. I mean this due to the fact Bethesda absolutely knew that they couldnt get away just having him appear out of nowhere so they looked at this Maxson kid, who is relatd to BOS's founder and tried to make this feel like some "The Rightful heir sits on the throne" (which is kind of a writing more fitting TES but I digress). Arthur's rise to power really feels like a case of "show dont tell" because all his accomplishments, again, nearly all of them just exposition flavor text you find in terms or dialogue because this guy, in just ten years, did the following:

1- Killed two raiders at age 12, so not too long after we meet him in F3. Gonna assume that he still had his kid immortality, I mean, kid Butch was punching SM Masters with his bare hands at your 10 year old party
2- Killed a Deathclaw in single combat and only got a single and very typical scar on his eye, only making him more handsome and badass. Again, Bethesda writers just seem to absolutely enjoy nerfing Deathclaws with each entry, they went from the absolute "holy shit" they were in classic Fallout (plus NV) and even most of F3 to be fair, to just big lizard boss enemies that totally cant just cut through power armor rather easily. Seriously, F4 begins with you killing one with a basic minigun and a old rusty PA which would certainly get you killed in any other entry.
3- Solved the S.M threat when a single one tried to unite the S.M that remained in D.C (surprised they didnt say that was Fawkes or something) and Arthur killed the Shrek. So I guess SMs are no more in DC
4- Pulled a Shishkebab out of a random ass stone
5- Reunited the Outcasts just like that and I guess nothing bad ever happened and they all just shrugged and became friends again. All that hostility, gone just like that.
6- Guided the BOS into making the Prydwen
7- Youngest Elder

There might be more but the point is that F4 is really trying so hard to make this guy "badass" when a lot of that stuff is earned with the audience, not given. There is nothing that keeps Arthur from being just another leader NPC that is plenty easily killed (but then again, should I be glad they permit us to kill them at all? After Starfield, I legit dont know). There is also the fact that despite being raised by Lyons's BOS, there is very little left of it in his version of the BOS, just returning the faction into tecno hoarders whose ways and methods are hinted by the West Coast lore as "outdated" and being the slow and steady death of the faction given what we see in New Vegas but I guess in the East Coast lore this automatically means "Glow up with an airship included".

And even then, the techno hoarding aspect seems rather, idk, limited? They are mostly here to take on the Institute which, fair enough I suppose, the problem is that we dont see them collecting dangerous tech of any kind while they're there, if anything we see them extorting supplies for protection (which you have no option of reporting so, there, another case of "Intentional or just bad writing" ?). And one of the biggest ideological contradictions is when they decide to blow up The Institute skyhigh instead of 1) Have The Sole Survival take charge as director and simply just, you know, putting an end to Synth production as a whole or 2) Taking the place over themselves, stop Synth production and enjoy the sweet tecno loot and spot they just adquired. I know you can argue the whole "too dangerous to exist" whatever but it doesnt work in this context because the threat of the Institute isnt the tech itself but rather those who are maintaining production and research around it, the place itself has no affect on if more Synths are made or not, especially since it is the only one where that can happen.

It is not like you can argue to preserve The Institute itself or for its destruction, you know that ultimately this is because Bethesda wanted a bombastic ending to their game, if it made sense or not, if the player wanted one or not.

So, truly, F4's BOS really is a stern reminder of Bethesda's stance on lore, even their own lore, which basically is "We'll put our intentions first before it and even then, that is assuming when we keep that pesky thing at all in mind". This is also where Emil's writing presence became more present and known as F4 had multiple breaches of pre-established lore that I wont bother listing because this is focused on the BOS and you likely already know most of them. It is also the time where we had said breaches of lore responded with "It is a fictional series with radioactive monsters, who cares, chud". I guess all of this to say that what happened next really shouldnt have surprised anyone

Now I'll keep the 76 section rather short because I legit dont know much about the BOS's lore in Appalachia , mostly from an intense sense of apathy and just the fact that the early stuff we got already turn me off from the whole thing as their presence made no sense. But the TL;DR is as follows

- BOS chapter is established in Appalachia because a female army buddy of Roger Maxson happened to be there for training when the Great War went down and they were able to establish communication (despite the fact that the aftermath of the Great War would make that very hard if not impossible), leading to Mr Rogers telling his war buddy to join this club he just made up and to wave it's flag.

Very convenient and contrived, but good news, they are all dead by the time you arrive so at least you can argue they have paid for their stupidity (or Bethesda's bad writing, whatever came first).

- The actual BOS arrives all the way from California, showing that apparently the very OG chapter had the resources and conditions of making a nation wide trek, even tho in F1 they looked to be content of just being in their bunker and just pretend the rest of the world didnt exist but what do I know?

- The group begins to get involved in the whatever events of Appalachia and there comes the question on if they help the poor little natives or just focus on their techno hoarder traditionalist ways. I think this in return really raises the question over why Bethesda's writing just feels so schizophrenic because it truly feels like we are re-treading old territory here. This is basically another Lyons vs The Outcasts situation except this one feels far more rushed and much less justified due to the fact that this is way too early in the timeline to expect these sort of things to already start happening, nvm this is never mentioned at all whilst also not mattering at all so one must wonder what we doing here?

- Independently of what you choose, the BOS sticks around in Appalachia but like I said, given how none of this is referenced or comes into effect in any other entry in the chronology, I can only assume they died or simply will never be referenced again

Ultimately it just feels like Bethesda wasnt even trying much with this entry, resorting to familiar trends and just hoping you wouldnt notice.


.....


But then again, if you ARE playing F76, it is very likely you truly wouldnt. It is also very likely you would cheer and clap what they have done to them in the TV Show

Okay, this is where the writing around the BOS becomes aggravating even for the standards of Bethesda and small disclaimer, I know someone might try to argue that this is the by product of Amazon writers, not Bethesda's but you are forgetting the latter is very involved in the tv show, to the point where they have a level of creative control over the whole thing so altho maybe they didnt write this, they certainly approved it.

Also lets be honest, this has Emil's stench all over it. The Fallout TV Show is Meg and Emil is the Peter Griffin, and that should already give you the exact mental image to send the point across.

Anyway, it comes to absolute shock of zero that the TV show butches the faction, except this time the West Coast has officially been dragged into the sewage as now apparently the chapter got a Todd Howard makeover where not only they are ontop once again, instead of you know, on their last legs as a symbolic demonstration the old ways are dying, but they get sweet new F4 designed toys in the form of T-60 P.A and only T-60s as I can only assume the T-51 has quietly Thanos Snapped out of existence (tho if you ask me, it is because the whole "face plate" function, that again, was never a thing, would work even less on the T-51. Oh and the fact that the T-51 is an Interplay creation but hey, dont you dare to suggest Bethesda might have a hate boner for them) and did I mentioned we got Prydwens out the ass now? Seriously, they are everywhere. F4 made it like it took a LOT of resources, effort and sacrifices to have a single one built, argurably even screwing over Rivet City, but I guess...not anymore!

Look, all jokes aside, the BOS we see in the TV show feels like an unintentional (or at least I think it is unintentional) mockery of the BOS, the writing has gotten so bad that it makes me wonder if they are taking a piss out of themselves at this point. Any sort of dignity and presence the BOS had is absolutely in the shitter since the show has them acting like absolute autistic petty jackasses. They are constantly antagonizing people from even their own chapter, demonstrating a shocking lack of knowledge over...anything really which really isnt justified because if there is any faction you would think would have digital records of everything about the old world and its custom and more, would be the BOS but I guess not. Their members apparently dont even get sex ed so they dont even understand anything about sexuality (that Maximus scene, you know the one, was absolutely gross, both because he speaks like a kid or someone on the spectrum while being a grown man and because the writers apparently found this a funny and quirky moment that SOMEHOW gets him laid. Of course tourists defend this with the "Idiot Savant" cope). And altho their mission is the preservation and protection of tech or whatever, they are shown constantly disregarding, destroying and mishandling tech. May I remind you that there is a scene where a KNIGHT is playing with a plasma grenade and he was this close of blowing him and others up if Maximus hadnt intervined (cuz now the guy is a genius I guess). Honestly, I could go into more detail but I think everyone already knows exactly the things I am refering to.

Also apparently Maxson sent a pajeet to represent him and, in retrospect, it was the smart move as that pajeet gets killed by Maxson (because of course Maxson) because he wanted to put disgusting hideously mutated ghoul children (no point in ranting about the lore molestation that is, lets move on) out of their misery.

So to put things in perspective

- The BOS are suddenly and somehow (emphasis on the "somehow") more numerous than ever, with many chapters, most we havent ever met before.
- They are oddly accepting of LGBTQ and fat ladies, again, somehow, whilst before the BOS has mostly been negative towards them, especially the former (cuz they cant breed)
- Yet they are also extremely antagonistic with each other and other chapters, willing to turn on each other at the slightest provokation and complete collapse into civil war
- Demonstrate a serious disregard towards tech, pre-war or otherwise, ignoring and even DESTROYING rare pieces of tech instead of seeking to preserve them, usually done because "humor". So really, their BASE PHILOSOPHY doesnt truly matter anymore, at least in practice.
- And it is only bound to get worse as apparently we will be focusing on a BOS civil war (the second or third one by now), that mostly came out of nowhere mind you, and of course they'll bring Liberty Prime because the "i member that"
- The faction seems to exist entirely on the basis of "the plot said so" because feels like they wouldnt last beyond a single entry in the game series.


So what conclusions we can take from all of it? Well, it should be very much clear already that my point was to demonstrate the intense inconsistency and even creative apathy Bethesda demonstrates towards even their "poster child" faction. Back in F3, you felt like they were at least trying to keep some connecting with the classic games and their lore as they at least tried to give the faction some depth, proper reasons for the changes and consequences of such. But afterwards they began to become entirely driven by concepts

"Wouldnt be cool if we have a BOS chapter but it is like, King Arthur?"

The BOS is exactly what the current narrative needs them to be with little to no disregard if it will make sense or not. Normally this type of writing would be called out for the trashfire that it is but Bethesda finds itself in a favorable position where they are unlikely to ever be shutdown (they are practically one of the few studios Microsoft still has left) AND tourists will constantly defend them, even if it is just to "own the chuds" because to these terminally online freaks, that is all that truly matters.

So yeah, dont do "Bethesdian" writing if you actually give a shit about the creative process, which I very much do.


*ok, I looked it up, turns out he did so without Power Armor. They truly are making a mockery out of Deathclaws. Im not saying it is impossible but he def. would have more wounds to his name than a scar.

It's all those dang dirty tourists fault. He's the only true Fallout fan in this thread and everyone else is just redditor tourists.

"Too late, thread. I already drew myself as the chad and you all as the crying wojaks. I win"
IIRC the 80's tribe (only referenced in Honest Hearts) use motorcycles to outspeed their enemies

A piece of awesome thats cursed to only be told and not shown. Thats the type of story I want to see
 
Just get Outer Worlds, you get about 30 hours of real content vs 80 hours of nothing and a new game plus that means nothing since there is no meaningful post game content. Might as well double down and buy OW2 to get 80 hours of real content instead by that point, hell even watching one of the autistic multi-hour video essays on Starfield is more fun than playing the game itself since you're getting educated,
You just summed up your entire personality on this site. Outer Worlds and regurgitating other people's points from the countless video essays you watch.
TTW was pretty fun but last time I heard its devs were pretty adamant on getting THEIR balance into Fo3 and the main boomer autist who made everything work got run off or quit because he got tired of the autism of the community since a lot of rival groomcords used to spread his more chuddy takes and the fact that he only stopped voting Republican after he got brain damage.
Punctuation (says the guy who sucks at it). Anyway, that "muh balance" explains why so many patches exist for even the most basic mods to work properly with it. Assuming at least.
He was the main guy who had most of the vision and iirc the autist who coded the installer for a good while was also MIA. Its now driven by a discord groom cabal who just circle jerks and kept the gay pride icon long past the pride month they introduced it in and to shit on anti frontier chuds
Such is the fate of mod projects. Either the main teams are or turn into trannies, or the original dev(s) get run off by trannies. Sometimes you get the rare case of them kicking the trannies out and thus getting blacklisted and demonized for all eternity.
 
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Arthur is an interesting character on the fact that he is technically a returning character from F3 (therefore absolutely wrecking all my credibility since I just said there are none, the Todd Bros win this one) but it is difficult to buy that the random kid character was always setup to become this guy. I mean this due to the fact Bethesda absolutely knew that they couldnt get away just having him appear out of nowhere so they looked at this Maxson kid, who is relatd to BOS's founder and tried to make this feel like some "The Rightful heir sits on the throne" (which is kind of a writing more fitting TES but I digress). Arthur's rise to power really feels like a case of "show dont tell" because all his accomplishments, again, nearly all of them just exposition flavor text you find in terms or dialogue because this guy, in just ten years, did the following:

1- Killed two raiders at age 12, so not too long after we meet him in F3. Gonna assume that he still had his kid immortality, I mean, kid Butch was punching SM Masters with his bare hands at your 10 year old party
2- Killed a Deathclaw in single combat and only got a single and very typical scar on his eye, only making him more handsome and badass. Again, Bethesda writers just seem to absolutely enjoy nerfing Deathclaws with each entry, they went from the absolute "holy shit" they were in classic Fallout (plus NV) and even most of F3 to be fair, to just big lizard boss enemies that totally cant just cut through power armor rather easily. Seriously, F4 begins with you killing one with a basic minigun and a old rusty PA which would certainly get you killed in any other entry.
3- Solved the S.M threat when a single one tried to unite the S.M that remained in D.C (surprised they didnt say that was Fawkes or something) and Arthur killed the Shrek. So I guess SMs are no more in DC
4- Pulled a Shishkebab out of a random ass stone
5- Reunited the Outcasts just like that and I guess nothing bad ever happened and they all just shrugged and became friends again. All that hostility, gone just like that.
6- Guided the BOS into making the Prydwen
7- Youngest Elder

There might be more but the point is that F4 is really trying so hard to make this guy "badass" when a lot of that stuff is earned with the audience, not given. There is nothing that keeps Arthur from being just another leader NPC that is plenty easily killed (but then again, should I be glad they permit us to kill them at all? After Starfield, I legit dont know). There is also the fact that despite being raised by Lyons's BOS, there is very little left of it in his version of the BOS, just returning the faction into tecno hoarders whose ways and methods are hinted by the West Coast lore as "outdated" and being the slow and steady death of the faction given what we see in New Vegas but I guess in the East Coast lore this automatically means "Glow up with an airship included".
While I don't like bringing up the 'Well NV did this so..." argument with 3 & 4 because its just pointless and speaks for itself, I do think that they should've taken after something NV does with Lanius. Throughout NV, you always hear about much of a big bad Lanius is, killed this, did that. Except, when you start to piece the story together, it begins to conflicts itself.

In my opinion, FNV's "speech 100" should've had another route that tested the player's ability to pay attention to detail. Imagine if you will a scenario where you lay out Lanius' false backstory to himself, causing him to flee or maybe even having his troops turn on him. For me, that would've been a much better conclusion with speech.

4 was already running with the concept of identity with Synths, so why not go further? Build up the idea that perhaps this isn't even the same Maxson from 3, or maybe that this is the same Maxson, but due to needing a leader they could emulate and reform under in a uninsured post-enclave aftermath, created a legend for him to mantle.

4 had a cut story aspect where you would've been able to oust Maxson and replace him (this would've been Danse, though I do think he would've made no sense, since he's a synth) and I think this would've been a great avenue to do so.

You mentioned how 3 feels "unfinished", and I think 4 is even more so. I have no proof to back this up, but I do genuinely believe that 4 was rushed to reached a deadline. When it comes 3, there isn't much cut content I can think off, but 4? Aforementioned part of the BOS plot was cut, Salem was cut, an entire portion of the world map (underwater exploration) was cut. So, so much left on the floor. I don't think 4 would've ever been better than NV, but it certainly could've been better off than what we got.
 
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