- Joined
- Feb 3, 2013
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I bitched for months when they dumbed down Skyrim from Oblivion. Eventually I just accepted it because I had played Oblivion 534543 times by then and needed my ES fix, but still. Right there with you. I hope they implement Hardcore mode, at least. I know it's Bethesda and not Obsidian, but Hardcore was a very nice touch and the gameplay overall was more of a challenge than 3.The only thing I'm really worried about, like many others here, is that Bethesda are going to dumb down the gameplay like they did with Skyrim and make it more action-based. Either way, I will probably still end up playing it.
I don't know how I feel about this, honestly. I never imaged the Lone Wanderer speaking. I guess it's not the worst thing in the world, but I can't help but wonder if they borrowed this idea from Bioware games, and are trying to win over players from that fandom.While the visuals and use of Gamebryo engine disappointed me, the voiced acted PC was a little more disappointing.
What I really think happened is that they tried to be more true to the original Fallouts. 1+2 both had a male PC as you probably know. I guess they figured voice acting would add on to the experience when in reality it just detracts.I bitched for months when they dumbed down Skyrim from Oblivion. Eventually I just accepted it because I had played Oblivion 534543 times by then and needed my ES fix, but still. Right there with you. I hope they implement Hardcore mode, at least. I know it's Bethesda and not Obsidian, but Hardcore was a very nice touch and the gameplay overall was more of a challenge than 3.
I don't know how I feel about this, honestly. I never imaged the Lone Wanderer speaking. I guess it's not the worst thing in the world, but I can't help but wonder if they borrowed this idea from Bioware games, and are trying to win over players from that fandom.
I guess they're pandering to players old and new. It's a good marketing strategy, for sure, not to mention not everyone has a next gen console/PC so they've got to reach as many people as possible.What I really think happened is that they tried to be more true to the original Fallouts. 1+2 both had a male PC as you probably know. I guess they figured voice acting would add on to the experience when in reality it just detracts.
A lot about the trailer seemed to scream "Hey guise we played the originals!"
From the art style to the design of the city we saw. I don't really care for it honestly, but it does have some charm. That tacky Vault Armor was nice.
You could play a woman in the originals. It's only in the canon they're male. Lone Wanderer and Courier are male in the canon too.What I really think happened is that they tried to be more true to the original Fallouts. 1+2 both had a male PC as you probably know.
I know the Vault Dweller and Chosen One were males (considering New Vegas mentioning a Mr. Bishop and the statue of the Vault Dweller in NCR) but were does it mention Courier and Lone Wanderer being males?You could play a woman in the originals. It's only in the canon they're male. Lone Wanderer and Courier are male in the canon too.
You're right, holy shit. I honestly never even noticed there was an option while doing my two playthroughs of Fallout 1 and single playthrough for Fallout 2.You could play a woman in the originals. It's only in the canon they're male. Lone Wanderer and Courier are male in the canon too.
While Valve uses the the Source Engine, Bethesda uses Gamebyro - simply because they know the program inside and out because they built it themselves. Fallout within Bethesda's hand will never change because their entire branch is solely dedicated to the Gamebyro engine. They've used it since Oblivion and they're pretty good with using it.To be fair, FO3 is barely anything like the older games. New Vegas was a step in the right direction in a lot of ways but was crippled by a shit engine.
It's a shame, because New Vegas could've easily been tons better if they had a bit more time to flesh out the Legion and worked on an engine that doesn't completely shit on itself when too many NPC's are in the area.
I disagree a bit here. Even when Obsidian isn't being rushed their games are a wealth of cut content. (IE: KotOR 2, Pillars of Eternity, etc.)I always felt that Bethesda was pushing Obsidian with New Vegas a bit too much. So in the end a lot of stuff was cut, some of it finished (like the post game dialog)
KotOR 2 actually was really rushed. LucasArts gave them like a year to do the whole thing, which is not enough time for a long RPG.I disagree a bit here. Even when Obsidian isn't being rushed their games are a wealth of cut content. (IE: KotOR 2, Pillars of Eternity, etc.)
I came.
I tried to come up with a response but all I heard was Mysterious Stranger guitar riff and lost my train of thought.View attachment 30670
So people were watching the trailer and spotted this Vault Dweller character, he appears out of the scene and apparently pops out of the scene after a few shots. There's some speculations:
Now the first situation is interesting because that means that the PC character, second means the Mysterious Stranger is involved in the story some how and third is shit being analyzed too much.
- It's the Player Character's Model, when Bethesda did the scene they tfc'd with the character nearby and forgot to hide him.
- Its the Mysterious Stranger, same dude with the robot hand in the Trenchcoat (look at the hands)
- It's just a vault dweller welcoming the people in.