Fallout: The Frontier - Done, and it's a hilarious shitshow

What's even the point of having so many realistic looking spiders in the mod anyway? All the enemies in Bethesda games are quite stylized. Even the Frostbite spiders in Skyrim are somewhat stylized. Despite this, the mod authors go with somewhat realistic looking spiders which clash heavily with the aesthetic.
 
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Reactions: Mary the Goldsmith
What's even the point of having so many realistic looking spiders in the mod anyway? All the enemies in Bethesda games are quite stylized. Even the Frostbite spiders in Skyrim are somewhat stylized. Despite this, the mod authors go with somewhat realistic looking spiders which clash heavily with the aesthetic.
They're probably asset flipped. Might explain the clash in stylization. Not like they're far from doing that, as the lizard people are completely asset flipped.
 
They're probably asset flipped. Might explain the clash in stylization. Not like they're far from doing that, as the lizard people are completely asset flipped.

The spiders and stoner sex snakes were probably both included in the same discount asset pack.
 
The spiders and stoner sex snakes were probably both included in the same discount asset pack.
The fact that they were using discount assets when they had 7 years to make this shit goes a long way to explain where their priorities were. Instead of designing new races or critters from the ground up, or altering ones from the base game (hey, since the mod makers cited sapient Deathclaws, why not have sapient Deathclaws run a meth vault that sells drugs to all sides and acts as a neutral trading ground?) they spent more time writing and coding their fetishes into the mod. They could have spent more time smoothing out the story's edges and making it more lore-friendly and plausible, instead, they left the story a mess and left in their own twisted fetishes into the work, instead of chopping them off and adding them as separate sex mods.
 

I feel that dude when it comes to insects/spiders. I have to switch to third person because I freak if they get in my face.

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This is some funny as fuck dialogue. Californians consistently vote for the most retarded taxpayer-funded shit and greater gov't involvement/oversight, they flee once they see how expensive the dumb shit they voted for is, with the end result that they inflict their unique brand of parasitism on everyone else.
 
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This is some funny as fuck dialogue. Californians consistently vote for the most retarded taxpayer-funded shit and greater gov't involvement/oversight, they flee once they see how expensive the dumb shit they voted for is, with the end result that they inflict their unique brand of parasitism on everyone else.
For anyone who didn't play, this is John Wayne, he has a dopey voice, and he's the only other character known to work for "intelligence" beyond Frumentarius Rancor. His quest has you digging up dirt on a Communist, a chem dealer, and a malingerer, upon which he has them bound, gagged and dragged out into the woods to be shot.

Also, at least when I played, they fucked up the scripting and made the silenced .22 he gives you to do the deed be unable to be un-equipped, so I reloaded the save and avoided him like the plague from there out.
 
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View attachment 1918073

This is some funny as fuck dialogue. Californians consistently vote for the most retarded taxpayer-funded shit and greater gov't involvement/oversight, they flee once they see how expensive the dumb shit they voted for is, with the end result that they inflict their unique brand of parasitism on everyone else.
Maybe before the bombs dropped, Fallout's California remained anti-communist. And maybe that didn't change even after the apocalypse. The NCR would obviously hate communism, since their way of life was modeled on pre-war America, the same pre-war America that programmed Liberty Prime to shit-talk Communism and anyone stupid enough to follow it.

For anyone who didn't play, this is John Wayne, he has a dopey voice, and he's the only other character known to work for "intelligence" beyond Frumentarius Rancor. His quest has you digging up dirt on a Communist, a chem dealer, and a malingerer, upon which he has them bound, gagged and dragged out into the woods to be shot.
Sounds like something the devs made to poke fun at Americans who hate communists and degenerates.
Also, at least when I played, they fucked up the scripting and made the silenced .22 he gives you to do the deed be unable to be un-equipped, so I reloaded the save and avoided him like the plague from there out.
Again, they had 7 years, and they fucked that up, too. 7 years of work, only for such obvious bugs to exist in a sidequest meant to show you how the devs think.
 
Maybe before the bombs dropped, Fallout's California remained anti-communist. And maybe that didn't change even after the apocalypse. The NCR would obviously hate communism, since their way of life was modeled on pre-war America, the same pre-war America that programmed Liberty Prime to shit-talk Communism and anyone stupid enough to follow it.


Sounds like something the devs made to poke fun at Americans who hate communists and degenerates.

Again, they had 7 years, and they fucked that up, too. 7 years of work, only for such obvious bugs to exist in a sidequest meant to show you how the devs think.
Honestly, I'm just surprised that a copy of The Communist Manifesto survived the pre-war world, the bombs, and the 200 years after.

Also, I "failed" the quest because I plugged Wayne in the face, so it may only be broken on one end. Court martials are fine, summary executions in the woodsies are not.
 
Honestly, I'm just surprised that a copy of The Communist Manifesto survived the pre-war world, the bombs, and the 200 years after.
I'm surprised that someone in the post-apocalyptic world would be Communist. Wouldn't the people of that era blame the Communists for nuking the country?
 
I'm surprised that someone in the post-apocalyptic world would be Communist. Wouldn't the people of that era blame the Communists for nuking the country?
We've had dipshits that worship atom bombs, a bunch of kung-fu enthusiasts led by a computer, and somebody who thought the wasteland would be a great place to rebuild the Roman Empire, so commies aren't really all that out there. Besides, ever since Fallout 2, the details have been "trivial and pointless", and the wasteland seems to have generally moved on from the blame game.
 
We've had dipshits that worship atom bombs, a bunch of kung-fu enthusiasts led by a computer, and somebody who thought the wasteland would be a great place to rebuild the Roman Empire, so commies aren't really all that out there. Besides, ever since Fallout 2, the details have been "trivial and pointless", and the wasteland seems to have generally moved on from the blame game.
I suppose. But the NCR's the last place a commie would be welcome, especially since the NCR is all about rebuilding the pre-war American world that hates Commies. It would make more sense if said commie was out there in some raider tribe or some group of whackos with no affiliation to any wannabe-American factions.
 
I suppose. But the NCR's the last place a commie would be welcome, especially since the NCR is all about rebuilding the pre-war American world that hates Commies. It would make more sense if said commie was out there in some raider tribe or some group of whackos with no affiliation to any wannabe-American factions.
He's actually a Frontier native and the descendant of BoS deserters who went hyper-nostalgic zoomer and went south to help the Brotherhood, but got drafted, eventually found his place in the NCR, and ended up being the one who led Blackthorne to the Frontier in the first place. No clue where becoming a communist fits into any of that, though.
 
He's actually a Frontier native and the descendant of BoS deserters who went hyper-nostalgic zoomer and went south to help the Brotherhood, but got drafted, eventually found his place in the NCR, and ended up being the one who led Blackthorne to the Frontier in the first place. No clue where becoming a communist fits into any of that, though.
So he's the one who led Blackthorne to that icy hellhole. Glad to see Communists are consistent in their stupidity even in Fallout.

I suppose him being a communist is just the devs wanting to paint him as a man who has strong convictions, not to mention they vilify anti-communists by making the guy who wants him dead shady as all hell. As in, "how dare you be intolerant towards a Communist!" (Pay no heed to the fact that they killed more people than the Nazis did in real life, and that they're the ones who nuked America into a radioactive hellhole once they started losing the war in the Fallout universe.)
 
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