- Joined
- May 23, 2020
Blazblue Centralfiction and Revelator getting rollback would be such an incredible breath of life into two very good games.-snip-
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Blazblue Centralfiction and Revelator getting rollback would be such an incredible breath of life into two very good games.-snip-
So turns out GG-Strive- isn't even coded properly (Archive)
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Here's a simpler explanation of it
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Oh boy do I regret buying this game a couple of days ago. I bought it because it's so incredibly hyped and I'm really not getting why now. The gameplay is solid but the matchmaking is utter fucking trash. People can talk shit on SFV all day but at least it has a functional matchmaking that doesn't make me go into "floors" and find my own fight. I would much prefer just turning on ranked or casual matchmaking while messing around in training to this trash. Arc likes to do this shit with their games and it's fucking frustrating. It's why I have put maybe 4 hours into DBFZ because the "menu" is fucking asinine. Tophat me idgaf.Labrys is one of the guys who worked on the +R rollback patch, he's worth listening to on this stuff. On that note someone made a mod doing what arcsys should have done in the first place (archive)
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Link to the mod (archive)
There's several things going on here which culminate in a poor experience when trying to just get into the game.
- Way too many individual requests. Arcade mode data, for example, is requested once per character. Replace that with one request for all characters and you save a whole bunch of overhead.
- New HTTPS connection being created on every request. This adds a ton of overhead. Most HTTP(S) clients should be able to reuse an existing open connection, which would be a huge improvement here with so many requests being sent.
- Server location - Latency to Japan anywhere outside Asia is usually high, 100+ms. Request latency adds up when you're doing 100+ requests sequentially.
- Fifteen of the requests are just getting arcade and mission mode progress. Why does data for an offline game mode even need to be stored remotely?
- Why does all of this data need to be retrieved at game launch? Much of this could be "lazily loaded" - make the request when the data is actually needed (e.g. only get the list of replays when opening the replay list. Only get the arcade mode status when entering arcade mode).
- The match data seems more like ASW collecting telemetry on matches than useful game data. I don't think there's anything in the game that would care about the damage received or number of RCs done in a previous match. So why do I have to download this data every time I boot up the game?
The bright side is that these issues are definitely fixable. I just really hope ASW takes the time to do so because just launching the game is not a pleasant experience right now.
FGC furfag renaissance. Strap in boys it's gonna be a wild ride.We got too cocky bros
I'll take a tophat as well. I also bought Strive on the hypewave after seeing the steamcharts numbers and also deeply regret giving them my money, though I definitely don't agree that the gameplay is solid. It's a watered down mess of limited options, braindead 2 button pressure schemes, and an entire cast of characters who feel like they're wearing lead shoes. I can't comprehend how anyone beyond SFV '16ers who are playing a different fighting game for the first time can see that game as anything but a massive disappointment.Oh boy do I regret buying this game a couple of days ago. I bought it because it's so incredibly hyped and I'm really not getting why now. The gameplay is solid but the matchmaking is utter fucking trash. People can talk shit on SFV all day but at least it has a functional matchmaking that doesn't make me go into "floors" and find my own fight. I would much prefer just turning on ranked or casual matchmaking while messing around in training to this trash. Arc likes to do this shit with their games and it's fucking frustrating. It's why I have put maybe 4 hours into DBFZ because the "menu" is fucking asinine. Tophat me idgaf.
The G.I.R.L. rule, oldest internet trick in the book.Every girl in the FGC is a man every damn one of them
Thats a bad fucking picturewhat the fuck happened, pogchamp bros?
Gootecks literally looks like a wojak now, and some of the replies point that out.
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Jesus look at those forehead veins.what the fuck happened, pogchamp bros?
Gootecks literally looks like a wojak now, and some of the replies point that out.
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Insane to think this guy used to be highly respected in the community too. Talk about a fall from grace.what the fuck happened, pogchamp bros?
Gootecks literally looks like a wojak now, and some of the replies point that out.
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The disaster of SFV's launch utterly fucked this man's career (and hairline) in the FGC, now he's become just another cryptofag on twitter obsessed with COVID shit.what the fuck happened, pogchamp bros?
Gootecks literally looks like a wojak now, and some of the replies point that out.
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I feel like he's too boring for a thread. It's a shame, I expected some fun out of him after the last video on Cross Counter TV. The one where his voice sounded really different. Sadly, he posted nothing there since then.The disaster of SFV's launch utterly fucked this man's career (and hairline) in the FGC, now he's become just another cryptofag on twitter obsessed with COVID shit.
Is there enough information on Gootecks to warrant a thread in Internet Famous? Its baffling to see an online personality go to shit in just a few short years.
He has also compared Tekken's Korean backdashing to dribbling in basketball.This guy, Core A Gaming, is the embodiment of the desire the fgc has for validation. At first his videos might seem descent, but the more I think about it he is desperately trying to show that the "love" (obsession) the fgc has for fighting games is "healthy" and totally not weird.
PLZZ whatch our awful, spastic fighting game circus.