Final Fantasy 16 - It's Dragon's Dogma 2

Isn’t this game being worked on by the same team that gave us Heavensward? I know Yoshida is the producer and f that is the case then I don’t think it would be awful.

I am kind of torn on the style. I like that it isn’t over the top weeb but the atmosphere is so bland.
 
It's certainly not next-gen graphically. I wonder if it's using UE4 like FF7/Kingdom Hearts, it sort of looks like it, or if they're trying to get some more use out of Luminous. They put a lot of money into that thing.
 
Huh, so they're going with an alteration of the scrapped True Ending DLC of Final Fantasy XV.

Still didn't care for the gameplay of XV, though.
 
Turn-based is dead, son. Nobody wants to fuck around with a zillion battle menus these days.
Or rather some people do, but Square and other companies still service the niche via smaller titles or other tentpole franchises like Dragon Quest. Does anyone know if Octopath Traveler was any good? I never got around to it.
 
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...what do you call Breath of the Wild then?
That's not an RPG series, it's also associated with one of the Corporate Soy Hives who will buy anything with the corporate brand.

Zelda has never done realistic looking character as a series standard. Final Fantasy has the realism look long established since 1997 or 1999.
 
Can we turn back the clock and get characters, worlds, and game play similar to IX and X? No? O-okay...

Tales of Berseria was the last JRPG I actually enjoyed playing, and even then that didn't really live up to some of its predecessors. OP nailed it when they said the characters look like generic villagers that want me to go pick 5 herbs for them out in a wide, barren field. At least give your cast a color variety more diverse than shades of gray, brown, and red. jfc
 
But whhhhhy? We finally have the tech today to do Amano's art justice but things are looking even blander, I really don't get it.
Because when I get a boner playing a videogame it better damn well not be a confused one!
 
Or rather some people do, but Square and other companies still service the niche via smaller titles or other tentpole franchises like Dragon Quest. Does anyone know if Octopath Traveler was any good? I never got around to it.
I enjoyed it, but didn't complete it. It felt like one of those offbeat SNES RPGs like Live a Live that you never really hear about. The music and graphics were both really good, but the enemies were all damage sponges, and the little bit of storyline that was there was very meh at best (incidentally, keeping it true to the nature of B-tier 90's RPGs). In Live a Live, you play as eight different characters from history with their own little plotlines, like one is a caveman, another a cowboy, another a futuristic robot, etc. Octopath Traveler has basically a bunch of classes, like a knight and a thief and a cleric, etc. I picked the dancer first because she seemed like the odd one out of the bunch.

So you'll probably like Octopath if you want a new retro-style RPG, and you won't if you don't. Don't buy it at full price though it's not worth it
 
I don't get why the Square Enix wants Final Fantasy to become Kingdom Hearts style action rather than the classic turn based combat.
One thing they could at least do is incorporate the combat system from FFXII where you have the option to turn off turn-based for quicker action or vice versa. Although admittedly in FFXII all this did was pause the world while you made your choices but I think it could be more refined if done these days, but as an optional feature. Anyway, I really can't care either way as I love interested in Squeenix's garbage ages ago outside of maybe Dragon Quest, but I'm still miffed X never came overseas. I will say though that its nice that they returned to fantasy, however everything looks dull as dirt. Like a duller looking Witcher or them desperately trying to be GoT shit.
 
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