I want to say that I like there being content that's hard, gatekeeping, and that people should just accept and be comfortable with that they'll never do - I sure ain't using the charm and hitting the bell in sekiro, say. However, that's just not true in MMOs anymore because of RMT. You can buy everything. And people fucking do.
For those unawares, Classic World of Warcraft? Y'know, the one that hearkens back to the old days of "look at all the raiders and their cool shit (that gives them real advantages), it's cool to see some people with it". Well, it turned out it was actually pretty easy to get that stuff - cool, right? More people can get it - oh wait, lol, people are literally spending hundreds of dollars (if not more) PER WEEK to level up a character of every class, to run GDKPs and actually buy out an item (absurd inflation necessitates buying gold), buying clears from other guilds just for the sake of it... Given the chance, people will play the game as little as possible if it makes them "feel" like they're a winner -- and there's no price too high to do it. People really will pay enormous sums to have someone else run them through a mage tower thing.