Five Nights at Freddy's Community - A Community full of autistic faggots who sperg and get into controversy / drama 24/7, is full of creeps / pedophiles, and can be political at times

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Not a nonce but the person who made that webcomic, Quinn was sexually shipping the two main characters. Mind you, Delilah is only 14 years old and Springtrap the animatronic is an adult. Also in the comic Springtrap has an unhealthy relationship with Delilah and he's somewhat very possessive of her. So it has a very weird undertone.

Quinn himself was minor when he created the webcomic and he pretty much left the internet when all the discord stuff become public.
Ah I see. Thanks for clearing it up, not as bad as I expected it to be l, still doesn't change the fact it's weird as fuck, but not really op worthy.
 
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You know, how many people wish they could end up like Scott Cawthon? The guy made a point and click game where all you do is sit on your butt and look at cameras, and if memory serves, if you survive the whole way, you’re greeted with “you’re fired. GTFO.”

And then he turns that into:

-Multiple sequels
-A legion of fans who would basically go on to write the lore FOR HIM
-The launching pad for Markiplier and MatPat
-A feature length film where you give a cameo to the guy that’s been the top guy in talking about “lore”. And sneak in a shot at him in the form of reminding him of one of his biggest blunders.

Creators all over the world can only dream of making it to easy street the way Scott Cawthon did.

If only the fandom wasn’t a madhouse of feral cats and Jerry Springer style throwdowns.
 
You know, how many people wish they could end up like Scott Cawthon? The guy made a point and click game where all you do is sit on your butt and look at cameras, and if memory serves, if you survive the whole way, you’re greeted with “you’re fired. GTFO.”

And then he turns that into:

-Multiple sequels
-A legion of fans who would basically go on to write the lore FOR HIM
-The launching pad for Markiplier and MatPat
-A feature length film where you give a cameo to the guy that’s been the top guy in talking about “lore”. And sneak in a shot at him in the form of reminding him of one of his biggest blunders.

Creators all over the world can only dream of making it to easy street the way Scott Cawthon did.

If only the fandom wasn’t a madhouse of feral cats and Jerry Springer style throwdowns.
Absolutely. Dude got extremely lucky with how far his game has become. But it wasn't just him that caused it to get popular, it's the YouTubers who covered it, the people over analyzing everything, the music videos, the animations, the ridiculous shipping wars with the telephone guy...

The porn.

All of that combined was what made his simple game hit the mainstream. It's what gave that longevity to a game you wouldn't believe to last that long in the public's eyes. But no. FNAF's hitting ten years old in less than two weeks, and that'll become a huge milestone for the fandom.

Scott Cawthon just got lucky with the right people who covered the game, along with the autistics who turned it into their livelihood/personality. Not everyone can achieve that. Makes me proud of the man. Hope he's doing well and is continuing to swim in money for everything he's doing in the background as he no longer has to worry about messing with the game again.
 
I recall of an obscure book author who once made a video dedicated to rewriting Security Breach in a way that he found to be fitting. It was a good video as it is but the major problem people had with it was the fact that the comic book visuals had a fair bit of gore in it. There may have been no pedo implications but you can guess how well the broader FNaF community took the video and its colorful visuals. The comment section will give it away if you look in there.

The rewritten narrative starts at the 13:37 mark.

The dude even had to make a response explaining how making FNaF more like traditional horror media does not necessarily make someone a weird creep. There's some things about missing the "point" of the franchise and how subtle you can make it but this is not what I'm here to discuss. The video can be found here for those curious enough.
Horror?! In my heccin wholesome horror game?!? GET THE FUCK OUT!!!!!
 
You know, how many people wish they could end up like Scott Cawthon? The guy made a point and click game where all you do is sit on your butt and look at cameras, and if memory serves, if you survive the whole way, you’re greeted with “you’re fired. GTFO.”

And then he turns that into:

-Multiple sequels
-A legion of fans who would basically go on to write the lore FOR HIM
-The launching pad for Markiplier and MatPat
-A feature length film where you give a cameo to the guy that’s been the top guy in talking about “lore”. And sneak in a shot at him in the form of reminding him of one of his biggest blunders.

Creators all over the world can only dream of making it to easy street the way Scott Cawthon did.

If only the fandom wasn’t a madhouse of feral cats and Jerry Springer style throwdowns.
Scott Cawthon's story is one about having the right idea at the right place at the right time and following that up with that ability to build onto something successfully. He has all his FNAF money now sure but before that he was developing games for over a decade that no one ever heard of and was working at a Dollar General. Be made aware that at the start he canceled the original Five Night's At Freddy's Kickstarter after 3 days, presumably because no one seemed interested in the project.
 
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The average play times (extremely low) goes to show that this game is just a simple clicker with a novel idea that gets old really fast.

Not to these people

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Jesus Christ. I know a lot of people liked FNAF; But I never knew people liked FNAF that much, that people would spend 6 hours per nights. Which if my calculations are correct 6 hours in real time times that by 7 Nights is 42 Hours. You have to be a fucking faggot to spend 42 hours on a game where defend your office with spooky animatronics, god these people are faggots.

Why do you keep spelling it as Jaywarez when it’s Jazwares?
Because I thought that was the company's name at first. :oops:
 
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The games were made with "Click Team Fusion 2.5," an incredibly underpowered, buggy, expensive, no-code-needed, and shitty video game maker that doesn't have the barrier of entry needed to create and compile a game. Anyone who could try and make a FNAF clone wouldn't be discouraged from the coding requirement, and any complex or sophisticated idea would be hampered by its limitations. (The game engine is fucked up beyond all recognition. It's a toy. It's a step below scratch, both in power and learning potential that can be offered to honest to God children.)
Scott Cawthon has talked about hitting the memory limit with Custom Night and having to chop out frames from his game. A fan game adding even more characters had to create two separate programs, one for character selection and another for the actual game part. The vestigial mess of aborted fan games that had unique ideas and ambitions, ones that should have been made on anything from Godot to Unity, have been led astray while shity and simple constructions slip by.

Any fan game that follows in Scott's footsteps is either shit or runs up against the limits of Click Team Fusion.
Clickteam fusion is good to create the average pixelshit indie platformer/rpg about depression, not for anything else though. To be fair to Scott, he started to use this in the 90s, where it was one of the few engines that were easily accessible for the average joe and there were much fewer options at the time, specially more powerful ones, no unity, no godot and unreal wasn't available for indie devs. And it did suffice while he was creating mobile games that were simple by nature. By the time fnaf got popular, he was struck with sunk-cost fallacy from the tool he used in his entire career, and it was better to finish the fnaf series there than to try to learn a new engine. Eventually, the moment he needed to create something more ambitious to fnaf he outsourced to new companies like Steel WOool, who actually know how to use ue 4.
 
The funny thing about the whole theft king situation is when you hear the dude whining about being contacted by Kane you'd think he's barely out of his teens. Dudes like 30.
He got a lot older sounding recently. Its kind of uncanny, how fast it changed. Call me a conspiracy fag, but I kind of think he was masking his voice back in to try and fit in with the rest of that crowd better. Even Phis sounds younger than him now.
 
TL:biggrin:R: Rebornica, an influential artist in the early FNAF community, created her own version of the Purple/Phone Guy named Vincent, which evolved over time. She later rebranded Vincent as her original character, Vendetta, for her webcomic "The Pilot," leading to controversy and backlash from the fandom. People saw her actions as unoriginal despite her influence. Fans even made spinoffs of her version during the controversy. Rebornica eventually created another version of Vincent, named "Vince."
In a way, I feel kind of sorry for Rebornica because they fell into the same trap that's befallen a number of artists who've started out and got popular in a fandom, only to want to shed the confines of material derived from other's IP to do their own creative venture. Hiimdaisy/G.G. with her MGS/Persona comics and trying to move on to Cucumber Quest is another example of this. And both Rebornica and GG are two examples of how not to go about doing it, too.
 
Oh yeah, I remember when the FNAF movie came out. A lot of autistic fans got angry that critics didn't like the movie. To any fags watching this read there is something you probably haven't heard of and that's called having opinions.
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Someone even made a video as to why the critics are wrong and that their precious FNAF Movie was a masterpiece. Btw this is the same guy that made the "Is FNAF Political?" video.
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The issue with the movie is that it was geared towards fans who'd been here since the beginning, and not very welcoming to newcomers. It was, essentially, an autistic love letter to the fanbase, full of things everyone talked about wanting to see in the movie since it was announced like... nine years ago. Not critic friendly.
 
The issue with the movie is that it was geared towards fans who'd been here since the beginning, and not very welcoming to newcomers. It was, essentially, an autistic love letter to the fanbase, full of things everyone talked about wanting to see in the movie since it was announced like... nine years ago. Not critic friendly.
Yeah, the FNAF Community needs to understand that not everyone is going to like your autistic movie. So when it was confirmed that the movie was meant for fans, the community shouldn't go into full autistic sperging mode because critics aren't fans of the series.
 
The lore of the game is an absolute fucking mess as well. Scott clearly didn't have anything beyond snippets of an accident or tragedy in mind when making the first game, so the next ones are just shit piled on top of shit to capitalize on the Game Theory hype effect, because nobody played any game past FNAF 2 for the gameplay. It was for the lore Scott haphazardly slapped together. Resulting in a convoluted mess not even Scott probably knows the answer to. It's a running joke that MattPat wrote about 90% of the lore for Scott by just posting theories, but as the years went on it grew apparent that, at least in the early days, that was largely the case.

Props to Scott, though. He retired in his early 40's with millions of dollars and a large family, and seemingly creatively fulfilled. Good for him.
 
The lore of the game is an absolute fucking mess as well. Scott clearly didn't have anything beyond snippets of an accident or tragedy in mind when making the first game, so the next ones are just shit piled on top of shit to capitalize on the Game Theory hype effect, because nobody played any game past FNAF 2 for the gameplay. It was for the lore Scott haphazardly slapped together. Resulting in a convoluted mess not even Scott probably knows the answer to. It's a running joke that MattPat wrote about 90% of the lore for Scott by just posting theories, but as the years went on it grew apparent that, at least in the early days, that was largely the case.

Props to Scott, though. He retired in his early 40's with millions of dollars and a large family, and seemingly creatively fulfilled. Good for him.
What the fuck are even they supposed to do with story anymore? First they were robots with ghosts inside, then when pizzeria burns somehow it is alive and then it turns out purple guy built underground bunker/circus and all nightmare animatronics are alive and use special disks to appear like nightmares and now there is some supernatural energy made to give robots life or some shit
Man what the fuck is next? That they can turn into cars too like transformers?
 

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