Five Nights At Freddy's

The casting choice for William Afton resembles the BTK Killer, Dennis Rader, amen.
 

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I'll bet five bucks that they did some market testing and found that having angry and red eyes was the scariest to the average theater goer, or something equally dumb.
TBH, I don't blame them considering they're using the classic designs which haven't actually been scary in years. The red eyes aren't nearly enough to compensate, but I guess that was all they could do without redesigning the animatronics from the ground up.
 
I assume this means Halloween Horror Nights will have a FNAF maze. Autism activated. Definitely buying tickets HHN this year.
FNAF has always been a guilty pleasure. Trailer looks fun. I know people are complaining about the eyes but I think they look really cute. I like the cute/horror fusion. I mean, they're Chuck E Cheese OCs so the cuteness works for me.
 
New trailer
So their idea for making a FNAF movie was to take the premise of the 1st game and just add unnecessary bullshit (including the current year "horror" hornfarts music) to it while explaining EVERYTHING to the audience like they're complete fucking idiots... and Scott gave the O.K. on this?

It's going to suck, definitely wasn't worth the wait.
 
So their idea for making a FNAF movie was to take the premise of the 1st game and just add unnecessary bullshit (including the current year "horror" hornfarts music) to it while explaining EVERYTHING to the audience like they're complete fucking idiots... and Scott gave the O.K. on this?

It's going to suck, definitely wasn't worth the wait.
Considering some of the other scripts that got tossed around in pre-production that he described (Animatronics Take Manhattan?), it might just be the least worst one. At this point, I'd doubt Scott really cares about quality. He's already made it big, had a swarm of twitter locusts harass his family, and Security Breach release as a total shitshow. So as long as the movie makes money, so be it, and we all know shit movies can make good money.
 
So their idea for making a FNAF movie was to take the premise of the 1st game and just add unnecessary bullshit
To be fair, you can't really adapt the story of the first the game without adding anything wouldn't really make a multi million dollar movie, the best they could do was a low budget artsy experimental movie of the nightguard spending 5 nights in his office while slowly losing his sanity, but honestly this movie is looking better than I expected, huge bonus for making actual animatronics instead of using cgi.
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(on an unrelated note, that popgoes thing from the fanverse realeased a new teaser animation today)

 
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(Animatronics Take Manhattan?)
A part of me really wants to think half those scripts were Scott just messing with us because I can't imagine he'd really think they were a good idea. And then he goes with the most blatant and obvious idea. Like, yeah, just make a movie taking place at Freddy's with a night guard. Pretty simple stuff...
 
Archive: https://archive.is/yToJO

Jason Blum Was 'Made Fun Of' for Pursuing Five Nights at Freddy's Film: 'I Like a Challenge'​

Jason Blum has admitted he was “made fun of” for Five Nights at Freddy’s.

During an interview with IGN, the producer and Blumhouse founder explained why the upcoming horror game adaptation wasn’t an obvious choice to bring to the big screen.

“I really love a challenge,” he stated. “Scott had been working on it as a movie with a studio for a while and that didn't work out, this is many years ago. Everyone said we could never get the movie done, including, by the way, internally in my company. I was made fun of for pursuing this, this thing that could never happen, and that always lights a fire under me to say, ‘I bet I can do this’.”

Five Nights at Freddy’s has been in production since Blumhouse acquired the rights to the movie back in 2017. Chris Columbus was originally tapped to direct the movie but was soon replaced by Emma Tammi after Columbus left the project.

Earlier in production, one version of the screenplay was thrown out entirely as it didn’t match with game creator Scott Cawthon’s vision for the project. Long in gestation, the film looked as though it was never meant to make it to the big screen. However, Blum eventually found a way to make it work.

“It was many, many, many years of development,” he explained. “I've grown to know Scott very well over that time, and I've become very fond of him. I think he's a really, really special person, a really creative person, probably more creative than he even gives himself credit for in some ways, I would say. And we had to find a structure that would work for us to make this movie together.”

Blum admitted it took them “six or seven years” to find that structure, but it worked out in the end.
“We finally found it and we finally made the movie,” he said. “And as you can hear by my voice, I'm extremely proud of the movie that we made together.”

'I love horror movies'​

Essentially, it all goes back to why Blum makes horror movies – he loves to be the underdog.
“I love horror movies because people who make horror movies are still ostracized a bit in Hollywood,” he explained. “Like, we’re thought of as lesser, even though Get Out made them kind of cooler. We're still not the cool kids by a long shot… so that's why I love horror too: I love being the underdog and overcoming something. Who doesn't? It's a lot of fun.”

Of course, Blum has proven time and again that he knows exactly what he’s doing.

Paranormal Activity was an early hit for the studio, which really set the tone for what Blumhouse could do. “After we had done Paranormal Activity, everyone said, ‘Well, it's The Blair Witch Project, it's a magic trick. There'll never be any more Paranormal Activities and there'll never be any more Blumhouse movies and this guy, Jason Blum, got lucky.’ And, you know, ‘he'll never be able to do this again.’ And the second movie we set out to do was Insidious.”

Five Nights at Freddy’s, he explained, has a similar quality – breaking the mold once again. It also shares a lot in common with one of his earlier horror flicks.

“The multiple screens in the security office - I always thought of Paranormal Activity 2,” he explained. “That’s when we had the round of different cameras and they share a lot for sure.”
Five Nights at Freddy’s debuts in theatres and on Peacock on October 27, 2023.
 
It looks a lot better than I was expecting. We've all been wondering how anyone could make a decent plot out of a jump scare game, and I think it looks pretty cool, especially since it's real machines instead of CGI for the characters. I'll definitely be seeing this, even if it's terrible I feel like it will be a fun time waster.
 
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