Fortnite

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"Loot Pass"
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They're going to put a Battle Pass on Save the World aren't they..
 
If you have a heavily invested storm shield/Endurance setup don't load into it for now. There is a bug where it might get reset.
 
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More crossovers, vbucks inflation. And now layoffs.
I think fortnite may be starting to enter it's decline after nearly a decade. I foresee the monetization getting a lot worse, and new content will get lazier and lazier.
 

They're also shutting down Ballistic, Battle Stage, and Racing, as well as getting rid of one of their OG devs.

Isn't Tim Sweeney a former Activision employee? I know the guy's got a pretty negative rep, and I keep hearing that Epic hired a former Activision dev who subsequently helped ruin a lot of shit...
 
They're also shutting down Ballistic, Battle Stage, and Racing
Post where they announce that:
Rocket Racing, Ballistic, and Festival Battle Stage Going Offline
We've built a lot of Fortnite modes, and in some cases we failed to build something awesome enough to attract and retain a large player base. We are going to shut these modes down on the schedules outlined below - we're grateful for everyone who played.
Rocket Racing
After two years of high-speed competition, Rocket Racing will leave Fortnite along with all UEFN islands built with Rocket Racing templates in October 2026. Starting next week, Rocket Racing Quests will no longer be available, and the current track creation template will be removed from UEFN. There are no further Ranked rewards planned for this season. Nothing changes with your Vehicle Locker and you can still use your customized cars in Fortnite.
For developers building car content, in April we’re adding car physics, hazards, and track-building tools (including the Track Spline tool and Speed Boost devices) to the base UEFN toolset. Developers will also be able to build custom racing islands with jumps, boosts, and drifting. Before October, developers will be able to move compatible Rocket Racing content over to standalone UEFN islands.
Ballistic
Ballistic will be removed from Fortnite on April 16, 2026 in the 40.20 release. You can still play and rank up in Ballistic during its final weeks. For developers, first-person shooter tools in UEFN remain available, and FPS creator islands will continue to be supported. In order for developers to build modes like Ballistic, more UEFN features will be required such as custom weapon support, ranked support, and additional matchmaking features.
Festival Battle Stage
Fortnite Festival consists of three music modes: Festival Main Stage (one band with teams of up to 4, playing the "note highway" rhythm game), Festival Jam Stage (social island with casual music emoting), and Festival Battle Stage (a PVP game where 4 teams of 4 players play "note highway" rhythm gameplay competitively).
The Battle Stage competitive mode of Festival will go offline on April 16, 2026 with the 40.20 release and Quests will be available until then. Music remains a major part of Fortnite and we'll continue to improve Festival Main Stage and Jam Stage, and the music features that are available everywhere in Fortnite.
Source: https://x.com/FortniteStatus/status/2036451164347109440

Not good to see these getting removed but not surprising either. They've been pretty dead the last couple months. I'm surprised they were kind enough to leave STW out of this.
 
i can't believe that nothingburger of a season got over 100 days and the simpsons only got 30. *sigh*
Probably licensing limitations.

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More crossovers, vbucks inflation. And now layoffs.
I think fortnite may be starting to enter it's decline after nearly a decade. I foresee the monetization getting a lot worse, and new content will get lazier and lazier.
Welp, it was inevitable that Goliath would fall sooner or later. All those collabs coupled with current inflation would indicate that they're spending more than they're making back.
 
i can't believe that nothingburger of a season got over 100 days and the simpsons only got 30. *sigh*
Season started out hype but then turned into sludge as it went on. sucks.

never hit send on this but it's still true.


They're also shutting down Ballistic, Battle Stage, and Racing, as well as getting rid of one of their OG devs.

Isn't Tim Sweeney a former Activision employee? I know the guy's got a pretty negative rep, and I keep hearing that Epic hired a former Activision dev who subsequently helped ruin a lot of shit...
Tim Sweeney founded Epic Games to begin with so whoever it is, it's not him.
It's apperently HR people responsible for it and the layoffs contained the guy doing the story for the CURRENT SEASON so the coherency is now just going to be fucked raw.

By the way I'm very mad about rocket racing.


You can't share weapons anymore. If you drop it no one will be able to pick it up.
If this is true this is the worst possible change you could do in a game that's about crafting and co op stuff. Unironically destroys the spirit of the game. Loved playing STW and bumping into randos and us exchanging crafting stuff and items.
 
If this is true this is the worst possible change you could do in a game that's about crafting and co op stuff. Unironically destroys the spirit of the game. Loved playing STW and bumping into randos and us exchanging crafting stuff and items.
It is true. There are a lot of rumors that it was done to prevent duped items from spreading further - if that was actually the reason I think that it was too little too late. People have duped a ton of weapons and traps in the time before this update. A lot of those dupe glitches still exist even though you can't give the outputs to anyone else.

I personally feel indifferent about the change. There was a fine line between two friends helping each other and a random person dropping a full stack of maxed 144 traps to a brand new player. I also got very annoyed with little kids constantly asking me to drop them stuff or if I wanted to trade. As someone who progressed through the game semi-normally and has now finished almost everything, trading was rarely actually worth it as most things can be easily farmed or infinitely crafted after you've played long enough. Was it fun? Sure, and you can argue that's a good enough reason to let people keep doing it.

My guess for why they removed it is that they probably got frustrated with all of the complaints about people getting "scammed," and wanted to stop those before making the game free to play. If they really cared about the duped stuff they would have done a lot more than just this about it.
 
On one hand, it's sad you can no longer legitimately help your friends by giving them items, nor can you share limited availability weapons and traps that were part of real money packs they no longer sell.

On the other hand, an enormous segment of the playerbase was just retarded children who actively refused to learn how to play the game and thought trading guns was more important than actually playing the fucking game. Also contributing to the problem, tons of turd worlders would encourage real money trading for items instead of earning them.

So I'm fine with it. The stupid kids who refused to learn the game deserve what they got. The game is better for everyone else as a result. Doubly so now that they made it trivially easy to get high level schematics through Research, and hugely buffed Supply Drops.
 
Doubly so now that they made it trivially easy to get high level schematics through Research, and hugely buffed Supply Drops.
Also this. Trading now would be even more useless than it was before because you can:
  1. Get a high-level base game schematic through research
  2. Get high-level weapons and traps from glowing animals and buffed supply drops (which can later become a schematic through method 1). Supply Drops are actually good now by the way
  3. Get an infinitely usable base game weapon (or some event weapons) schematic for 100 legendary flux (or cheaper at lower rarities)
  4. Get an infinitely usable event weapon schematic for 1 weapon voucher
  5. Use a hero loadout that doesn't rely on one specific weapon, like Cloaked Shadow which works with basically any melee.
  6. Still duplicate stuff if you want to. I don't think this is some crime against humanity; if you know how to do it more power to you.
Honorable mention to the gold shop, llamas, collection book and quest rewards all of which can also give you good weapon schematics that you can keep forever and use as much as you want.
 
Racing was fun and I liked the Rocket League physics in a bigger racing area, as sad as it is that game got destroyed by Epic. Even sadder the destruction of RL was all for nothing with all this content being removed like it's Destiny 2. I assume the LEGO and Fall Guys game type and worlds might not last either then.

I think this both says a lot about IP ownership BS and copyright law on top of where we are as a society right now
If they were real punk like Hussie they wouldn't give a shit. They didn't give a shit stealing the Scrubs dance as their own

Fr though who the fuck "owns" an AI brainrot meme? Doesn't copyright only apply if you actually fucking made the content? At least Skibidi Toilet was actually animated and created by a creator even though it was made with game assets.
 
I think OG Season 8 just got leaked:

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Not a fan of the Hybrid remix. Seriously, all we wanted was a male ninja dragon, and they couldn't even do that?
 
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