Game Censorship & Localization General Thread

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What did these games change in their patches? I agree with you, everybody needs to back up their 1.0 release or even older, if the game released demos or betas and such. Basic video game preservationism, especially when the game can get censored down the line.
I'm not sure if it was a patch or just something that wasn't included in the demo (which was also the version sent to influencers beforehand), but Pacific Drive's full release had a customization station, where you could add things like decals onto your car (since it's a game all about driving around, of course.) Most of the bells and whistles are things you unlock by exploring... except for the pack of something like two dozen different pride flag decals that you unlock at the very start. None of the pre-release footage I recall seeing had any mention or even a brief glance at this, and none of the impressions in the Steam NextFest thread on here mentioned it (if I remember right), it was just something out of the blue that popped up once the game was actually out.
 
I'm not sure if it was a patch or just something that wasn't included in the demo (which was also the version sent to influencers beforehand), but Pacific Drive's full release had a customization station, where you could add things like decals onto your car (since it's a game all about driving around, of course.) Most of the bells and whistles are things you unlock by exploring... except for the pack of something like two dozen different pride flag decals that you unlock at the very start. None of the pre-release footage I recall seeing had any mention or even a brief glance at this, and none of the impressions in the Steam NextFest thread on here mentioned it (if I remember right), it was just something out of the blue that popped up once the game was actually out.
It's funny they knew this wasn't going to be popular so they added it post mortem.
This is why you need to keep the original releases.
 
What did these games change in their patches? I agree with you, everybody needs to back up their 1.0 release or even older, if the game released demos or betas and such. Basic video game preservationism, especially when the game can get censored down the line.
Pacific Drive: What @Mr.Miyagi said, with the added problem of the game having BLM flags and current year LGBT flags in a game set in the 1990s.
Final Fantasy: Boobs were made smaller and costumes less revealing.
Dragons Dogma 2: Supposedly the microtransactions and other stupid restrictions were not present in the review version. However, one YouTube claims that was covered in a PDF that people with early access were told to read before playing, which included all that information in addition to boiler plate embrago stuff.

Edit due to ninja:
It's funny they knew this wasn't going to be popular so they added it post mortem.
This has happened with games like Destiny and Skullgirls, but usually long after the fact.

But like you say, they know this will be poorly received, but they do this anyway. The fact that these elements are so easy to remove and balance around they'll do it for a handful of press copies means there's no excuse for it.
 
I am slightly offtopic, but why the fuck does 2023 port of arcade Zero Wing's tacked on for the maymays's sake custom opening looks like trashy amerianime?
 
Sorry if this has been discussed before, but why are so many localizers trannies and fags? Is it as simple as evil being unable to create, only to corrupt what is good? Is it just because they want to push their ideology and that is the easiest method?
 
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Sorry if this has been discussed before, but why are so many localizers trannies and fags? Is it as simple as evil being unable to create, only to corrupt what is good? Is it just because they want to push their ideology and that is the easiest method?
Short answer: I don't know.

Long answer: I don't know, but with filler.

Seriously though, if I had to speculate. I'd say it comes from a few places depending on the person.

  1. Entryism. Basically hiring those that share your politics, freezing out those who don't.
  2. The brass ring. Localisers get paid based on changes on they make. They're in a price-is-right type game with publishers where they have to quote an amount without going over. Model changes and mechanical changes are worth the most money.
  3. Failed writer. As with many walking sim devs, many localisers dream of making it big, but are stuck translating other peoples work, which they consider inferior. More over, those that do their job well go without praise.
  4. They're allowed to get away with it. Some divisions like Nintendo of America seem to have a vision of how the company should be that supersedes their parent company (be the next Disney), while Nintendo Europe doesn't seem to have this problem and sticks to their mandate of being the EU arm of the Japanese toy company.
A key point is that unlike game journos and consultancy companies, localisers have never had a purge, and it's slow going to do so, simply because of the language barrier. If a game flops due to changes, they point to "trusted sources" like Kotaku and ResetEra about how they didn't censor enough.
 
Sorry if this has been discussed before, but why are so many localizers trannies and fags? Is it as simple as evil being unable to create, only to corrupt what is good? Is it just because they want to push their ideology and that is the easiest method?
Actually good professional translators cost way more money than a college drop off tranny whose anime obsession made him learn Japanese and will work for peanuts if it's related to a creator he likes.

In general one of the big issues with modern gaming is how it's hostile to high quality workers who either leave to high paying tech jobs or go indie. You had genius people making some of the most beloved games ever over half a year, yet nowadays studios of 1000+ people make absolute shit on premade engines over the course of 5 years
 
I've noticed the trend of releasing a game, then censoring it, adding wokeshit, or adding micro transactions via patch is getting more and more common. As is the related trend of not including this stuff in review copies.

There's a bunch of recent examples. Dragons Dogma 2, Pacific Drive, and Final Fantasy 7 all in the last month.

If this keeps up, I can see a small community forming around the idea of preserving these versions of games as the real version. I know I'd like to play the press version of Pacific Drive.

I wish that these wokepatches were optional. I'd even go for a retarded warning screen telling me I'm about to be triggered and to choose my wokepatches now if desired or to just check "never ask this again". Just make them free DLC.

I guarantee the majority of people won't download them. It's all for a tiny minority who actually prefers to complain about being offended anyway. So in the end you are actually ruining their fun by patching out their trigger fuel.
 
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I wish that these wokepatches were optional. I'd even go for a retarded warning screen telling me I'm about to be triggered and to choose my wokepatches now if desired or to just check "never ask this again". Just make them free DLC.

I guarantee the majority of people won't download them. It's all for a tiny minority who actually prefers to complain about being offended anyway. So in the end you are actually ruining their fun by patching out their trigger fuel.
That would require freedom of choice instead of requiring you to consume THE MESSAGE.
 
I wish that these wokepatches were optional. I'd even go for a retarded warning screen telling me I'm about to be triggered and to choose my wokepatches now if desired or to just check "never ask this again". Just make them free DLC.

I guarantee the majority of people won't download them. It's all for a tiny minority who actually prefers to complain about being offended anyway. So in the end you are actually ruining their fun by patching out their trigger fuel.
Which is why it won't be optional. You fundamentally misunderstand why this is even happening, it's social engineering efforts.
 
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I wish that these wokepatches were optional.
As the others said.

There was a game years (I forget which) where it was asked and the devs said something to the effect of "we won't include a toggle because some players would opt to turn it off".

I'd even go for a retarded warning screen telling me I'm about to be triggered
I wouldn't. There have been enough compromises, and as soon as you accept one they move onto the next. The uglification of female characters is a good example.
 
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One of the worst localizations I've seen is in Final Fantasy Type 0, they made all the moggles use neopronouns. In the og Japanese and every other FF game, they have been gendered as well, it's not something they even sticked to which makes it funnier.
 
One of the worst localizations I've seen is in Final Fantasy Type 0, they made all the moggles use neopronouns. In the og Japanese and every other FF game, they have been gendered as well, it's not something they even sticked to which makes it funnier.
Isn't that game kinda old? I'm surprised they did something so extreme back then, weird.
 
Isn't that game kinda old? I'm surprised they did something so extreme back then, weird.
HD came out in 2015. So yeah 9 years ago, pretty sure it was the first none indie game with that shit in it. Even today feels rare to have neopronouns in games, most times seems a they is used for the transtrenders.

screen of one of them
I1EFKR.jpg
 
HD came out in 2015. So yeah 9 years ago, pretty sure it was the first none indie game with that shit in it. Even today feels rare to have neopronouns in games, most times seems a they is used for the transtrenders.

screen of one of them
View attachment 5874012
I can't believe this shit is real and has been happening for at least a decade.
 
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