Games/Game series you want to enjoy and get into but can't

Dynamite Bean

Lady Bow's Biggest Simp
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Jun 29, 2021
Explanatory title, what are some games or series you genuinely do want to enjoy and get into but for one reason or another never can
whether it be you like the story, music, characters, whatever, but one or so things always stop you from fully going through even if you do like certain things a lot

First thing that comes to mind for me personally is the Kirby series, I used to be a big fan years ago but lost interest completely over the years and wanted to revisit to reignite my interest as i love the character designs and aesthetics, the music is amazing, the world allures me, stories and lore are fun, but the thing that stops me completely is always the gameplay as I find myself getting bored within an hour(usually when the first world is finished) every time and have to play it in short 30 minute bursts as I just don't find the gameplay loop as engaging as I once did years ago and it feels like a slog going through as I know i'll just be doing the same stuff over and over again with little change

there might be some others but that's the main series that comes to the top of my head when I think of stuff I really want to enjoy but just can't
 
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Conker's Bad Fur Day. I heard great things about that cult classic. I couldn't get into the collect-a-thon, massive level structure that Rare games were known for in that era.
 
Conker's Bad Fur Day. I heard great things about that cult classic. I couldn't get into the collect-a-thon, massive level structure that Rare games were known for in that era.
I don't think you're missing out on much, I know a lot of people say this but Conker does feel like a product of it's time that playing through now does nothing unless the concept of cartoon animals swearing and being violent is extremely amusing to you
 
I've got nothing better to do so I might as well waste some time and sperg a bit to see if anyone else shares my views.

I've tried Vampire: The Masquerade - Bloodlines something like 3 times now but I keep dropping it within the first hour or two. I don't really have anything against the game itself, I think, but it's aged really poorly. It reeks of that early-2000s kind of trashiness that's hard for me to get past and I can't take my character seriously because almost every default outfit looks kind of ridiculous with no option to change it. I like the game's concept, I enjoy the gameplay somewhat as well... I think I'm just too stuck-up for it lol. I'll probably loosen up on it in a few more years when I'm less of a sperg, but for now I'll just stick to some other titles. Shame, it doesn't seem so bad.

The entire Farming Sim genre seems like something I'd enjoy, but holy shit I don't understand how every single game has something that turns me off. Stardew has those restrictive timers, Story of Seasons is so boring that it's the only game to have ever put me to sleep while playing it, and Rune Factory goes too heavy on the weeb aesthetic for me to truly enjoy it. I guess that's a good thing given the current state of the genre, but it's kind of a shame. Having a mundane slice of paradise to come back to where all you have to worry about is the crop season and any upcoming festivals seems chill.

Minecraft just doesn't click with me and I can't place why. It's especially strange since I really like playing it modded, but can't stand vanilla and even drop modded soon after building a decent-enough house and getting a few diamonds. Adding to the peculiarities is the fact that I'm usually a huge fan of building my own shit in my own way. Every time I've tried to in Minecraft, though, it's always felt needlessly tedious and never come out the way I want it to. At least it's alright for me as a multiplayer title.

Any Zelda titles go right over my head. Wind Waker? Yeah, it's fine I guess, but I never feel motivated to play more than a few minutes of it. Breath of the Wild? I got past most Divine Beasts on launch but I've never fallen in love with the game (like so many seem to have) and can't get past the tutorial anymore without losing interest. Spirit Tracks and that one weird multiplayer 3DS title were the closest I got to enjoying the "mainline" franchise without the open world stuff, and even those got maybe a few hours of playtime out of me maximum. Getting to play a few hours of the original Legend of Zelda on an old friend's NES is the most fun I remember having with the series, but I never felt interested in replaying it once I had the option (through emulators). I really don't get the appeal of the rest of it at all.

I'm just not one for shooters. I've tried a bunch at this point. Borderlands (1 & 2), TF2, Halo (1), Splatoon 1 & 2. They've never stuck. I can kind of understand their appeal, I guess, but I just don't feel the same way. It's a shame because I really want to like Splatoon and TF2 especially, but I can't find much enjoyment in them. Meh.

I'm a pussy.
 
The Witcher series. I finished the first game and found it pretty meh. Tried the second game and lost interest at the dwarf city. Tried the third game and it all felt like more of the same - I just don't find the setting or the characters particularly compelling.

I'm a pussy.
I don't blame you. I finished it and it was one of the most stressful things I've ever done.
 
Warhammer. I tried, folks. I really tried.
Honestly that's probably for the best, with the current state of the hobby it's a lot harder to recommend it to newcomers than it once was. The price gauging on miniatures has gotten insane, the lore and setting has long since gone to shit, there's more trannies and redditfags than ever before, and Games Workshop is very open on how much they despise their own customer base.

Plus I'm fairly convinced that the actual hobby aspect of Warhammer isn't going to last much longer as I think Games Workshop are hoping to permanently dump the miniatures and war-games so they can become, in their minds at least, a Marvel like entity that just prints money by sitting on the IP and raking in royalties from other people's media projects. I don't think it will work out for them but Games Workshop is arrogant, out of touch, and utterly retarded even by corporate standards, and already has a proven track record of killing golden geese out of incompetence and spite, see Warhammer Fantasy, Mordheim, etc.

If you're still a little interested in miniature wargaming then look into the historical scene, the community is far better, models are a lot cheaper, and you've a far greater breadth of options too.
 
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Amazing Cultivation Simulator

Looks like a fun game but the mechanics are so opaque, and there is very little good material available online to help learn them.
 
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Amazing Cultivation Simulator

Looks like a fun game but the mechanics are so opaque, and there is very little good material available online to help learn them.
I know some deny it, but that game really is just "Chinese Rimworld". Up to and including pointlessly grindy shit that East Asian games are known for, solely to pad out the runtime.
 
Workers & Resources: Soviet Republic.

My dream job would be statistical analysis and cost accounting as part of central economic planning but I can't do that on top of my day job.
 
Warhammer. I tried, folks. I really tried.
Honestly that's probably for the best, with the current state of the hobby it's a lot harder to recommend it to newcomers than it once was. The price gauging on miniatures has gotten insane, the lore and setting has long since gone to shit, there's more trannies and redditfags than ever before, and Games Workshop is very open on how much they despise their own customer base.

Plus I'm fairly convinced that the actual hobby aspect of Warhammer isn't going to last much longer as I think Games Workshop are hoping to permanently dump the miniatures and war-games so they can become, in their minds at least, a Marvel like entity that just prints money by sitting on the IP and raking in royalties from other people's media projects. I don't think it will work out for them but Games Workshop is arrogant, out of touch, and utterly retarded even by corporate standards, and already has a proven track record of killing golden geese out of incompetence and spite, see Warhammer Fantasy, Mordheim, etc.

If you're still a little interested in miniature wargaming then look into the historical scene, the community is far better, models are a lot cheaper, and you've a far greater breadth of options too.
I'm never buying miniatures because of Age of Sigmar alone. Not to mention how GW treats their fans. When it comes to 40k, fanworks like this:
show how great it can be. But I don't have the time or patience to play turn-based strategy games like Total War: Warhammer 2 anymore, let alone invest into miniature wargaming.

Thread tax: the Splatoon series. I like the music and some of the designs, but the first game came out when I was well out of high school. By the time Splatoon 3 came around, I'd stopped playing most videogames altogether. Hearing about Grand Fest just as it was ending was sad to me, though. Made me regret not getting into it, maybe more than I should. Its community is arguably worse than WH's.
 
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Morrowind. I played an okay amount of it as a kid when it was new but going back to it is just impossible for me. I play for an hour or so and just end up frustrated by how slow the game is and just how genuinely awful the dice roll mechanics feel. I like the rest of the Elder Scrolls, except ESO, but enjoying Morrowind eludes me.
 
Workers & Resources: Soviet Republic.

My dream job would be statistical analysis and cost accounting as part of central economic planning but I can't do that on top of my day job.
I've gotten into this one finally within the last couple of months after staring at it in my steam library for some years. I started with realistic mode on but otherwise standard difficulty with all the systems enabled. I spent more time than I care to admit playing and replaying a couple different maps, watching guides, reading wikis, and only on my current map do I have a viable republic going.

It is one of the best city builder/management games I've ever played and I have played many. It is autistically detailed, punishingly finnicky, mostly intuitive and highly addicting. You have the survival colony elements of Banished, the traffic/transport sim of City Skylines, and the logistical puzzling of Factorio all rolled into one.

Biggest learning curve is how to get a decent income going early game and then how to scale up properly after that. Once you have research online, all the major construction resources being made in your own borders, a good money-making industry and enough workers to supply it, it really opens up and the challenge shifts to the puzzle of designing population centers, work centers and a transport network to connect them all up.

Well worth your time IF you have the time to play it, which it sounds like you don't, because it will eat up lots of time especially on realistic mode.
 
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I can probably think of a lot more given time, but:

Wargame: I like the idea of playing a modern day Total War like, but it's too autistic for me to even begin to wrap my head around it.
War Thunder's tank combat
World of Warship past a certain tier: You've been fighting AI that would ram into each other and now suddenly you're thrown up against people that know how to play the game for real
UBoat: Incredibly autistic and detailed submarine simulation that's customizable, it's the kind of thing that's going to be fine if you just put in the work of learning it in advance, but learning it in advance means learning how to be an actual submarine warrant officer
Hitman: It sounds a lot more fun than I actually have playing it
Rising Storm 2: Can sometimes be amazing, is often dreary
 
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