- Joined
- Sep 28, 2013
^Yeah, shield stability annoys me too. It's one of the reasons why I'm having trouble with undead knights.
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A-Stump said:Because it receives way more attention than it deserves? It has a paper thin story which has already been covered (and saying 'fill in the blanks' is an excuse for being lazy in my book)
Dark Souls's attempt at storytelling was a very calculated thing. It could not have been done by accident or as you refer through laziness. The storyline of Dark Souls alludes to having a very large storyline that occured prior to the game's events that the player hears whispers of. Sees characters refer to. This allows you to view character relationships through multiple different interpretations.Shakespeare said:brevity is the soul of wit
The gameplay to Dark Souls isn't just hard for the sake of being challenging. It teaches you how to complete problems through trial and error and learning how to accept failure. This is far different of an approach that most other hack and slash games do.The gameplay really isn't anything special and old MANOS at games won't really have trouble with the combat.
Then I await your playthrough of Dark Souls where you show how easy it is. I also suggest you get to a point in a game where you fight enemies such as thisThey acted like the difficulty would blow my balls off, it didn't.
The player stands still and cannot defend himself or attack if he heals. Many, many, many bosses can destroy the majority of the player's health while he is doing this unless you are aware of a boss's pattern beforehand.And when you get far enough you can just exploit heals to make the game easy mode.
Because it receives way more attention than it deserves...
...It's basically something people blown out of proportion.
A-Stump said:I haven't played the Last of Us yet, I probably won't unless it gets down to ten bucks or something
Is it at least average?
Alec Benson Leary said:I actually thought Artorias wasn't too hard. I guess because I'd been hearing how hard he was for a while, so maybe I was overprepared.
I refuse to play Alan Wake, because one of my friends would keep droning on about it forever. All I heard from him for a month was "blah blah blah Alan Wake blah blah". I knew nothing about the game except that he wouldn't shut up about it. I still know nothing about it because it can't be as good as he thinks it is.
John Titor said:Anything with mandatory tank controls. I couldn't stand Resident Evil for that reason and I refuse to bother with 2 and 3. It's not challenging, it feels like the controller is jammed and coupled with the jump scares (not really scary ones mind you) and terribad camera controls; they lead you to cheap deaths that makes me want to yell at the TV. If you're a survival horror and the reaction I make towards you is anger, you're doing it wrong. Now, if you can turn it off ala Silent Hill and Fatal Frame, sign me up.
God of War. I played it and found it boring; especially when realizing the selling point was mainly the blood and gore.
Braid and Fez. I've been turned off by the behavior of their creators and I'd rather not give them a dime.
MMOs that require a monthly fee. I pay enough bills already, I'd rather not pay for something I don't have time for.
I know of how the creator of Fez acted. I assume the creator of Braid is similar then, correct?John Titor said:Braid and Fez. I've been turned off by the behavior of their creators and I'd rather not give them a dime.