Good Games With Shitty Sequels - How did they mess it up so bad?

Planet Coaster 2
Apparently it's designed for consoles over PC.

Notable examples of bad sequels: halo 4. Halo 4 was made by a development team that left Bungie because they didn't like the most well recieved and best selling games Bungie ever made, were made. So it undid the entire elite rebellion arc and added a uninspired new enemy that also reconnected things. While halo 5 was probably the low point in the series halo 4 was the turning point.

Forza motorsport is a racing series that was notable for letting you take a large variety of production and racing cars and buy a varetiey of upgrades and tweak a lot of the vehicle stats to make just about any car a competitive racer at various arbitrary classes. It was really fun to put racing slicks, a customizable transmission and a turbocharger in old muscle cars and then use those cars to beat Ferraris and Porsches in a race.

Forza 5 decided to add a new restricive concept ON TOP OF the extant car classes called homologation so now you can't do whatever you want to the cars in the campaign to upgrade them. No more putting racing slicks on a Volkswagen beetle to make it lap every car in the c class. Additionally all the campaign races are much more category restrictive overall. For example there were a lot of very broad categories in Forza four like "naturally aspirated division" it "all wheel drive division" and most cars can be modified to meet those standards anyway. In five they are much more specific, to the point where they're are usually less than 10 cars out of the hundreds on the game that can even be used in the race. Both of these things push you towards buying more cars, and I think you can use real money to buy in-game currency, so we can see how the developers are incentised to make a less fun experience.

Not as big of a deal but the music is shittier and the game thinks I give a shit about having a nigger yes man tell me how cool I am and I can also customize my racecar driver which is just answer blatant cashgrab because they're are a lot of skin packs and they are very expensive in game.

Also Forza 5 has less cars than 4, or at least fewer exotics. I know for a fact 5 is missing three cars that weren't in four. Oh and worst of all you can't buy fits five anymore for no reason other than Microsoft didn't want to renew the licenses

Oh and to expand on the homologation problem, it means you have to use soecif tires, which are typically give a very large amount of class points. So for the campaign there are a lot of cars where all you can do is meet the homologation standards. I also talked around but didn't explicitly state the biggest problem with homologation which is that every vehicle cannot be upgraded out of the class it is currently in, unlike in previous games where you could upgrade f-class cars all the way up to S with enough upgrades and then erase that in the campaign. In Forza 5 if it is a b class car to start with it cannot be upgraded beyond b class, outside of a very small amount of races. Now you can do custom races which still give you money and remove homologation restrictions but that is comparatively tedious and takes you out of the game in a bad way because now you're not playing a racer man who dropped all his money into his dad's old mustang and is working his way to the top, now you are a person playing a video game
 
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Bioshock may be an inferior successor to System Shock but it's a pretty good game in its own right. Bioshock 2, despite being significantly easier maintained the spirit of the first, and the Minerva's Den DLC is arguably on par with SS2.
Bioshock Infinite, while a semi-decent action game with an appealing aesthetic, is garbo extreme. It's the ultimate proto-woke game, being somehow both too on the nose with its critique of racism while also not going too far out of fear of inviting controversy. Even Spec Ops: The Line wasn't afraid of potentially pissing off the player. This isn't even getting into the retarded story and the straight up insulting retcons introduced in both the vanilla game and Burial at Sea.
 
Bioshock may be an inferior successor to System Shock but it's a pretty good game in its own right. Bioshock 2, despite being significantly easier maintained the spirit of the first, and the Minerva's Den DLC is arguably on par with SS2.
Bioshock Infinite, while a semi-decent action game with an appealing aesthetic, is garbo extreme. It's the ultimate proto-woke game, being somehow both too on the nose with its critique of racism while also not going too far out of fear of inviting controversy. Even Spec Ops: The Line wasn't afraid of potentially pissing off the player. This isn't even getting into the retarded story and the straight up insulting retcons introduced in both the vanilla game and Burial at Sea.
Would you believe me if I told you that BioShock is the most Jewish game ever made
 
Blood, bar none.
Blood 2 is genuinely an atrocious game that felt like the creator's misunderstood what made the original great, assuming it was the difficulty alone, and cranked it up 'til it was so hard it became bullshit to play. Even on its own, it's simply not a fun game to play. Feels like you're banging your head against a rock trying to get the lucky shot where the AI is somehow slow enough for you to land the killing blow.
 
Red Dead Redemption 2 is a dog shit movie game with shit story, no personality, characters that are so stereotypical and one dimensional it's insulting, mission design so restrictive it might as well play for me, and gameplay that manages to put all the tedium of real life with none of the satisfaction. I sure do love watching hundreds of cutscenes of Arthur slowing taking out cans of beans from a cabinet or skinning a deer for 20 minutes. And how could I forget the game randomly deciding to change what each button does, reorganizing your weapon wheel randomly when you get near a horse, and flipping a coin to decide if my mouse click will squeeze the trigger or pull back the hammer on the gun that the weapon roulette wheel decided I would carry with me.

Red Dead Redemption 1 is better in every way.
 
And how could I forget the game randomly deciding to change what each button does, reorganizing your weapon wheel randomly when you get near a horse, and flipping a coin to decide if my mouse click will squeeze the trigger or pull back the hammer on the gun that the weapon roulette wheel decided I would carry with me.
Although I don't find RDR2 bad, I will say this: Rockstar Online is fucking unfiltered AIDS. I was at the end of the game, and I lost my entire save because of that stupid autosave shit overriding my save file with some shit I had when I started out. And I was AT THE END.
Red Dead Redemption 1 is better in every way.
This is just objectively true. Marston was a more compelling character than Arthur, in my opinion.
 
Bad Company was known for it's single player campaign, but Bad Company 2 ditched it.
Bad Company 2 had a single player campaign. But, Bad Company 1's single player had more character to it. BC2, while it improved on gameplay from BC1, the story was standard first person shooter flair since they downplayed the characters from the first game.
 
Would you believe me if I told you I didn't care?
Sorry I didn't think about how that sounded, I didn't mean to imply that the game had a lot of Jews in the production of it or something and so you're a bad person for liking it or anything like that, what I meant is that the narrative is much more Jewish than a surface level interpretation of the game implies. For example all of the significant figures in the story except for the play player character are Jewish
 
Witcher 2
It feels surreal to finally see someone else say this. I played the Witcher trilogy back to back when TW3 came out, and I was so surprised by how little I liked 2.

The gameplay was a mess of putting up the shield, spamming dodge roll, and wailing on the attack button. The story was alright, but I remember it being very...strange.

On the flipside however, I legit think that The Witcher 1 is one of the most under rated rpgs out there. I did not expect to like it as much as I did.
 
Blood is probably my favorite shooter ever made, the perfect Build Engine boomshoot with action gore and comedy. Blood II is possibly the worst shooter ever made, janky, lacking in all the personality of the first, terrible combat and level design, nonexistent troll of a soundtrack.
Yeah, this one still pisses me off. Blood deserved at least a few good sequels before being cut off at the knees. The silver lining is that map packs and mods by fans are still being made at least but most other dead IP's can claim that there's at least a couple of good games rather than just the one and two expansion packs.
 
The Evil Within.

The first game was a great Resident Evil style game designed to be a slow burn where you tactfully defeat interesting bosses that were actually scary.

The second game though, while I liked it, and while it did get positive reviews, took a lot of the intensity and anxiety out of the game, basically becoming a full blown shooter.

Overall I loved the story and wish they would make a third installment.
 
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