Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

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Favorite GTA?

  • Grand Theft Auto

    Votes: 63 2.3%
  • Grand Theft Auto: London 1969

    Votes: 59 2.1%
  • Grand Theft Auto 2

    Votes: 113 4.1%
  • Grand Theft Auto III

    Votes: 222 8.1%
  • Grand Theft Auto: Vice City

    Votes: 785 28.5%
  • Grand Theft Auto: San Andreas

    Votes: 1,105 40.1%
  • Grand Theft Auto: Advanced

    Votes: 14 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 81 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 77 2.8%
  • Grand Theft Auto IV

    Votes: 717 26.0%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 218 7.9%
  • Grand Theft Auto V

    Votes: 400 14.5%
  • Grand Theft Auto: Online

    Votes: 98 3.6%
  • My Mother's My Sister!

    Votes: 327 11.9%

  • Total voters
    2,755
It sucks that Rockstar didn't make it to 20 years after GTAIII before being zombified, RDRII wasn't the worst note to end on but it would have been cool to have the Housers have one last ride with GTA, it feels wrong for V to wind up the end, it should have closed out as a trilogy like the PS2 games.

But with the Housers gone and even Lazlow gone there's literally no such thing as Rockstar games anymore, it's in name only, I mean can you even imagine a GTA without any influence from those guys? It simply wouldn't count.


No world map, just your minimap on the HUD is what I remember from III. Its game world is small enough for that not to matter, though R* doesn't think so as the full map appeared in LCS later.

Side note, does anyone here also use GTA games as autistic driver job simulators? I have so many hours spent in 3D universe games driving taxis and doing trucker jobs that a lot of areas are still fresh in my memory years later.
III did include an actual paper full map though if you bought it on console.
 
Side note, does anyone here also use GTA games as autistic driver job simulators?
I hated the R3 missions. So many idiots wanting to go to the beach. pngwing.com.png

Don’t make me drive on the sand, you pricks, it’s too slow!
 
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They're milking the GTA franchise while leaving their other IPs dormant.

I tend to think at this point it's because Rockstar is all but checked out of the games industry similar to Konami. Take Two only cares that GTA Online continues to be a cash cow, meanwhile Sam Houser only gives a shit about his music production or whatever he's into now.

I'm surprised they didn't try to do a Switch port.

They probably couldn't get GTA Online to work with Nintendos online.

Also GTA III does have headshots, it's just that in the original they could only be done with Snipers/M16. I think you could pull them off with any weapon when they added mouse aiming in the PC version so it's super weird if they removed this for the Definitive Edition.
 
Shooting is weird af I guess bc headshots weren't a thing in games yet (?) cops are also aggy. Pedestrians are funny and always a highlight in gta.
I'm pretty sure you could blow heads off with heavy guns like the shotgun and assault rifle. You could also blow arms off I think.
I don't think III even had an in-game map. Am I remembering right?
It did not. Remembering where that curved onramp to the Staunton Bridge was a constant nightmare.
 
I'm pretty sure you could blow heads off with heavy guns like the shotgun and assault rifle.
In 3, the sniper rifle scores a decapitation.
GTA 3 is insanely user unfriendly. It's worse in the original
I could never get past "Espresso-2-Go" as a kid.:stress:

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"Silence the Sneak" and "Plaster Blaster" are almost a barrier to prevent you from beating the game by cheating.
  1. I finally took out a rifle to aim my grenade.
  2. Parking a fire truck on Leon causes his health to drain faster.
 
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In 3, the sniper rifle scores a decapitation.

I could never get past "Espresso-2-Go" as a kid.:stress:

View attachment 3083634

"Silence the Sneak" and "Plaster Blaster" are almost a barrier to prevent you from beating the game by cheating.
  1. I finally took out a rifle to aim my grenade.
  2. Parking a fire truck on Leon causes his health to drain faster.
The last few missions in GTA 3 are a descent into bullshit madness.

You got espresso 2 go, sam, escort service, decoy, and the exchange, all insanely difficult and borderline broken missions one after the other. It shows rockstar didn't understand how to balance missions yet.
 
The last few missions in GTA 3 are a descent into bullshit madness.

You got espresso 2 go, sam, escort service, decoy, and the exchange, all insanely difficult and borderline broken missions one after the other. It shows rockstar didn't understand how to balance missions yet.
The Exchange pissed me off since I lost all my weapons, I had a bunch of M4 and rocket ammo stocked for nothing.
 
I would think that's false advertising. Why is R* now bad with ports? First GTA: The Trilogy (The "Definitive" Edition) now this "Expanded and Enhanced" edition.

They're milking the GTA franchise while leaving their other IPs dormant.

Worst of all, people are BUYING this. Forget Skyrim, GTA V is being milked to death. I'm surprised they didn't try to do a Switch port.
Rockstar's ports were always fucking godawful what are you talking about
 
You got espresso 2 go, sam, escort service, decoy, and the exchange, all insanely difficult and borderline broken missions one after the other. It shows rockstar didn't understand how to balance missions yet.

I dunno, they're hard until you know the strats behind them. It honestly feels like something that was only hard because I was a kid when they came out, but they don't seem that difficult at all now. (although I'll admit Exchange is bullshit unless you have found the hidden packages. You should have at least been able to collect your weapons at the gate)

Some may say it isn't good balance, but I'd argue they're designed around a different time where you needed strategies for levels in games instead of just being able to plow through them. Which you could argue doesn't work as well in an open world but at the same time they were trailblazing this shit...

On the other hand, I also love how so loose the missions are structured that you can find multiple ways to complete a lot of them so maybe they just were winging it.

Honestly I'd rather they go back to the old style than the "this is so linear it might as well be a movie game" shit they been pulling for 15 years now.

The GTA Double Pack for Xbox

Didn't the double pack also have added bugs and missing graphical assets just like the PC version though? Sure, it wasn't "bad" like the ports of today, but I'd argue that it still counts for Rockstars history of bad ports.
 
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(although I'll admit Exchange is bullshit unless you have found the hidden packages. You should have at least been able to collect your weapons at the gate)
I don't know HOW I beat The Exchange as a kid. I don't recall using cheat codes. Maybe I watched a YouTube video. Losing your weapons is a disadvantage.
Didn't the double pack also have added bugs and missing graphical assets just like the PC version though? Sure, it wasn't "bad" like the ports of today, but I'd argue that it still counts for Rockstars history of bad ports.
I don't know. I'm not counting the slowdown through Xbox 360 emulation since that was the emulation itself. It used brand new assets and graphical overhauls from the PS2/PC version.
 
I don't know HOW I beat The Exchange as a kid. I don't recall using cheat codes. Maybe I watched a YouTube video. Losing your weapons is a disadvantage.

It's not impossible. If you have the foresight to save the bulletproof patriot for it it's not even that bad, but even without it you can run over the dudes at the entrance of the dam with Cartle Cruisers to get free AK's I believe and from there you just gotta take it cautious and collect the weapons from enemies along the dam.
 
It's not impossible. If you have the foresight to save the bulletproof patriot for it it's not even that bad, but even without it you can run over the dudes at the entrance of the dam with Cartle Cruisers to get free AK's I believe and from there you just gotta take it cautious and collect the weapons from enemies along the dam.
I still believe the hardest GTA III mission is Bomb da Base Act II because of console controls. Yes, it's dirt easy on PC.
 
It's hard for me to say. I don't find GTA III all that hard at all, but then again I've played it since I think like 2002 and know most of the tricks.
 
It's hard for me to say. I don't find GTA III all that hard at all, but then again I've played it since I think like 2002 and know most of the tricks.
Well, saying it NOW, GTA III isn't THAT hard if you know the game inside and out.

Can you fly the Dodo?
 
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