Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

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Favorite GTA?

  • Grand Theft Auto

    Votes: 63 2.3%
  • Grand Theft Auto: London 1969

    Votes: 59 2.1%
  • Grand Theft Auto 2

    Votes: 113 4.1%
  • Grand Theft Auto III

    Votes: 222 8.1%
  • Grand Theft Auto: Vice City

    Votes: 785 28.5%
  • Grand Theft Auto: San Andreas

    Votes: 1,105 40.1%
  • Grand Theft Auto: Advanced

    Votes: 14 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 81 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 77 2.8%
  • Grand Theft Auto IV

    Votes: 717 26.0%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 218 7.9%
  • Grand Theft Auto V

    Votes: 400 14.5%
  • Grand Theft Auto: Online

    Votes: 98 3.6%
  • My Mother's My Sister!

    Votes: 327 11.9%

  • Total voters
    2,755
I never got why people found the RC heli mission from Vice City, The Wrong Side Of The Tracks and the Zero missions hard.

The RC heli mission in Vice City is super easy if you already know how to fly the heli in San Andreas and change the keybindings a bit to match the ones from San Andreas.

The Wrong Side Of The Tracks is also not hard and doesn't require you to do any weird jumps, even in the 1.0 version. All you gotta do is to stay near the Vagos but away from the train so that the fat fuck can take aim. Stay close to the train and Smoke will shoot the train instead of Vagos. Stay away from the train and Smoke can shoot them without an issue.

The Zero missions are also super easy if you're accustomed to flying in San Andreas. In a way they are rather nice to play.

The one mission that I deeply despise though is Freefall. The one where you're flying the shittiest plane to the edge of the map where you then have to do a 180 and chase a fucking jet to get into the big ass ring that appears behind it. Sounds simple in theory, but in practice, if you try to chase the jet by just the power of the plane you're flying you have a 100% chance of failing the mission. What you have to do is to gain as much attitude as possible, and then use that additional attitude to speed up as you nosedive the plane. But even then you have to be careful to not overdo it and fly in front of the jet.

I don't know why people don't talk about this mission, maybe because the people that bitch about the train mission actually never got past it and never got to the Las Venturas part of the game. In that case their opinion is worthless because they cannot play video games at all.
 
I never got why people found the RC heli mission from Vice City, The Wrong Side Of The Tracks and the Zero missions hard.

The RC heli mission in Vice City is super easy if you already know how to fly the heli in San Andreas and change the keybindings a bit to match the ones from San Andreas.

The Wrong Side Of The Tracks is also not hard and doesn't require you to do any weird jumps, even in the 1.0 version. All you gotta do is to stay near the Vagos but away from the train so that the fat fuck can take aim. Stay close to the train and Smoke will shoot the train instead of Vagos. Stay away from the train and Smoke can shoot them without an issue.

The Zero missions are also super easy if you're accustomed to flying in San Andreas. In a way they are rather nice to play.

The one mission that I deeply despise though is Freefall. The one where you're flying the shittiest plane to the edge of the map where you then have to do a 180 and chase a fucking jet to get into the big ass ring that appears behind it. Sounds simple in theory, but in practice, if you try to chase the jet by just the power of the plane you're flying you have a 100% chance of failing the mission. What you have to do is to gain as much attitude as possible, and then use that additional attitude to speed up as you nosedive the plane. But even then you have to be careful to not overdo it and fly in front of the jet.

I don't know why people don't talk about this mission, maybe because the people that bitch about the train mission actually never got past it and never got to the Las Venturas part of the game. In that case their opinion is worthless because they cannot play video games at all.
They became a meme. Like the water temple on the N64 Zeldas being mind bendingly hard.
 
The Zero missions are also super easy if you're accustomed to flying in
Supply Lines is considered difficult because your fuel decreases rapidly. You hold the accelerator button, it depletes your fuel. Later revisions fixed that issue.


The RC heli mission in Vice City is super easy if you already know how to fly the heli in San Andreas and change the keybindings a bit to match the ones from San Andreas.
First time players would struggle with the flight controls, but will get easier over time. The Haitian RC mission, however, does not do the player any favors with moving enemies.
 
The one mission that I deeply despise though is Freefall. The one where you're flying the shittiest plane to the edge of the map where you then have to do a 180 and chase a fucking jet to get into the big ass ring that appears behind it. Sounds simple in theory, but in practice, if you try to chase the jet by just the power of the plane you're flying you have a 100% chance of failing the mission. What you have to do is to gain as much attitude as possible, and then use that additional attitude to speed up as you nosedive the plane. But even then you have to be careful to not overdo it and fly in front of the jet.
The worst part about it is how your plane is just a tiny bit faster than the Shamal. To reliably catch up you have to do this stupid fucking dance of slightly descending and ascending. Its only redeemable part is how fast it is to restart (there's also a trip skip available, I think.)

Supply Lines is considered difficult because your fuel decreases rapidly. You hold the accelerator button, it depletes your fuel. Later revisions fixed that issue.
Driving that little RC plane like a car is arguably easier than flying, wastes less fuel too.
 
You guys had trouble with actually challenging missions while my dumbass fails Photo Opportunity at least 4 times every playthrough from flipping Caesar's shitty lowrider.
I failed Photo Opportunity tons of times as a kid since my dumb ass didn't know you could zoom in with a camera. Same thing was what made Bomb Da Base 2 in GTA 3 impossible for me at the time.

Life's a Beach also locked me in for a bit since I sucked at pressing the buttons well enough. I've come a long way though, I think I've managed to get a perfect score on that dance minigame a few times.

Side note, they nerfed the shit out of the dance/lowrider minigame in DE. Literally just a handful of button presses and you're done.
 
It's not enough to sell GTA Online separately, have overpowered vehicles, inflated prices, pay walls on top of pay walls, unfair grinding, NOW they're adding subscriptions.

GTA+ is a new membership program exclusively for GTA Online on PlayStation 5 and Xbox Series X|S — launching on March 29 and providing easy access to a range of valuable benefits for both new and long-standing players on the latest generation consoles.

AND it's exclusive to this "expanded and enhanced" port! 5.99 a month!

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They became a meme. Like the water temple on the N64 Zeldas being mind bendingly hard.
I never had trouble with the Water Temple, I guess people are just retarded

Supply Lines was a freaking nightmare on the PS2 1.0 version though. I beat it, but just barely... after like 20 tries.

It's not enough to sell GTA Online separately, have overpowered vehicles, inflated prices, pay walls on top of pay walls, unfair grinding, NOW they're adding subscriptions.
when I died and went to Hell I was expecting to be chained up and prodded by demons with molten hot pitchforks, not end up with EVERYTHING having a monthly subscription

well, I for one can't wait for Reddit to get excited about paying for their GTAO+ subscription, on top of their Game Pass Ultimate subscription, alongside their Disney Plus subscription so they'll have some background noise, whilst they subsist off of a daily auto-order of Wendy's Baconators from Grubhub, whilst paying for and distributing Reddit Gold to everyone they agree with, and then complaining on an anticapitalist sub when their monthly tugboats always inevitably run out
 
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Boy oh boy, am I glad I finally broke free of the GTA Online spell 3 years ago.

I want to think that them adding a subscription service is a sign that revenue must be drying up in GTA Online. It's been out so long and they've been so slow on updates that hardcores have probably bought up everything they possibly could at this point, so adding this seems like a way to try to lure in newbies that have been too intimidated to get in because of how much work it takes to just get started.

Which begs the question...who the fuck who has any interest in GTA Online hasn't gotten in by now?
 
This is fucking insane. With all the hacking issues that GTA O has, they think they can sell it to people for $6 a month? Why would someone even bother if you can just mod menu your shit?

What's worse is I'm sure there are people who will pay for it.
 
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The report comes the way of Rockstar Intel, which warns Grand Theft Auto fans not to switch from story mode to online as there are "ongoing reports" that doing so is leading to false bans. As a result, it's advised that all Grand Theft Auto fans should only launch GTA Online from the main menu to avoid a potential ban.

At the moment of publishing, it's unclear at what rate this is happening or what is causing it. All we know is that users are reporting false bans after doing this, and that the ban extends to Red Dead Online as well, as it's attached not to the actual account, but the IP address.
 
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