Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

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Favorite GTA?

  • Grand Theft Auto

    Votes: 63 2.3%
  • Grand Theft Auto: London 1969

    Votes: 59 2.1%
  • Grand Theft Auto 2

    Votes: 113 4.1%
  • Grand Theft Auto III

    Votes: 222 8.1%
  • Grand Theft Auto: Vice City

    Votes: 785 28.5%
  • Grand Theft Auto: San Andreas

    Votes: 1,105 40.1%
  • Grand Theft Auto: Advanced

    Votes: 14 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 81 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 77 2.8%
  • Grand Theft Auto IV

    Votes: 717 26.0%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 218 7.9%
  • Grand Theft Auto V

    Votes: 400 14.5%
  • Grand Theft Auto: Online

    Votes: 98 3.6%
  • My Mother's My Sister!

    Votes: 327 11.9%

  • Total voters
    2,755
Zelnick lost his fucking mind
He's a businessman operating outside his circle of competence. He gives himself bonuses based on how well microtransactions sell. He sits in his office all day behind a monitor which constantly shows the stock ticker.

BuT ThE sHaRe PrIcE iS aT aN aLl-TiMe HiGh, RiGhT?
 
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Quick reminder that in GTA: San Andreas, Rockstar made the right choice having Big Smoke fix up the back of his car while listening to Biz Markie’s “Vapors”.


Really does remind me of C.J.’s life story on trying to get out of Grove Street. Thanks for the memories, Biz.

Too bad the song also spoke of Big Smoke’s demise and betrayal.
 
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Quick reminder that in GTA: San Andreas, Rockstar made the right choice having Big Smoke fix up the back of his car while listening to Biz Markie’s “Vapors”.

https://youtube.com/watch?v=GN2_t7Tb7u0
Really does remind me of C.J.’s life story on trying to get out of Grove Street. Thanks for the memories, Biz.

Too bad the song also spoke of Big Smoke’s demise and betrayal.
It's a testament to Rockstar's writing when Big Smoke is so likable in the early game after playing it multiple times.
 
More likable than Sweet, CJ's brother.

https://youtube.com/watch?v=GWafusdOL_s
Honorable mention goes to Ryder. I loved Ryder. I wish R* had more time to flesh out the Grove Street betrayal.
Same, notably CJ never mentions Ryder when he realizes him and Smoke are there. The part where you kill him is anti climactic from a story perspective too. You just blow him up in game without a cutscene. Obviously corners were cut or they had a falling out with his VA or something.

The clues were there, and we didn't see them. That scene where he calls Sweet "naïve" was Smoke giving himself permission to murder a best friend.
Him moving away from the hood and mysteriously having tons of cash from an "aunt" passing were key signs too.
 
More likable than Sweet, CJ's brother.

https://youtube.com/watch?v=GWafusdOL_s
Honorable mention goes to Ryder. I loved Ryder. I wish R* had more time to flesh out the Grove Street betrayal.
IDK what Rockstar's obsession is with having the moral of the story be "go back to the hood". V did it too, especially since the theme of Franklin's story in the first half was "we gotta escape from the hood and leave banging behind".
 
IDK what Rockstar's obsession is with having the moral of the story be "go back to the hood".
SA never resolved the argument. Sweet is swearing up and down that he's going to die on the street where he was born. (And haunt it ever after?) CJ still has his wanderlust; he's a citizen of the world, and so forth.
 
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I think Dan Houser just isn't that good of a writer. I could get behind Sweets self righteousness about CJ not helping the hood if he didn't immediately try to become a crack fiend right after giving him the speech. If the idea was not to abandon your home, they fucked it up because all I took from it was that Sweet was ghetto trash to the bone and trying to be self righteous about it. In my head, Sweet would die in a pointless drive by a week later much like Doughboy in Boyz n the Hood.

Similar to V. I feel like the idea is supposed to be that Franklin shouldn't have abandoned his friends or how friends/family are greater than money or something. But like, the dude does nothing but bend over backwards for Mike, Trevor and Lamar throughout the whole damn story.

I mean it works for a video game, but it's nothing profound or anything. Dan Housers only decent written work was RDR2 IMO, and I feel like that probably had a lot to do with where he was at in his career on top of having a ton of help.
 
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I think Dan Houser just isn't that good of a writer. I could get behind Sweets self righteousness about CJ not helping the hood if he didn't immediately try to become a crack fiend right after giving him the speech. If the idea was not to abandon your home, they fucked it up because all I took from it was that Sweet was ghetto trash to the bone and trying to be self righteous about it.

Similar to V. I feel like the idea is supposed to be that Franklin shouldn't have abandoned his friends or how friends/family are greater than money or something. But like, the dude does nothing but bend over backwards for Mike, Trevor and Lamar throughout the whole damn story.

I mean it works for a video game, but it's nothing profound or anything. Dan Housers only decent written work was RDR2 IMO, and I feel like that probably had a lot to do with where he was at in his career on top of having a ton of help.
It could be a case of the dreaded ludonarrative dissonance where every mission in GTA involves murdering like 50 guys, which in reality would be more than enough to prove your loyalty to anyone, but also because of the game's structure you have to do like 5 missions between major plot points.
 
SA never resolved the argument. Maybe because there is no answer yet. Which is aspirational? Escape the hood or remain behind to improve it?
I understand the argument of not forgetting where you came from. Sweet did want to preserve the hood by forbidding drug usage in Grove Street. All the OGs grew up on Grove Street; his mother was still there until her death.

However, CJ has a point. "The world's bigger than the hood." CJ has aspirations higher than gang life would bring. He lost his other brother through gang life. He wants his family to do better than whatever the hood would bring.

That video I linked, while comical, highlights the latter point I mentioned. I guess it's a matter of preservation for both brothers. Whether it was executed properly is up for interpretation.
 
Better than Kojima.
For all his faults, Kojima is good at relationships. I think his talents are wasted now. There's no time to form bonds with anybody, plus everyone is a snake (no pun intended) who's out to betray you. There's a reason spies don't have friends: they killed them all.

Contrast with Policenauts or Snatcher. There's a lot of joking and investigating, and the characters are top-notch.
 
Would you want the GTA V character switch mechanic to come back in VI?

Technically, GTA V wasn't even the first to do such a concept. Driver: San Francisco did something similar with its seamless transition between vehicles in real time.
 
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