robobobo
kiwifarms.net
- Joined
- Nov 21, 2014
I bought an Index as a leap of faith, I'd been saving up for a real second-gen VR and that basically ticked all the checkboxes. Blessedly it turns out that I'm not susceptible to VR sickness and everything's been great, but it does fuck with some people pretty bad so if you do have the opportunity to try before you buy, it'd be wise.
The people doing Boneworks also did the really good Duck Season game, and the core mechanic of it is handling a pump-action shotgun. The game makes you load shells and rack the slide between shots, but it's actually pretty awesome, at least with the Index controllers, since you actually are making grabby motions to get fresh shells and moving your hands like you're handling a physical shotgun. I agree that games striving for 'realism' like 'Press V to get a magazine from your belt, then press K and R simultaneously to eject your old magazine, then do a minigame to insert the new magazine...' are obnoxious, but when the interface is using realistic motions and isn't hellishly bug-ridden, it's great fun. Looking at the trailer, being able to scrabble shit out of your way to snag bullets off a shelf is something I'm looking forward to. The only thing I'm wary about is that they didn't really show how she moves. I expect they've been competent enough to offer multiple control schemes for moving around, but if they slacked off and just did a teleport movement scheme, I'll be disappointed.
The people doing Boneworks also did the really good Duck Season game, and the core mechanic of it is handling a pump-action shotgun. The game makes you load shells and rack the slide between shots, but it's actually pretty awesome, at least with the Index controllers, since you actually are making grabby motions to get fresh shells and moving your hands like you're handling a physical shotgun. I agree that games striving for 'realism' like 'Press V to get a magazine from your belt, then press K and R simultaneously to eject your old magazine, then do a minigame to insert the new magazine...' are obnoxious, but when the interface is using realistic motions and isn't hellishly bug-ridden, it's great fun. Looking at the trailer, being able to scrabble shit out of your way to snag bullets off a shelf is something I'm looking forward to. The only thing I'm wary about is that they didn't really show how she moves. I expect they've been competent enough to offer multiple control schemes for moving around, but if they slacked off and just did a teleport movement scheme, I'll be disappointed.