- Joined
- Jul 12, 2024
Yes. The answer is obvious. Not only is the tech outdated, or seen as such by newcomers, the veterans who were around back then to play and pioneer with that tech are leaving and retiring or making mediocre slop (see Slitterhead and all of the veterans the director of the game had interviews with before release). It's gone. And it's getting worse. An industry crash is necessary for the game industry to even come back with feasible priorities like making a good game, making a fun game, trying new things, etc. It's so stagnant and bloated right now even with actual indies. The indie games that get popular are funded by corpo subsidiaries.That reminds me, I remember back in the day the typical "test model" for 3D rendering was a certain teapot. I haven't seen that teapot in years and I haven't even heard anyone mention the Blender donut in some while.
Is 3D modelling losing its history and traditions?