until the improvement was probably worse than the original, black mesa xen is mostly a glitchy slog that relies on its abundance of puzzles and mazey level design to finish, (and there's also the cancerous pre-final boss elevator fight and i fucking hate it so much) add the incessant self-fellation (everything needs to be EPIC AND DEEP!!!!!) about the effort they've put in those three fucking levels and it gets really easy to understand why it's not really an improvement over the simple shittiness of the original xen.
e: oh yeah, since the talk is about mods, i did try out brutal half life and i have to say that it's not worth playing, a simple case of bloating the game with:
- spawning weapons like the DE and magnum/crossbow and sniper rifle in the same campaigns
- custom weapons that are also redundant to their original counterparts, the m16 doing the same thing as the mp5 but you use m249 ammo instead, or the USAS-12 basically doing the same thing as the M249, but you use shotshells instead
- unnecessary and unfitting content, ranging from doom, quake, duke3d and blood campaigns which adds reference weapons that can also appear in the main game like blood's dynamite and RCTW mp40
- adding unwanted mechanics like ADS, akimbo and looting from the backpacks of dead HECU bodies...
- which relies on glitching the game with either gib and prop physics, and it piles up with shoddy enemy placement and new npc behavior that fucks up interacting with all kinds of npcs