Back me up!
kiwifarms.net
- Joined
- Jan 2, 2017
The TCS System mission is the biggest "Oh hey, we have the EMS mortar" strategem reminder I've seen yet.
Any one try out the new weapons yet?
Any one try out the new weapons yet?
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The plasma shotgun gets very little distance before falling off so you'll be aiming up at medium range, you can arc it over walls and shit I'm sure, not feeling it myself, the explosion also doesn't open containers or destroy fences like the slugger can.Any one try out the new weapons yet?
Malevelon's been up since day 1 and thus, that place has rightfully earned it's place as the Happy Fun Planet Full of Joy and Pleasure.Fuck the Malveon Creek memes, I've been cleaning up Errata Prime for two weeks straight. Fuckin' Space Iraq.
I find it weird as hell people are playing the campy Starship Troopers game yet every time that sector pops up the player base goes out of its way to avoid playing the Starship Troopers planet.Malevelon's been up since day 1 and thus, that place has rightfully earned it's place as the Happy Fun Planet Full of Joy and Pleasure.
Glad to see more EMS options. Incredibly slept on for crowd control.Ha ha, the new stun grenades on the new warbond lets you turn blue stratgems into Charger killers.
It makes bugs take longer to pop bug holes and drop ships take longer to spawn. It's not really noticeableHas anyone tried the new booster? The one that "increases time between encounters" or however they word it?
Glad it's not just me, I used it in a few missions and it felt like literally nothing changed.It makes bugs take longer to pop bug holes and drop ships take longer to spawn. It's not really noticeable
Is it really? I've only gone up to challenging so far but it seems to keep up with most of them pretty well. Do the hordes of armored enemies just get that massive at higher difficulties?As for the anti-material rifle, I'm not a fan. It's dogshit against bugs
You don't have to take my word for it. Simply progress through the game normally and you'll see for yourself. Who knows, maybe you can make it work.Is it really? I've only gone up to challenging so far but it seems to keep up with most of them pretty well. Do the hordes of armored enemies just get that massive at higher difficulties?
I'd expect the bots to slowly evolve and change tactics over the course of the war, wars are usually a technological arms race after all.Does anyone else think the devs stealth buffed bots aim with missiles? Those fuckers were sniping the fuck out of me and my team last night on just difficulty 6. Peaking around cover resulted in more than a few deaths for me.
They kind of always been like that but they rapidly loose the ability the aim once you start shooting at them.Does anyone else think the devs stealth buffed bots aim with missiles? Those fuckers were sniping the fuck out of me and my team last night on just difficulty 6. Peaking around cover resulted in more than a few deaths for me.