Helldivers 2 - Hell is more diverse than ever as PlayStation's demographics continue to grow and change.

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Nothing gets in the way of a man and his samples. I wonder how the people who were posting Automaton propaganda on Twitter a month ago are doing now that their little socialist robot race has been turned into nothing but scrap metal. Cope and Seethe brought to you by Managed Democracy!
 
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Man it's been a very long time since fighting the bugs with any seriousness. What's your go-to primary for bug killing? I tried the fire Breaker, but I'm not finding it that amazing.
Defender SMG is a great primary for bugs but you will need to rely on your support weapon for armour penetration. It has deceptively high damage, effective range and accuracy for an SMG, fast reload and you can blindfire whilst running without losing speed. That last point is the kicker because so much bug combat boils down to fleeing and avoiding being swarmed. You can get most small and medium off your ass real easy by just spraying behind you as you run. It works better to shoot the legs off of medium bugs with it and it's mostly useless against chargers and titans.
 
I would go with at least two kinds of hostile human factions. First would of course be dissidents armed with mostly civilian weaponry with some military gear and cyborgs, with their tanks being essentially improvised space killdozers. Those of course would be the guys who would actually set up illegal broadcasts and research stations. The other would be space pirates who are in fact, very well equipped but few in numbers compared to all other factions. Then again, these guys wouldn't really show up to conquer planets, they are just here to raid and loot peripheral areas.
They could make "sector effects" like planet-wide effects, where a random sector is chosen to have Space Pirates roaming around each day. If you're fighting on a planet in this sector today, there will be a chance of spawning Space Pirates in addition to the normal shit.

Don't even have to give them a base because they're raiding, just add patrols of them. Make it so that they can drop extra samples compared to the map and they can pick up samples. As long as the Space Pirates don't despawn, you could be playing a match and find that a lot of locations are just randomly absent of samples because they patrolled there before you got there. If you have like 1-2 guys randomly splitting up to do another objective, they would be at risk of getting jumped by Pirates and having their samples stolen.
 
I would go with at least two kinds of hostile human factions. First would of course be dissidents armed with mostly civilian weaponry with some military gear and cyborgs, with their tanks being essentially improvised space killdozers. Those of course would be the guys who would actually set up illegal broadcasts and research stations. The other would be space pirates who are in fact, very well equipped but few in numbers compared to all other factions. Then again, these guys wouldn't really show up to conquer planets, they are just here to raid and loot peripheral areas.

New leaked audioclip.

I think there's a big possibility as only for nown the automatons got these kinds of clips.
 
I don't think we will have it so easy now that the bots are gone. Those giant cloaked ships are real and I don't accept any lie that they aren't.
 
I don't think we will have it so easy now that the bots are gone.
I feel like that's true in a "Game Master throwing a hissy fit" way as well. All week I've been doing Automaton missions where people have been getting pissed off enough to comment on what seems like infinite reinforcements with no spawn cooldown, even on like Diff 2 or 3.

I've had some rough days in Helldivers, but today I tried to do 8 missions, failed all but 1 of them, and that one that didn't fail ironically felt like the most wrathful: the moment we called in extraction, 5 fucking fire tornados picked up around the extraction zone and literally camped it. The last guy standing when the extraction timer hit zero had to exploit a stimpack heal to dive through a tornado that was stationary on top of the escape ship's entry door.
 
When the fuck do I get my 50 medals, it's been like a day. Did I need to click on something? I took part in a few missions.

Fun game, although I am old now and have trouble with anything above medium.
 
When the fuck do I get my 50 medals
It takes time, sometimes up to two days. Shit, the second to last rollout didn't come until the subsequent one dropped its medals for a twofer That's lame but I don't think I've ever had major order medals just never show up.
What's your go-to primary for bug killing?
The sickle. Not so good if you get jumped by stalkers though. I've been meaning to try the buffed dominator but it's been all bots this week.
 
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Nothing gets in the way of a man and his samples. I wonder how the people who were posting Automaton propaganda on Twitter a month ago are doing now that their little socialist robot race has been turned into nothing but scrap metal. Cope and Seethe brought to you by Managed Democracy!
This is helldivers. They will be back like nothing happened as soon as the next campaign starts. But players get to keep upgrades.

Lots of newfags have no idea that all of this progress means fuck all and will be wiped within a few weeks with bots automatically winning the war on all 3 fronts. As in super earth would instantly be at the capital of all 3 factions within 24 hours, locking out players from obtaining new stratagems tied to the various sectors and winning so much it would bug out and say we lost. At least that’s how it worked in the first game. I do not miss the shared camera

Im waiting until they add vehicles. I want to blast ISA scum with my equivalent of an AT-AP. The first game had everything short of air vehicles. Motorcycles with a side car to apcs to various walker configurations.
 
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I had a shower thought earlier about what the next new Terminid enemy will be and my mind crunched down on the phrase Brood Titan.
This would make sense as we have yet to see any sort of breeding terminid and yet they're allegedly farmed. Those eggs are also rather big and up along the walls of nests. There are "nursing spewers" that have these weird holes on their side that I assume are for secreting food for hatchlings, but nothing that makes them.

I could see it being similar to a charger body but as big as a bile titan, where it has a large sac on the rear end that can spawn either scavengers or maybe shriekers. Similar to a bile titan you could break the sac to stop spawns but now you have an angry titan that can still chase and crush you.
 
They really need to fix the fucking matchmaker; it keeps putting me in shitty matches that are already at extraction. It's easy XP but that's so boring.
 
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Reactions: TroonsDid911
>extracting from Hellmire
>had 'Super Citizen' shitter who did nothing but die a lot and teamkill
>get swarmed on extract point
>they all die because they're shit
>manage to stim before being killed, dive out of the way and jump pack to a clearing, all while reinforcement beacon is in my hand
>hear some shitskin pajeet say, "waohhhh wat an eeediot" over mic
>I get kicked from the game

9/10 games with randoms are pretty fun, but man that remaining 10% can be fucking annoying. Indians are incompetent even in video games, it seems.
 
>extracting from Hellmire
>had 'Super Citizen' shitter who did nothing but die a lot and teamkill
>get swarmed on extract point
>they all die because they're shit
>manage to stim before being killed, dive out of the way and jump pack to a clearing, all while reinforcement beacon is in my hand
>hear some shitskin pajeet say, "waohhhh wat an eeediot" over mic
>I get kicked from the game

9/10 games with randoms are pretty fun, but man that remaining 10% can be fucking annoying. Indians are incompetent even in video games, it seems.
What’s a good special weapon to pair with the jump pack for bugs? The sniper and railgun seem more geared towards bots and the grenade launcher seems way too ammo-hungry to use without the supply pack on higher difficulties.
 
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