- Joined
- Jan 12, 2022
Oh wow, whether or not a game is going to be fun is dictated by numbers on a fucking spreadsheet. Just end it.just look at spreadsheet data to determine buffs and nerfs.
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Oh wow, whether or not a game is going to be fun is dictated by numbers on a fucking spreadsheet. Just end it.just look at spreadsheet data to determine buffs and nerfs.
I am holding out a SINGULAR hope for Cyberstan and/or the wrap-around to it (based on supply lines we gotta knock out a bunch to even get to it). If you want me to retake CYBERstan and CYBERstan does not have CYBORGS and it's just their pet retard robots I will be thoroughly disappointed.. I guess they've decided against innovating with new enemies or bringing back stuff from the first to increase the difficulty
They just introduced the concept of a superhive world.I am holding out a SINGULAR hope for Cyberstan and/or the wrap-around to it (based on supply lines we gotta knock out a bunch to even get to it). If you want me to retake CYBERstan and CYBERstan does not have CYBORGS and it's just their pet retard robots I will be thoroughly disappointed.
They've been kind of doing everything they can to sort of distract us from the Automatons and not making a major push, ignoring the actual numbers fixing by monkeys on the back-end. This reads like they're buying time to develop Cyborg enemies but if this isn't the case then fuck 'em.
Ngl what they did to Meridia has got me really hyped.They just introduced the concept of a superhive world.
That seems to promise a bug version of Halo's "gravemind"
Meridia before
Meridia nowNo, I noticed that.Sidenote did they remove grenade reticle for impacts at some point and I missed it or am I just glitching out?
Yeah they seem to have cranked up the spawns with the new event,I played an eradicate mission today that only spawned 1 bile titan, 3 charges, and then nothing but hunters. Worst mission I've ever played.
Was the Quasar Cannon even strong enough to justify the nerf to its recharge rate? That thing took two shots to kill hulks and such already, meanwhile during the recharge I've just alerted them to where I am and now they're shooting at me while I have to wait either for a teammate to finish them off or for my second shot to come up. I don't understand the pervasive obsession with "balance" in a fucking cooperative video game.
I think I've mentioned what I think the fix for the recoilless is, but I'll repeat it. Let other players load the bazooka from your own backpack. As things stand, no one is going to give up a backpack slot if they can avoid it and I frankly don't trust pugs with the ammo anyway. You still have the tradeoff of someone giving up a pack, and you still have the extremely limited ammo, but you can call out in comms that we need to nuke this hulk so get over here and help me load this fucking thing.. If they simply buff the Recoilless to kill BTs and Hulks in one shot it's going to upset the difficultly balance, and anything short of that won't even be noticed...
The quasar isn't behind the warbonds though.They put stuff out in an OP state because they want people excited for the pass.
I think I've mentioned what I think the fix for the recoilless is, but I'll repeat it. Let other players load the bazooka from your own backpack.
The silly thing being that they keep making battlepass weapons that are either decent to great-ish, and then hitting them with the wacky woohoo balance patches, like the Dominator's 300 damage buff, or the incendiary breaker becoming godlike, or dropping stinkers like the Adjudicator, crossbow or dagger, and then not buffing them enough.The quasar isn't behind the warbonds though.
It's a support weapon stratagem available to everyone who reaches the required level.
The quasar isn't behind the warbonds though.
It's a support weapon stratagem available to everyone who reaches the required level.
Yesterday at 2:16 PM
Helldivers! We know some of you are experiencing performance issues on the battlefield after this day's patch. You're not imagining. Something is as off as a Charger leg after getting quadruple tapped by a Railgun. Our engineers are working hard to resolve the issue. We'll update you as soon as we know more.
I've been playing it on level 7 and I have no idea where the hell the Super Samples it claims to be on the map actually are.The new termicide tower map is confusing and weird. The drop pod can accidentally clip into water below ground and kill you instantly. Layout is also incoherent.
At least in extraction you're hovering around one area so EATs become more useful.This nerf is only problematic to specific missions such as swarm and defense mission, or during extraction
I found them on the edge of the map, was hard to see from a distance as it was to some other rocks making it blend in.I've been playing it on level 7 and I have no idea where the hell the Super Samples it claims to be on the map actually are.