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Personally I think the funniest part of all this is Geoff getting humiliatedProbably the best take about how Geoff Keely fucking ruined this game XD
The devs apparently wanted to shadow drop the game, but Geoff thought it was SOOOO revolutionary that he had to show it at the Game Awards. Probably hyped the devs up, making them think the wider gaming community would love it.
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It's probably 3v3 because any matches bigger than that would cause constant CTDs.Also, who tf optimized the game?(was it optimized at all???) this shit lags constantly
Calling it now, it’ll all be over by Valentine’s Day. Bookmark this.By Sunday we'll be betting on when will the servers shut down.
Not on console unless they dropped an update for itBoggles the mind that everyone just wants Titanfall 3, or a spiritual successor, and yet these retarded devs give players the exact opposite of what they ask for.
The options menu doesn't work properly, that just about says it all. Does this piece of shit even have an FOV slider?
There was some discussion on twitter about how there were JP fans of the game due to the connection to Apex, so much for that making up for the difference.Since we're making bets; mine is that we should familiarize ourselves with the number 97,249 because no game has a chance to come back from this, weekend or not:
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At this point the player count depends more on meme potential than the game's quality. Unless something really funny happens before Friday, or the devs have a miraculous patch in their sleeve, this will struggle to reach 50k, and I'd be slightly surprised if it even gets there.
By Sunday we'll be betting on when will the servers shut down.
Still thinking of Dale I see.I went looking for a video on it to see about gameplay for it, and one of the first results is DSP playing it
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The art direction of Bleeding Edge was so bad. Every character was ugly as hell. This showed that nobody in the industry understood why Overwatch was popular at the time.Ever since LawBreakers (I bought that, by the way), I’ve been fascinated by games that release and instantly bomb. So many studios launch online-only games like this, only for them to immediately die. I always try to play them before they disappear. Does anyone remember Crucible? Gigantic? Bleeding Edge?
This is technically true, at the end of the day, if you outsource the creation of various assets to someone else, they're just going to do what you told them to make, nothing more and nothing less, the main problem with all this shit is that the base concept for the assets they're outsourcing is fucking mediocre and bad, but would have been the same turd done in-house or by indians.outsourcing isnt the problem
There's some kind of bug with the settings:Played it for a bit. The hero shooter mechanics and the looting mechanics are very uninspired and feel tacked on. I feel no inclination toward picking anyone in particular during hero select and nearly 2 minutes before each raid is wasted on the most tedious battle-royale type looting mechanics where you mine rocks or open chests to replace your gray gun with a blue gun that has a very marginal advantage. Also getting odd performance issues, like the graphics just feel blurry in a way I've never seen in another game. Also the gunplay feels a bit subpar, but that may be because of performance issues
I think so too. From what people are saying about the maps being gigantic but void of things to do I'd bet you anything it was initially developed with bigger teams and trash mobs to kill for loot but they couldn't get it to run so they had to rush out the MVP, and even that isn't stable.My guess is that the reason it's 3v3 is that they have massive performance issues with the engine and were trying to hide it.