While I don't hate the current suspicion system, it just feels far more restrictive than the old one. Silent Assassin's guards are a bit too psychic and buggy for my liking, and some missions in Contracts have this issue too. Deadly Cargo has such a cool setup, with all the permutations that can happen, but the SWAT instantly knowing it was you when you kill Boris is dumb and breaks the brilliant tension of the disguise system. If and when we get a new Hitman, I hope they 'd model it after the old games, just refine out the psychic hive mind stuff where it doesn't make sense.. It would open up more randomness, which you typically want to avoid in the new Hitman, since unlike Blood Money, when your route doesn't go exactly to plan, you kinda have to restart, but it would make the gameplay so much more dynamic.