Scarthew
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- Jun 7, 2021
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I realised this as I accidentally loosened the gas valve instead of dismissing the guard because they were right beside eachother and it was the same button prompt, which was dumb. So I didn't have time to get the golf ball in place but at that point he was the last clone remaining and I still had a lethal syringe.There's actually two ways to do that golf ball demonstration: in his office is an explosive golf ball (you can also bring your own, it's an unlock in Dubai), stick that in there first and you get to have one of his clones blow him up. However if you leave him be this will then cause a guard impressed with their skills to start doing the golf ball thing on eachother: what you can then do is inbetween them switching positions loosen a gas canister and put the explosive golf ball in the basket. The timing is super tight but the discharge from the gun will cause the clone to both kill himself with the gas tank and also kill the other clone by shooting the explosive golf ball
That lady deserves a raise then, her Mcgregor movements looked better than that of the official UFC videogames. There was no mistaking those were the animations intended for McGregir though. Maybe they didn't want them to go to waste?Yeah the thing is that I dont think McGregor or JCVD do their own mocap in this game, because IOI has their own in-house mocap woman who does all the animations. I suppose it makes sense, but it's still kind of silly to think that the splits that JCVD is known for an the fighting McGregor is known for arent actually done by them just the voices
I don't know if she did mcgregor's, she did JCVD's though. That video above is for this ET which is why it's all acrobatics.That lady deserves a raise then, her Mcgregor movements looked better than that of the official UFC videogames. There was no mistaking those were the animations intended for McGregir though. Maybe they didn't want them to go to waste?
Fuck maybe I'm wrong then?I don't know if she did mcgregor's, she did JCVD's though. That video above is for this ET which is why it's all acrobatics.
Actually what's funny is they just reran the mission The Pharmacisti'm shocked there is no mod where your mission is to take out a healthcare ceo
"Nila Torvik is brilliant, simply put. The product of a rich and egalitarian society, she has completely achieved her massive potential. She is utterly cynical, obsessed with the effects of pharmaceuticals on humans.
She graduated from the Royal Institute of Technology, and specialized in Psychopharmaceuticals and Psychotropics, founding Torvik Research as a result of that.
Her company, Torvik Research, has been recognized as a Scandinavian tiger, breaking records for patents filed and year-on-year growth. Torvik herself gives no interviews and leads a highly ascetic lifestyle.
Rumors of proxy-testing in the third world have been investigated and debunked by the media and government watchdogs, but it seems entirely in her character that the ambitious and ruthless pharmacist is more than willing to cut ethical corners to achieve her goals."
There was multiple...?i'm shocked there is no mod where your mission is to take out a healthcare ceo
Im pretty sure there's an entire campaign on Freelancer that deals with that stuff.i'm shocked there is no mod where your mission is to take out a healthcare ceo
don't know what faggot decided this shit was a good ideaI wanted to buy World of Assassination but the pricing scheme is fucked up and weird right now.
I own hitman 1 and 2 but not 3, so I guess to own all the missions I have to buy the $100 "deluxe edition" with no discounts for what I already bought?
Also, the base $10 game is often on sale for $3, but it just went on sale for $6, double the normal sale price which is sketchy as fuck.
Reminds me of the peak of the preorder deluxe edition bullshit where there were 20 different editions of the game.
It sucks because Hitman 1 is fun, but this is a terrible pricing scheme and I'd rather pirate it than deal.
You just need 3 then, the rest carries over. There's probably a way to buy it seperately on a key seller site. Just make sure youre buying a KEY and not an ACCOUNT. very important easy mistake to make.I own hitman 1 and 2 but not 3, so I guess to own all the missions I have to buy the $100 "deluxe edition" with no discounts for what I already bought?
Bangkok is one of the most restrictive maps with the least amount of ways to quickly and interestingly manipulate or deal with your targets. It might play better with Contracts suspicion/disguise systems where you can actually walk past enforcers/guards who are suspicious of you, as long as you don't run or take too long, but as a new-Hitman level sandbox inspired by the best elements of Blood Money- it just doesn't compare. I can applaud it for sticking out in that way, level design-wise- having one very isolated targeted with only one real path to Jordan suit only, at least makes him stand out as a target (ignoring the story here, his background is a perfect fit for Hitman,) since the new trilogy has plenty of very open sandbox maps with one easy to reach public target and one isolated difficult to reach target with plenty of routes to them, but comparing Bangkok to maps like Sapienza, is like night in day.Colorado really pisses me off.
Bangkok was really, really good (really hard, but satisfying to solve, I did the microphone kill, set the tuk tuk kill up but it didn't go off properly).
Marrakech is a cool idea for a setting and story but it's kind of spoiled by being way too simple and the action all loaded into two boring areas.
Sapienza I need to replay, I ruined it for myself playing on Professional, looked like it had cool content but I played through it with save scumming and the kills I wound up getting funneled towards weren't satisfying. The cave base was really cool of a concept, really hard (how the fuck would you do it on Master?).
Paris is great.
I wish there was a historical version of this. I was always captured by the idea of social stealth in Assassin's Creed, which was never developed at all.
The cosmetic slop mill can and will infect good games like Hitman, sadly. Also, I can't find the video, but one of Hitman 3's trailers has the voice over say, "Advance across 20 mastery tracks in each of the 6 levels," which wasn't true at release since Carpathian Mountains isn't a full fledged map. As far as I can tell, I was the only person who brought this up back when I could stomach the cringe on Hitmanforum, and nobody really cared, too busy jerking off over the news or gloves or something. Either that one trailer just misspoke and Shadows in the Water was always planned to eventually be released, or IOI was trying to cover their ass.Quite late but the Conor Mcgregor Elusive Target was pretty unremarkable. The scripted fight scene assassination is laughable, mash the strike button to charge up a punch three times, the third one straight up kills him. It's too absurd. 47 apparantly has super human strength, enough to instantly kill a pro fighter with a punch. Why the hell do we need weapons?
Not to mention said scripted assassination is pointless as setting it up presents you with an even more convenient opportunity to just slink in to his training room in the church and kill him between rounds. This is much easier to do than infiltrate the challengers room (more heavily guarded), take his outfit and continue the mission story.
I don't like how they're releasing cosmetic DLC packs to accompany these new Elusive Targets also. I'd rather they focus on new levels and contracts as DLC and just charge for them, it'd be more justifiable and way more bang for your buck.
It puzzles me why they didn't paywall Ambrose Island, yet they're now throwing out low effort cosmetic scam DLCs. The former no doubt cost way more to make and again would be much more appropriate to charge for and would likely see way more sales. They seem directionless.
It's just a more restrictive Paris, with one of the easiest to deal with, but least interesting targets to deal with or manipulate in the trilogy, Ken. Getting Ken and Jordan to meet up is a cool gimmick that "kinda" sets it apart from Paris, (Paris has the far more enjoyable and easy suit only bodyguard phone lockdown). I'm not entirely sure what you could do to fix Bangkok- there is a lot of dead space with empty hotel rooms that seem odd, and the beach and jungle areas would be nice to open up, but I don't think that would make the mission better. It's too vertical with one very isolated but easy to kill target, and one very uninteresting public target that's also way too easy to kill.That's not the only mission on the map, traversing bangkok in general sucks, its too vertical with too few ways to get up and down it.
While I don't hate the current suspicion system, it just feels far more restrictive than the old one. Silent Assassin's guards are a bit too psychic and buggy for my liking, and some missions in Contracts have this issue too. Deadly Cargo has such a cool setup, with all the permutations that can happen, but the SWAT instantly knowing it was you when you kill Boris is dumb and breaks the brilliant tension of the disguise system. If and when we get a new Hitman, I hope they 'd model it after the old games, just refine out the psychic hive mind stuff where it doesn't make sense.. It would open up more randomness, which you typically want to avoid in the new Hitman, since unlike Blood Money, when your route doesn't go exactly to plan, you kinda have to restart, but it would make the gameplay so much more dynamic.Started playing Hitman: Contracts again, I forgot how tense the stealth is compared to the newer games. The way you have to use a sneaking button and it's just barely faster than the NPCs walking, and also how you have to very slowly and carefully walk passed guards when you're in disguise, as they eye you up and the suspicion meter starts flashing red. Shit has me holding my breath IRL.