How i learned to stop worrying and love Bioshock Infinite

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I like how in the later part of the game it started taking multiple mags to kill an enemy until it got to the point where I just had to bait until elizabeth threw me some more ammo


2 was the most fun because who wouldnt want to play one of those big tanky fuckers
I just used the shotgun through the whole game
 
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The idea of racist Gilded Age Americans building a Hwite utopia and then filling it with minorities just to terrorize them is retarded. Yankees straight up banned Blacks in many cases from moving in, banned Chinese in California, and then they ended up banning pretty much everyone after seeing the le 53% Italo-Judeo-Polack hordes swarm in.
 
The idea of racist Gilded Age Americans building a Hwite utopia and then filling it with minorities just to terrorize them is retarded. Yankees straight up banned Blacks in many cases from moving in, banned Chinese in California, and then they ended up banning pretty much everyone after seeing the le 53% Italo-Judeo-Polack hordes swarm in.
Remember this is all based on the idea that there is no "white" culture and everything whitey has was just stolen from everyone else. The idea is that whitey's sole existence is to enslave and steal from every other culture. And no matter what universe you travel to, this is always the case. Whiteness is racism is pretty much the message the game pushes. The only way to escape is to not exist (which is basically what happens in the end).
 
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I played Infinite when it first released and remember very little, because I was occupied studying CompSci at the time.

What I will say though is that recently i got those Bioshock 1+2 remasters, and man, those games are not as good as everyone made them out to be.

The first game had a pretty cool twist that was openly telegraphed but so innocuous you'd never notice it before the reveal, but everything in 1+2 outside of the "Would you kindly" reveal is kinda just standard shooter stuff -- at least nowadays, I guess back then it was more novel to have large levels and fantasy powers and weapon upgrades altogether in a shooter.

Point being, I can't be surprised Infinite was mid when the first two games were as well. There's a lot of games I've gone back to as an adult and cringed at the knowledge I used to think that shit was deep as a teenager
 
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What I will say though is that recently i got those Bioshock 1+2 remasters, and man, those games are not as good as everyone made them out to be.
The remasters are poorly made(not a shocker, every remaster seems inferior nowdays). I know you're talking more about the story and gameplay mechanics but I feel the need to point out that you are much better off finding originals than playing the shitty remasters(which are guaranteed to be an inferior experience)
 
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those games are not as good as everyone made them out to be
I agree. Probably worse, even. I hadn't ever played them before, but I played the new System Shock remake by Nightdive Studios before trying Bioshock. I played Bioshock based on a friend's recommendation and I haven't finished because it's boring. The difference between the two games is like night and day. In system shock, you have to figure everything out. In Bioshock, the game basically tells you what to do and where to go every step of the way. The amount of hand-holding Bioshock does is incredible and even while playing it I could see how a lot of bad precedents were set for modern games.
 
In Bioshock, the game basically tells you what to do and where to go every step of the way. The amount of hand-holding Bioshock does is incredible and even while playing it I could see how a lot of bad precedents were set for modern games.
Linearity and handholding aren't necessarily bad things, they have their place depending on the game. But what makes it particularly shitty in Bioshock is that it ties in with the Would You Kindly twist, which meant that  one of those bad precedents which was set is that it's totally possible to get away with shitty design choices if you hide behind "But there's a reason for that!!" or "But the story  acknowledges thats dumb!!" and similar dodges.
 
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What I will say though is that recently i got those Bioshock 1+2 remasters, and man, those games are not as good as everyone made them out to be.
As someone who had already thoroughly played and loves Sytem Shock 2, and was well aware of System Shock 1 the acclaim for Bioshock series never made any sense at all. Theyre the most carbon copy game ive seen. Literally everything the same mechanics, gameplay, how the story unfolds, the broadstrokes of the story etc. The only difference is the backdrop, thats it. Always came off as ignorant fools acting like they discovered fire or something.

Not to say Bioshock 1 was a bad game(well it has some serious consolitius at release fucking jesus the mouse controls), but 3 really showed the people behind the series where sniffing their own farts the entire time. Basically TLOU before TLOU.
 
The story of Bioshock Infinite is dumb and tries way to hard to be 2Deep4U and it just comes off as confusing at best and boring at worst. People played the game because it was a good FPS and because they liked Elizabeth not for the writing.
 
I have an instinctual dislike for Bioshock Infinite, the gameplay was so boring I had to stop playing after an hour, and then I learnt that the game ends with Elizabeth killing her father so she can cease to be to prevent herself from becoming mega hitler
 
Infinite tried to say a lot and ended up not saying anything at all. Like the whole "futility of choice" is something every gamer already saw by the time it came out and is more of a technical limitation than an actual storytelling one. The racism tried to do a weak both sides only to cuck and go full woke in the DLC. The setting itself seemed more like a parody of boomer memes than anything that makes sense, Rupture managed to skirt the line of being fantastical and make a logical sequence of events that explored what's the problem with going full no laws capitalism.
The time traveling bullshit was just technobabble though in it's defence that period of time was when scifi died a hard death.
 
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Like the whole "futility of choice" is something every gamer already saw by the time it came out and is more of a technical limitation than an actual storytelling one.
I've said this two times already, but the futility of choice is purposeful and completely and utterly serves the intent of the story.

The futility of choice works its way into the racism angle. Namely, your character is white and whiteness is irrevocably tied to racism across every universe. White people cannot escape racism. Booker tries killing himself (Comstock) and this solves nothing because Elizabeth tells you that there are infinite Comstocks in other universes. Therefore the only real choice is to remove the entire concept of choice altogether and embrace nihilism. Booker therefore has to prevent himself from ever even being born, which is basically what the ending is about.

What's even more fucked up is Elizabeth essentially self-aborts when she does this because (presumably) as soon as Booker stops existing, so does she.
 
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I don't care about the story or characters, I hate Bioshock Infinite because the gameplay sucks, I solo'd the entire thing with the sniper rifle and shotgun. Vigors were only ever useful for fighting Handimen.
 
I've said this two times already, but the futility of choice is purposeful and completely and utterly serves the intent of the story.

The futility of choice works its way into the racism angle. Namely, your character is white and whiteness is irrevocably tied to racism across every universe. White people cannot escape racism. Booker tries killing himself (Comstock) and this solves nothing because Elizabeth tells you that there are infinite Comstocks in other universes. Therefore the only real choice is to remove the entire concept of choice altogether and embrace nihilism. Booker therefore has to prevent himself from ever even being born, which is basically what the ending is about.

What's even more fucked up is Elizabeth essentially self-aborts when she does this because as soon as Booker stops existing, so does she.
It sounds like you're trying to force much later racial justice trends than what were when the game came out. If it was that bad then the game wouldn't had referenced racism against the Irish (which is now considered a dogwhistle despite being just as exploitative as slavery). The choice aspect was supposed to go against the Little Sisters choice in the previous game and some sort of "karma's a bitch", but it has no point.
 
I'd say Bioshock 2 is objectively the best of the series for simply being a mechanical refinement of the first game. All are inferior to System Shock 1 & 2 because Bioshock is a devolution of its predecessors' concepts. All the difficult edges have been filed off, and the result is a far less compelling survival horror/dungeon crawler experience. Bioshock Infinite does away with horror and resource management almost entirely, and homogenizes player choice to an absurd degree. Artistically, it is the lowest point in Ken Levine's career.
 
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It sounds like you're trying to force much later racial justice trends than what were when the game came out. If it was that bad then the game wouldn't had referenced racism against the Irish (which is now considered a dogwhistle despite being just as exploitative as slavery). The choice aspect was supposed to go against the Little Sisters choice in the previous game and some sort of "karma's a bitch", but it has no point.
Seems to me that you've a case of recency bias which you might want to get checked.

The racial justice trends have been in place since the 1960s. This includes the Irish and is just as confusing to the narrative as it ever has been. Read Thomas Sowell's Black Rednecks and White Liberals to better understand how the Irish actually tie into this.

The choice aspect is meaningless because that is the point. It is about nihilism. The game's writers are essentially telling you that none of your choices actually matter because multiple universes means another you made the opposite choice. The game's end is supposed to indicate that completely removing yourself from existence is the only act that has any meaning because it effectively nullifies the concept of choice entirely.
 
It sounds like you're trying to force much later racial justice trends than what were when the game came out. If it was that bad then the game wouldn't had referenced racism against the Irish (which is now considered a dogwhistle despite being just as exploitative as slavery). The choice aspect was supposed to go against the Little Sisters choice in the previous game and some sort of "karma's a bitch", but it has no point.
The 2000 year old Jewish hatred of white Christians? yeah its just another Juden wank fest.
 
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