HUGE Capcom Leak Due To Ransomware - You can thank the group called "Ragnar Locker"

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This is already happening with smaller developers, they're making third person shooters but don't really understand the genre well.

Everything handles like a cardboard box with rockets attached to it.
It's still not quite like the days of Resident Evil 5 and 6 and forgotten games like Quantum Theory.

Japanese devs learned that the key to success is offering something different than what western devs offer, which part of that was still offering attractive females at a time when every female in western games was becoming ugly, but while that's a recipe for a fair amount of success, you'll still always be number 2 behind the biggest western devs, so the siren song of "but if we could make more money?" will continue and the temptation to start imitating western devs again will get stronger.

For as big of a cult hit as something like Nier Automata was, did it make even a fraction of the money something like Call of Duty or Assassin's Creed does?
 
For as big of a cult hit as something like Nier Automata was, did it make even a fraction of the money something like Call of Duty or Assassin's Creed does?
Now you're comparing multiple different genres.

There's no comparison between AssCreed and COD because they're not the same type of audience despite both being western games. Monster Hunter however did pull numbers over 10 million in the west. 10 million is usually the big boy western dev bar you have to cross.
 
I don't see this any differently than Konami going full pachinko. There's just something about Japanese video game companies that are unreasonably greedy and tone-deaf and almost comical in the bad business decisions they make (even if they are profitable). There's a reason Nintendo is considered such a good company, comparatively; because Konami, Capcom, Sony and friends just fucking hate people who enjoy their games.
Japanese AAA games stopped being good at about the same time American AAA games did; when corporations stopped letting employees experiment with things and they adopted stagnant formulas to churn out the same thing annually. Japan is only really famous for it's unique ideas, which was largely in the indie scene pretty quickly after the mid-2000s when corporations stopped giving their staff a platform.
At the end of the day, Capcom is a corporation. They don't care about you. They hate you. They hate their products. They hate that you like their products. They like stocks and profits. They only like stocks and profits. You only get those through PR. And right now every PR machine in the world is broken because they're listening to a few dozen trannies screeching on Twitter rather than what the actual market demands and results are.
Kind of reminds me of square and Final Fantasy XIV's disaster of a launch. Square Enix thinking "hey we are the final fantasy people, who can do no wrong" and let the whole development fly off the handle to turn out such a piece of shit that the only way to fix it was to hire a completly different director and torch everything only to rebuild it from the ground up. I know there was more to the story than that, but the point is Square almost killing the golden goose because they were so out of touch with not only their own dev team, but the customers and industry at large.
 
k-pop is like the worst example of that you could have given. Not to mention South Korea has that whole secret feminist cult running it, or something.
You're likely thinking about Megalia and WOMAD. Megalia died after they started getting doxed online, and WOMAD got shut down by the government after one of their members bragged about raping a kid in Australia and everyone on their hugbox site was celebrating it. I wish I could find their new sites because they'd make for an excellent community watch thread here.
 
Oh no, a major company wants to make sure they can sell to more markets and is reminding their Japanese staff to not use the nigger word! Truly this is the death of gaming and the West!
Pandering to these idiots is pointless, they don't buy these products and their entire existence is being offended by them.

Remember Sheva Alomar from RE5?

We had to listen to woke black man N'Gai Croa (im sure his real name was Cornbread Jackson), sperg out about how she was too black, or not black enough, why are the bad guys Africans in an African village?

He also whined she looked too European but it turns out she was based on an actual Ethiopia model.

Why waste your time pandering to these morons? And Capcom didn't, that was the last we saw of Sheva Alomar.
 
Now you're comparing multiple different genres.

There's no comparison between AssCreed and COD because they're not the same type of audience despite both being western games. Monster Hunter however did pull numbers over 10 million in the west. 10 million is usually the big boy western dev bar you have to cross.
But the money men running the companies might ask themselves the question of why bother with a smaller title like Nier when you can chase after a bigger success like Monster Hunter?

I'm not saying it'll happen, it's just a concern I have, for the people who only care about money being a big fish in a small pond is not as tempting as being one of the big fish in the bigger pond.

That's just lazy. John Holmes & Sherlock Watson is right there.
Detective John Holmes solves every mystery with his giant penis.

I don't think that powerpoint nonsense is going to influencs their games.
I have a hard time believing woke could ever make the same inroads in Japan that it has in the west, but of course they're trying and it's still worrying.
 
But the money men running the companies might ask themselves the question of why bother with a smaller title like Nier when you can chase after a bigger success like Monster Hunter?

I'm not saying it'll happen, it's just a concern I have, for the people who only care about money being a big fish in a small pond is not as tempting as being one of the big fish in the bigger pond.
Nier was released by a large company and Automata only did as well as it did due to the west.

Smaller titles are mostly done by NISA, Atlus, Bandai, Spike Chunsoft, etc. Nier would be a large title compared to what most of those companies release. Capcom doesn't really publish other company's titles so it's not going to make much difference.

If NISA wanted to develop and publish large games it would tax nearly all their resources to the limit. They're not physically or financially able to do so, you would have to be a much larger company like Square Enix. The largest game NISA puts out is Falcom games and that's because they only publish them internationally, Falcom develops the game and publishes it in Japan.
 
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I know you think this is some kind of epic own to me, but I'm not an absolute cultural relativist. I don't think Muslims should be allowed to beat women because "it's their culture" either, and I definitely don't think "maybe you should consider how your actions look in the eyes of others when acting in a public space and for a company" to be an unreasonable and insurmountable barrier.
Notice how he references Islam's treatment of women as opposed to their sexualization of children

:thinking:
 
what I want to know if the group released the most important parts, a dev build of Onimusha 1 (PS1), Resident Evil 1.5, and various dev builds of RE4 prototype.
The early builds of RE4 would be really interesting to check out, RE 1.5(November 6, 1996 build) is already out there. It's short and matches up with released screenshots, but who knows how much they really had on that one.
 
Forgive me if I get a bit autistic with this post, but the fact that whoever was there at Capcom used BOTW's incarnation of Zelda as an example of a "poor" female character irritates me to no end. Say whatever you want about the story being somewhat lacking in that game, but Zelda in it I feel safe in saying is one of the best incarnations of her character in the entire series.

She has a very well developed arc, starting as someone struggling to live up to what is expected of her, to the point of lashing out at Link and her allies due to the amount of stress that she, being simply a young woman well out of depth, is currently dealing with. That is to be expected, given her role as the leader of the Champions, and being the princess of the Royal Family of Hyrule. Without her mother to guide her, she has little choice but to try and figure out how to use her sacred powers herself. Not to mention that she even views Link as a reminder of her own failures, with his silent nature leading her to assume that he hates her for failing to get a handle on her sealing powers.

That said, there are moments during that when her more dorky side shows up, like when she tried to get Link to eat a frog and the like. It is also when he saves her from a Yiga Clan attack that she sees his undying devotion to her, leading to the two quickly becoming much closer. Despite all this though, she still has trouble getting a handle on things. Heck, she tried to go to one of the Shrines on her 17th birthday to figure it all out, only for the Calamity to soon after. Needless to say, it doesn't go well, and she completely breaks down in Link's arms over her failure to properly use her powers, feeling it was all her fault.

It is only when Link is nearly killed that she is able to awaken her powers, as it is implied that her love for him is what finally gives her the ability to tap into her true nature. And let's not forget that, as a result, she is able to hold Ganon back for a fricken century, which is no small feat. Heck, in the final battle of the game proper, it is only through Zelda's assistance that Link is actually able to deal the crucial finishing blows to finally take down Ganon once and for all. That is far from what I would call a weak and vulnerable heroine.

More to the point, her character actually as a personality beyond just being helpless. In addition to what I mentioned above, she displays elements of dorkiness what with her insane amounts of time researching the Guardians and the like, struggles with trying to live up to everyone's expectations, which can cause her to lash out at Link for what she perceives as disrespect, has a true sense of duty and sacrifice, and all her moments of weakness and even rudeness all have a reason behind them. By the end, she manages to overcome her flaws and mature into being someone who is truly worthy of her title.

That is what I would call a truly good female character.

But screw all that! She still tries to help a man and shows actual visible weaknesses, alongside going through trauma and crying over it. Plus, she still needed to be rescued and all that, which negates her rescuing Link just as much, if not more. Not at all like, say, Last of Us 2's Abby amirite? She should've instead knocked Link out and defeated Ganon all by herself immediately. THAT'S what true strong whamen in games are supposed to do!
 
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