Hyenas - The "Overwatch killer" by Creative Assembly

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Why did SEGA agree to this crap?
Because SEGA want to milk that sweet, creamy DEI cow.

Despite the ever lengthening list of failures proving that most games which focus on the DEI aspect end up being bad, audienceless, and dead in a handful of months, and later wiped off the face of the Earth.

But on the bright side, we can always laugh at the failure of these games.
 
Trying to be another OW killer even during OW's peak completely misses the point that they only reason it even got that far is cause it has blizzard's name slapped on it. The gameplay of OW at least in until 2017 when they started adding more moba based elements was somewhat of a decent shooter, but outside of that it was completely carried by it's world and character lore for most of the community.

OW as we speak right now isnt even a shooter at this point and the player base you're aiming for with movement shooters wouldnt bother to get their ego bruised cause they'll get exposed by lack of mechanical skill within the first hour unless you give them some kind of funny bunny hopping course to jump around in.

Devs should accept that the modern gaming audience they're aimming for dont want a completely deep movement shooter but at least focus on the gameplay first before trying to build a roster of quirky faggots who can't shut the fuck up when you hit a single rocket splash kill.
OW always felt like a rip off of Monday Night Combat but with fewer moba elements. Unfortunately MNC had retarded devs too and the entire franchise died years ago.
 
Let CA die. They haven't made a fresh game in over a decade, instead just recycling the same mechanics and gameplay from Rome 1, but making you buy 1000000 DLC's to get the full experience.
Fuck them.
 
I feel for the devs. Imagine being forced to work on this absolute trash when you’d rather be working on Warhammer. Then after it gets cancelled your counting the days before Sega decides that your expendable and must be laid off
 
One more thing that is missing from all these new hero shooter games: SOME FUCKING PROPER 2009-TIER TRASH TALKING THAT IS NOT INTERRUPTED BY MODS BANNING YOU FROM A GAME YOU OWN BECAUSE YOU CALLED THAT DICKHEAD CAMPER IN THAT FUCKING CORNER A GIGANIGGERTRON 3000 WHO'S MOM YOU HAVE IN FACT, FUCKED. That is all.
Literally how to make the funnest fps ever:
1) Open mic
2) Give people a mute button for their fee fees
3) That's it
 
I honestly don't understand how their asses not erupt from hypocrisy.
Hypocrisy isn't a sin to them. "Rules for thee, not for me" is a pillar of their worldview; they believe good or bad is defined by expressing the right words and beliefs, not doing the right deeds.
When will devs realize the super "quirky quipy" characters always come off embarrassing in a realistic style. A weird clown solider can only work if everything is hyper stylized instead it looks like a literal mentally deranged attention whore.
And trying to make them "morally complex" by saying some cuss words and making Joss Whedon wisecracks isn't funny or edgy.
The thing I don't get is why devs don't realise that characters have to have distinct silhouettes in class based shooters. You need to be able to see who you are fighting (see Lawbreakers, Brink, Dirtybomb, ect). Especially in a game with advanced movement.

TF2 solved this problem in 2007 and yet it still keeps coming up.
TF2 of 2007 also has a coherent art style, map design by people who actually played their Quakes, Tribes and Unreals back in the day, and original character designs that weren't just trying to score diversity points for the sake of getting them.
Speaking of which, TF2 also made their characters memorable by not trying to couch their motivations in some righteous crusade. The mercs of Mann Co. are sociopathic retards, fighting over worthless gravel on behalf of two greedy rival brothers.
Most importantly, it never took itself too seriously.
Amen? TF2 would have died ages ago if it hadn't dared to be stupid.

In Hyenas trailer? The bullets miss and "uWu quirky gender specials take on corporations!".

In Meet the Team shorts? Cartoony-yet-graphic dismemberments, immolations, beheadings, shootings, stabbings, and Spy railing Scout's mom.
 
Literally how to make the funnest fps ever:
1) Open mic
2) Give people a mute button for their fee fees
3) That's it
The only reason SCP Secret Lab ever got attention was the forced voice chat and the accidental genius of the intercom room. It was a shit game, but the simplistic jank plus forced interaction made it an absolute riot when it was at its peak. I haven't played it in years but apparently the dev team made a lot of less than smart decisions, though that's outside the scope of this thread anyway.
 
The game have the idea of a scrappy space rebellion gang (with knock-off saints row sprinkles) set in a universe where the earth fucking exploded and they managed to make it sound trite and boring. Reading deviant art OC posts is more interesting than this.
Starsector has the same style of setting but it's A. actually fun and B. not in a saturated market. Also if you hate the characters you aren't stuck playing as them because the focus of this game is the spaceship battles.
 
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i wouldn't mind Including a war hammer to the near futures of some of these people.
 
Shame Kiwifarms. Video games need the trans community to succeed, and obviously games like the Saints Row reboot and Hyenas are missing something. Instead of rejecting the trans community, I say we consult the majority of the trans community. It isn't that hard to do. You just need this:

ouija.jpeg
 
i wouldn't mind Including a war hammer to the near futures of some of these people.
I wanna conscript them into the Astra Militarum and make them march towards hordes of orks and tyranids.
 
OW always felt like a rip off of Monday Night Combat but with fewer moba elements. Unfortunately MNC had retarded devs too and the entire franchise died years ago.
Wish I could say Overwatch is headed there full speed. For one thing, the amount of massive consecutive failures and blatant lies they delivered is impressive even by Blizzard standards. They also have cultivated the most retarded player base of any online game by far.

However, as long as faggots are willing to pay $20 for 1.5 hours of story content while paying $10 for battlepass and $5 for various "in-game souvenirs" it's safe to assume the game will flourish in nowadays' retard consoomer market.
It's so over.
 
Starsector has the same style of setting but it's A. actually fun and B. not in a saturated market. Also if you hate the characters you aren't stuck playing as them because the focus of this game is the spaceship battles.
In Starsector you can also side with one of the nation-state like factions, the amoral high tech mega corporation, the AI hating Luddic Chruch, or even get in with the Pirates. Or you could do your own thing and found colonies to become an interstellar druglord with a capital run by an illegal AI.
 
TF2 of 2007 also has a coherent art style, map design by people who actually played their Quakes, Tribes and Unreals back in the day, and original character designs that weren't just trying to score diversity points for the sake of getting them. Most importantly, it never took itself too seriously.
Speaking of which, TF2 also made their characters memorable by not trying to couch their motivations in some righteous crusade. The mercs of Mann Co. are sociopathic retards, fighting over worthless gravel on behalf of two greedy rival brothers.
heavy-tf2.gif
 
Honestly gaming is dead to me now, even the Indie games are starting to become gay. I haven't been excited for a new game in the past 3 years. Corporatism has killed video gaming.
Just because there's tons of bad games doesn't mean there aren't good ones. For the masochists, there's Brigador, Factorio, Cruelty Squad, Kenshi, Deep Rock Galactic, Barotrauma. On the opposite end, you got Stardew Valley, Slime Rancher 1 and 2, Nova Drift, Boneraiser Minions, No Man's Sky. In between, you get Airships: Conquer the Skies, Against the Storm, Inscryption, Kingdom: Two Crowns, Loop Hero, Golden Light, World of Horror, Mech Engineer, Duskers, Risk of Rain 1,2, and Returns, Void Bastards, Blasphemous, Hollow Knight, Grime, Deadeye Deepfake Simulacrum, Lunacid, KeeperRL, SS13, Dwarf Fortress- I can go on for a while. That's only some of the good commercial stuff. The indie scene is the only place there are any good games now. The game's don't magically stop being good because they've been out for more than a month or cost 15 dollars from some man on the internet. A lot of people are simply playing games too much and paying too much for bad games.

For the first part, it goes from being an escape to a part time job, an addiction fueled by sunken cost fallacy, a refusal to admit that the 12 hours a day on Roblox or Fortnite or Cod or whatever couldn't have been divided a little better, that you couldn't have taken 30 minutes to do 5 sets of 5 reps of the heaviest weights you can lift, that you couldn't spend 15 minutes a day practicing guitar or piano, that you couldn't study a language for your 30 minute sessions, that you haven't actually spoken to any of your friends in person since high school or college, that the entire western world is falling to corrupt and unceasing destructive forces of seemingly unstoppable elites and there is nothing you can do to stop it and that it would be better to just forget that it is happening for an hour or 12.

On the second part, when you spend 120 dollars on a preorder and it turns out to be complete shit, you start thinking "Damn, that's half my groceries, that's a fraction of a rent payment, that's all my credit card payments, just wasted." So, you've just spent a lot of money on a game that sucks and you can't really get your money back. That sucks. What also sucks is just buying everything on sale, hoarding a billion games in your storefronts because why not, until it all becomes noise and you are so paralyzed by the choices that none of them seem that entertaining anymore, and you end up opening and closing them until you shut off the computer and go to work or bed or whatever.

Stick to a few games at a time, cut it down to 4 hours max, and just start doing other things until you get a decent schedule and find yourself honestly having fun again. Humans need novel experiences just as much as they need stability and escapes. Being fused to a gaming chair, sitting in the same spot for entire days, every single day, is it's own form of hell.
 
Poor SEGA. They buy off white devil companies like Relic and CA. Give them 2nd and 3rd chances yet they keep fucking up. And when they mercy kill the abominations people blame them. I can't think of a single big publisher in current year that's as lenient as SEGA. They even allowed Relic to work on AoE 4 for Microsoft while in between SEGA products.
 
Tf2 will never be surpassed because its the last hero shooter made who's goal was to have a cohesive and intresting theme, in its case 40s pulp sci fi spy thriller.

Every single hero shooter to come out after that has been current day EGS trash who's goal is to shove as many bixnoods and troons in your face as possible, lacking both in theme and style. There is no sincerity or spark of humanity in them, they may as well have been made by AI.
 
apparently the game wasn't even some Overwatch clone, its a looter-shooter, wich you would never know based on the garbage marketing . maybe there was an audience for this(acessible Tarkov with a less racist user base)but they botched it bad by making it look like woker Valorant.
 
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All the jokes that could be made against the game were literally in the trailer. One of the game objectives is literally to collect fucko pops for good little elons on mars.

We had Brown filter, now we have Rainbow glitter.

It's not whimsy, it's a horrible nightmare that never ends.
 
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