- Joined
- Dec 24, 2018
Some clarifications:
- You are mind controlling Greer through a magical keytar.
- You need to play the keytar while commanding Greer, and he will hear and obey.
- While playing the keytar, you are aware of Greer's general location and what's around him.
- You can be as general or as specific as possible with your orders. If your orders are general, Greer will interpret them to the best of his limited ability.
- You cannot order him to harm himself (such as jumping under a bus, drinking bleach, or stabbing himself).
- You can order him to harm others, bearing in mind the "others" in question are under no compulsion to just take their (trauma) lumps from him.
- Your control starts at midnight his time and ends 24 hours later.
- Greer is aware someone is forcing him to act against his will, but doesn't know who's doing it.