skykiii
kiwifarms.net
- Joined
- Jun 17, 2018
So recently, I cottoned on to a problem with Japanese horror.
And its actually similar to a problem many here have with indie horror.
It goes like this:
Japan is fundamentally incapable of envisioning a world where humanity is not the be-all-end-all, and where gods or demons or coffee mascots or whatever are not basically just humans in fancy outfits.
You see this most in what I call the "Silent Hill" problem, where pretty much every single game comes down to somebody did a bad thing or has some emotional issue they can't or didn't deal with and now things are fucked for some reason. Same thing happens in the early Persona games or so I've heard. Even outside of gaming, I recall the movie Dark Water (the Japanese one, and absolutely no relation to the awesome 1990s cartoon) coming down to basically "Mommy issues."
Even Ring and Grudge are literally just "someone is pissed they got murdered, so they murder more people."
I'm sure if Japan ever did an adaptation of the Hounds of Tindalos, the dogs would be somebody's pet doggy who got hit by a car or something. Apparently something like Cthulhu or Hastur the Unspeakable can't even exist in their headspace. Hell someone in another thread told me that Japan had trouble understanding the concept of God or Jesus because they can't understand anything being above humanity.
The primary appeal of horror media is the ability to explore and ask fundamental questions about the nature of reality. Your whiny brat emotions are not an interesting subject.
To be fair its not like Americans have been doing much better in this regard, but Japan disappoints me more because I'm a two-faced asshole.
Anyway, thoughts?
And its actually similar to a problem many here have with indie horror.
It goes like this:
Japan is fundamentally incapable of envisioning a world where humanity is not the be-all-end-all, and where gods or demons or coffee mascots or whatever are not basically just humans in fancy outfits.
You see this most in what I call the "Silent Hill" problem, where pretty much every single game comes down to somebody did a bad thing or has some emotional issue they can't or didn't deal with and now things are fucked for some reason. Same thing happens in the early Persona games or so I've heard. Even outside of gaming, I recall the movie Dark Water (the Japanese one, and absolutely no relation to the awesome 1990s cartoon) coming down to basically "Mommy issues."
Even Ring and Grudge are literally just "someone is pissed they got murdered, so they murder more people."
I'm sure if Japan ever did an adaptation of the Hounds of Tindalos, the dogs would be somebody's pet doggy who got hit by a car or something. Apparently something like Cthulhu or Hastur the Unspeakable can't even exist in their headspace. Hell someone in another thread told me that Japan had trouble understanding the concept of God or Jesus because they can't understand anything being above humanity.
The primary appeal of horror media is the ability to explore and ask fundamental questions about the nature of reality. Your whiny brat emotions are not an interesting subject.
To be fair its not like Americans have been doing much better in this regard, but Japan disappoints me more because I'm a two-faced asshole.
Anyway, thoughts?