Is Undertale actually good?

It wasnt really all that fun to play. Like i don't want to act like i play competitive or whatever but the gameplay is not engaging in the slightest. It takes inspiration from Touhou but the only time it ever actually resembles that is in the Genocide ending. If you play the way the game actually wants you to though then final boss in the "True" ending can't actually do shit against you because the game knows he can 1 shot you, so to compensate the game just plays a scene and then returns to the battle, not only that, random battles become something you want to avoid as you now gain nothing from any of them. Plus there's a few things that bother the fuck out of me(i.e. Under no circumstances can you kill the weaboo lizard)

In other words it's a walking sim with the occasional bit of gameplay tacked on.
 
The Dev put a lot of work into it and it shows. Avoid the fanbase at all costs. The music is great.

The sequel/prequel/whatever Deltarune is amazing as well. I already noticed quite a few people on here with deltarune related profile pics
 
I'm just gonna post this to summarize the autism people who had about Undertale because of the rabid fanbase
its /v/ but you get the picture of how people thought about UT and the excuses people made about it.
The game is actually good and Toby did a good job with the stuff he was limited it to. Including the music man knows how to make some good songs.
Edit 2 (sorry for this.): I forgot to mention the game isn't made by a dev that was pretentious faggot that forget that he was making game ex:YIIK. So theres praise to Toby Fox again for not being that guy in the indie game market.

edited:for wording.
 
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A charming passion project of someone that had an actual vision for what he wanted to make. It isn't everyone's cup of tea, but it's hard not to appreciate its realization. It's fairly short, costed appropriately, and the sort of thing you can easily tell whether you like or not within the refund window anyways. The pacing is generally alright, and though it has some low points and is rough around the edges, it's hard not to admire from a creative perspective.

If you're more the sort to complain about the direction of video games whilst simultaneously buying the newest copy of [popular annualized franchise], or while spending hundreds of dollars a month on mtx, or you insist that the pinnacle of gaming was MUDs, it probably doesn't hold anything for you.
I should add, think of it as a product made for kids that is charming enough to be enjoyed by adults, like a Muppets movie. Because that's what it is.
 
Great game when treated like a game and not some holy object to be given to the pope. It's a fun rpg with writing and humor Inspired by earthbound and paper mario so if you can gel with that style you're in for a good time. Just avoid literally everything surrounding it, beside maybe music remixs, cause it's just people ruining the game or getting scarily overattached to pixel skeletons.
Any media that goes for the, I guess "quirky" style, will always be surrounding by the worst people trying to force it as there personality when it's always hyper embarrassing outside of completely controlled pieces of media and even then...
See also scott pilgrim and most indie games
Dude. Pope delivered.



Undertale is a decent game, especially if you can engross yourself in the story and kind of roleplay for your own amusement. Try to play it, or at least the choice aspect in a mindset where you do not allow yourself any resets/reloads and where you, upon finishing the game will uninstall. That makes them more meaningful and the anxiety of picking them more real.

In fact, Id say any good RPG should be played this way.

But its not some great achievement. If you like RPGs and Arcades its a decent pickup though.
 
It's mediocre. Art and gameplay are bottom tier, story is below average, characters are discount Earthbound-esque and only muster a passing interest.

However, some of the music is excellent, and there's some replay value if you somehow give a shit. It's short, which works in its favor. If you can tolerate the actual faggotry injected into it you'll appreciate it more, though it never rises above "playable".

That's my objective take. Subjectively, I find the whole thing unbearably cringe, and that's exacerbated by its even gayer fanbase.
 
Is is pretty good, especially story and music wise, but other than some neat gameplay gimmicks the majority of the playthrough itself is a bit dated unless you've never played a game since that has been inspired by it's mechanics. It gets pretty boring grinding through enemies, doing the same things for a lot of the lesser ones. A few fan games have given the basics presented by it a run for their money or focus on one thing and do it better. The official spinoff/sequel Deltarune does a lot of what is done in Undertale more cleanly and is paced better as well. The grindy rpg elements are ironed out and there are no longer any actual random enemy encounters, you see them on the map and can avoid them.
 
The music is the best thing about this game. imo if it wasn't good, it wouldn't become such a hit.

The rest is serviceable. The shipping, fan theory, woke and coomer fandom can go die in a fire, but the fan made music and (not porn) games can stay.
 
It was a decent game with good music.

The gameplay is okay, but it's not mindblowing or anything.
It rips off the enemy dialogue gameplay from Megami Tensei,
and the battle's action portion is just a bastardize child of Touhou and Mario & Luigi: Superstar Saga.
Nevertheless, it's playable.

The story has a terrible fanfiction-like plot, though. Also, the art isn't that great.
These two elements attracted the worst people in the fanbase.

Overall, it's a decent game, but the weakest parts of the game are the reason why you see a lot of autism and cancer in the fanbase.
 
It´s a great game, the music is awesome and the history is pretty beautiful
...
but sometimes people forget it for the trauma of fandom incidents like: sans edgytale with glowing magic penis vs naked giant boobs chara
 
The gameplay is pretty bad: it's very half-baked in both its RPG and bullet hell components with Deltarune bringing only very slight improvements to both, alongside the worst-feeling grazing system in any shmup that I've ever played. The writing ranges from twee to preachy, with the latter being especially evident in the intentionally-boring path. The music, as others have mentioned, is probably the highlight.
Question, what exactly does "twee" mean?

in terms of the fanbase i've seen Sans dick way more than i ever wanted to. i hate it.
joker-boner2.png
 
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I don't trust people when they say they "like games" but "don't want to try Undertale because of..." it's a fucking game who's base inspiration came from the Mother series. There's not a whole lot one can complain about, aside from the game itself being pretty short, and at that, linear as hell.
I mean, is that really an untrustworthy position though?

Being inspired by something good (and I liked Earthbound back in the 1990s, before it became a fad) doesn't mean its good. Like all the "Tolkien-inspired" fantasy novels.

Plus how many shit games get buoyed up these days (Gone Home, anyone?) more because of political connections than because the game is good... yeah I don't trust fanbases.
 
the part in home before asgore made me cry like a little baby. the music there is really powerful but other than that it's definitely kind of preachy
 
I mean, is that really an untrustworthy position though?

Being inspired by something good (and I liked Earthbound back in the 1990s, before it became a fad) doesn't mean its good. Like all the "Tolkien-inspired" fantasy novels.

Plus how many shit games get buoyed up these days (Gone Home, anyone?) more because of political connections than because the game is good... yeah I don't trust fanbases.
I didn't care about "Gone Home" when I was in middle school, and a decade later, I still don't give a fuck about it. Nobody gives a fuck about it to this day, why even bring it up?

Meanwhile, Undertale actually stuck around for me, was an entertaining enough game, and no, it's not political whatsoever. There is no narrative that is forcibly shoved into your face and told "YOU NEED TO ABSOLUTELY BELIEVE THIS"

Anyone who says Undertale is about "forcing" the player into thinking "violence = morally bad" are retards taking a fictional plot/story/characters way too seriously and over their heads. Same can be said for the Undertale fans who froth at the mouth over whatever "headcanon" some Tumblr user will make up, it's a cutesy game that took me exactly 24 hours to complete it. I didn't even play the Genocide route because I one, didn't want to ruin my "good girl" save file, but also because I didn't personally want to grind through that way of playing the game.

Stop overthinking it and either just enjoy it, or hate it. In 2022 especially I would rather see people trying out the game for themselves versus watching a playthrough of it if they're going to have the most mundane/mediocre opinions about it. Not to say that I expect people to fall in love with the game like I did, but at least it isn't absolute garbage like what "Gone Home" was. At least Undertale had actual gameplay elements. I remember maybe "playing" an hour of Gone Home as a young teen and just quitting all together because it was a boring snore just in general. Seriously fuck that game, brought up some pushed away memories lmao.
 
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