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- Sep 13, 2018
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I'm really enjoying it. The bullet sponge characters don't turn me off that much, and I'm starting to think it's because I went to harder areas before I was supposed to as now I'm going to some areas where enemies are dying quicker.Want to know if I should jump for it, or wait for things to settle down first. Heard complaints about bullet sponge enemies, but I know a lot of people were expecting 1.13 part 2, so expectations might be weird.
Don't know if you ended up getting it or not, but they released a demo on steam apparentlyWant to know if I should jump for it, or wait for things to settle down first. Heard complaints about bullet sponge enemies, but I know a lot of people were expecting 1.13 part 2, so expectations might be weird.
Fucking christ an hour-long jerk-off session with "It's a product of it's time" Yeee..fuck this noise.21Kiloton has released his review of the game:
I mean, that was expected from the start. JA2 is good, but it def had an issue with it's identity if it wanted to be an RPG or just a tactical merc simulator, and I doubted this game was gonna become 1.13 levels of autistic (well, it might once the mods start pouring in more)Yeah...I don't need an hour review for JA3.
It's fine. It's not as deep as JA2, but you were never going to get that anyways. There's the review.
Listened to a good chunk of the two videos. The main argument is too much RNG and bullshit encounters making save scumming a requirement on a first playthrough. Another argument is about weapons acting in a fantastical way (kinda justified in an RPG).21Kiloton has released his review of the game:
I mean, 1 is alright but it has a lot of issues that were ironed out in 2. For example, the game's turn-based combat would stretch out because it won't stop until you killed the last fucker on the map, so enjoy moving all your guys across the battlefield to find that one fucker, second your guys cannot aim for shit, and better mercs won't wanna work with you until you level up your status. Plus, there's the whole aspect of how you not only had to pay your hired mercs but also the guards and staff who'll be treating these rare plants that the whole fight is all about.This game rocks, I've been playing it constantly as of late. I got JA2 as well with the Stracc. mod (I was told that was the way to play JA2) to play after I finish this run I'm on. Also, nice to see good communication from the devs; there seems to be genuine passion behind this game that's becoming rare to see with any non-indie game.
Is JA1 worth touching at all? Everyone talks about 2 and 3 but I've heard nothing about 1. Maybe I should wait until I play 2 to ask this question but whatever.