KF Guide to Woke Games

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See: Guild Wars 2, taking numerous characters from the first game and demonizing them. Also, taking fan-favorite characters from 2 and either killing them off, or turning them into brain-damaged woke caricatures of themselves.
Oh that's a bummer, I liked the first little bit of GW2 I played back at launch, just, not enough to keep playing when other games were drawing me away. How bad did it get?
 

Witchfire

Developers: The Astronauts ( X )
Score: None
Kiwi Farms Thread
| Buy it Early-Access on Steam

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You play as a witch hunter in service to the Roman Catholic Church and your goal is to kill enemies spawned by a powerful witch. It's a dark fantasy single-player FPS that borrows elements from:
  • Extraction shooter: You load in one area from the hub and kill enemies and get treasures in that area. You can extract to your hub or kill the 'witch's familiar,' basically the boss area.
  • Soulslike: There is a currency that you get by killing enemies called witchfire, which you use to level up. The enemies are not that difficult as their moveset is a bit limited but they make up the difficulty in the game by strategic positioning and movement, akin to F.E.A.R., resulting in a good artificial intelligence. Dying in an area makes you lose all that witchfire, but you can get it back when you reload into the area, but if you die, it's lost forever.
  • Roguelite: Although all the areas are the same, every time you level up would result in the enemy positions moving around the area, making loading in different.

For me, the game is really fun, and there is a lot of replay value. The weapons are really fun and enjoyable, where if you kill enough enemies, you can level up the weapon to give it a special new ability per weapon. One example is the 'Cricket' machine pistol, where if you dash after killing an enemy, it would automatically reload the gun. The spells are also very powerful, such as spawning a stake and that if you kill enough enemies, the stake charges up, where it ignites a massive explosion that heavily damages and burns the enemies. One of the most satisfying FPS-es out there.

The biggest comparisons people make to this game is Destiny, Escape From Tarkov, Hunt: Showdown, and Dark Souls/Elden Ring.

Destiny.jpg

Also, the game is so heavily optimized to the point that the system requirements are very low.

sysreqs.jpg

But what about woke? What is preventing this game from the devs to make it a "the Church is actually the bad guys against a strong independent witch" like a lot of media do?



Here is the lead developer of The Astronauts, the developer of Witchfire and The Vanishing of Ethan Carter.

Adrian Chmielarz​

Substack | Medium | X

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Despite looking like a balding Matt Jarbo, Adrian Chmielarz is considered to be one of Poland's visionaries in regards to video game development. He co-founded People Can Fly with Andrzej Pozanski and Michał Kosieradzki, of which under his creative direction, made Painkiller and Bulletstorm, apparently well-regarded and satisfying first person shooter games, of which his experience in these games help build up Witchfire's identity.

After Epic Games bought out the studio, Chmielarz left People Can Fly along with Pozanski and Kosieradzki in 2012 and co-founded his own indie studio The Astronauts with them, of which they released the game The Vanishing of Ethan Carter in 2014 before starting work on Witchfire.

One last thing, Chmielarz hates games journos.

Adrian Chmielarz said:
A lot of people disagreed with Phil Owen’s message, but some of them went a little further and blamed Polygon for the whole thing. I disagree with those people, but I also blame Polygon for the whole thing. This particular gaming website is not the place you associate with the video game love. Unless your definition of love includes articles accusing perfectly innocent games of racism and misogyny, explaining how gamers terrorize the world, or discussing the state of politics in the Philippines.
Source: Medium | Archive

Adrian Chmielarz said:
There’s barely any actual journalism. It’s mostly PR replays, clickbait and wrapping Reddit posts in a nicely colored ribbon. A big problem for me is the fact that most gaming websites don’t really have any personalization
Source: Vice | Archive

Adrian Chmielarz said:
The Guardian has never not been garbage but this is the new low. Either desperate clickbait or sheer lunacy. The rest is even worse, it's a shame this will count to the MC score. Don't give them clicks, here's archive link: https://archive.is/4ro5y
adrian_xeet.jpg
Source: X | Archive

In addition, Chmielarz trashed Anita Sarkeesian's Feminist Frequency review of the Witcher 3.
Adrian Chmielarz said:
Feminist Frequency and the like-minded fanatics don’t want the art — literature, film, video games — to be that mirror. They want it to be the guiding light. Something that promotes and educates, reinforces and normalizes, no matter how far away it all is from the reality. They have the utter distaste for the idea of people forming their own thoughts and interpreting the reflection in the mirror themselves.

But their guiding light is just a mere, nomen omen, fantasy. Instead, as they’re usually pathetic at the act of creation and much better at the act of destruction, all they do is just spit at the mirror and accuse its holder of being immoral.
Source: Medium | Archive

ResetEra also hates his guts.

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Source: Post link



Going off of a bit of a detour, Adrian also retweeted several xeets by Thomas Mahler, the lead developer of Moon Studios, known for Ori and the Blind Forest and Ori and the Will of the Wisps.

Mahler responds to harassment from Alyssa Mercante, a games journalist from Kotaku. (xeet is long but here's a summary)
Thomas Mahler said:
Hey Alyssa,

You're apparently a journalist from Kotaku - So I'm guessing you haven't worked in actual game development yet.
X | Archive

Mahler explains his discomfort with DEI consultants.
Thomas Mahler said:
I’m still every now and then getting questions on whether we force DEI stuff into the games we’re making, so let me make it clear once and for all:

Absolutely Not.

I find that entire approach perverted. I’m an artist, I would rather quit than have someone else tell me how we should do our art. That would make a mockery out of everything I believe in.

I’ve been very much outspoken on on how I feel about consulting and I still very strongly feel that if people haven’t lived the process and don’t have to think about the issues at hand 24/7, they will always deliver worse work than those who do.

(...)

If it tickles me to have a gay character in our story and I feel like that character could be fascinating then I will push for that. But I would NEVER make a character gay simply because some outside party told me that it’s hip to do so and that we might face backlash if we don’t.
X | Archive



I'm a bit re-assured that Chmielarz is not the guy that states that "the Church is actually the bad guys" at the end of Witchfire.
 
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@Jaimas and @AnOminous: Basically, the woke can't create actual characters, they can only create amorphous blobs that spew propaganda.
It's not really that. Many of them have the ability to create good characters - that's exactly the part that makes it so frustrating.

More than a few times in EMF, you can watch me literally unhinge my entire brain for several minutes and scream when the writing becomes visibly more clever with interesting ideas. The elements of good characterization are all present, the ideals of good narrative design and clever writing are there, but the need to achieve a very specific political viewpoint and appeal to an equally specific audience chains the whole thing down.

And for what? To bring you such thrilling narrative concepts as Nazis were bad?!

Or maybe racism is a bad thing? Whoa, hold on there, you're breaking new ground there.

Or what if games didn't have functioning mechanics? (Yes, I am still pissed about EMF and fucking Terfenstein)

Our good @AnOminous covered why they usurp other franchises in this regard, but something I personally find tragic is how badly this blunts their ability to tell their own stories. Because they are trying, at the end of the day, to do just that, they are creating new things. But some fucking loon has convinced them that this is the right way to do it - and that shit is going to keep turning people away until they stop. Hell, we're at the point where works with legitimately good writing and ideas are getting ignored by people simply for touching on the same themes, and them subsequently not wanting to take the risk. And you really can't blame them for it, even if they are missing a bunch of really cool works because of it.
 
Oh that's a bummer, I liked the first little bit of GW2 I played back at launch, just, not enough to keep playing when other games were drawing me away. How bad did it get?

It's bad, to say the least. I've mentioned a few of the issues in some previous posts here, but to summarize:

- The Searing event from the first game was crudely retconned to make the Charr the victimized party; basically, it got retconned that the human kingdoms were originally Charr lands that humanity took over during a war, so it was somehow justified for the Charr to carpet-nuke everyone into oblivion. Also, I remember several characters from the first game also got either violently killed off or made into lunatics, because the GW1 Charr were "always right" or some shit. Also, there's a number of quests involving the decedents of survivors of the original Searing, who still mistrust the Charr; naturally, you get to either kill or "convince" them to "let go of their hatred", and... yeah, the whole quest is basically the dev team mocking both the original writers and fans of GW1.

- The made group that the PC is a part of, Destiny's Edge, is crammed full of minority members of every race, ranging from the one black Nord character, to an autistic Asura, to a bitchy female Charr. Barely any of them are really given any proper development aside from "le quirky minority", and the Asura character is basically a walking Deus Ex Machina provider for some plotlines.

Additionally, the main story for the game has basically devolved into constantly shoving wokeshit into everything. While I can't remember much about the base game story, or the plot of the Path of Fire and Heart of Thorns expansions - it's been a while since I really went over them - I do remember the plots for The Icebrood Saga and The End of Dragons. I'm going to be quoting myself from a previous post, from Page 211 on the WoW thread: https://kiwifarms.st/threads/world-of-warcraft.8930/page-211#post-15275630

Icebrood was where Anet's shitty story practices really began to shine; the expansion focuses on dealing with a Charr civil war, with two in particular - a Charr commander known as Bangar Ruinbringer, and Ryland Brimstone, the child of Rytlock - leading something of a civil war against the High Legions. The two had different motives; Bangar was apparently looking to secure an Elder Dragon of their own, as he had apparently been growing suspicious/jealous of the PC's own Elder Dragon ally, Aurene. Meanwhile, Ryland... I legit can't figure out, the kid just seemed like an idiot.

It seemed like a solid set-up, with the story making it clear that both sides have some legit grievances; however, it all very quickly went to complete hell shortly afterwards. Bangar was made out to be an insane and violent racist and fascist who would happily destroy everything for power, turning massive amounts of Charr into minions for the Elder Dragon Jormag, (who was very explicitly made out to be non-binary for some reason, which the characters went well out of their way to respect because apparently pronouns take priority over destroying the fucking planet); these mutated Charr became known as the Frost Legion. Meanwhile, longtime fan-favorite reasonable authority figure Smodur the Unflinching went from a calm, experienced commander to an insane psychopath who tried to cause a second Searing, apparently to "gain an edge" against the Frost Legion; he was swiftly killed and replaced by some "strong, independent wamen" Charr that I legit can't remember the name of right now.

From there, the plot just went further downhill; the story made every male character out to be a braindead idiot, every female character into the same "strong and brave" stereotype, the villains began sabotaging their own plans for whatever reason - i.e., Jormag putting the idiotic Ryland in charge of the Frost Legion, while more-or-less handicapping and sidelining the tactically-intelligent Bangar, letting him get captured in the process - and some outright idiotic story changes that leave a few too many plot holes, like the entire Flame Legion collectively pulling a heel-face turn and joining up with the High Legions, with said Flame Legion leader constantly praising and deferring to the aforementioned "strong and brave wamen", and one of our allies - I think it was Braham? Been a while since I checked, exactly - becoming another Elder Dragon's (Primordius) minion in an attempt to fight Ryland on equal ground.

In the end, the story ended about as well as you'd expect; Ryland and the Frost Legion all die after Ryland continues being an idiot, both Jormag and Primordius getting destroyed - despite an earlier plotline making it very, very clear that any more Elder Dragons dying would destroy the entire planet, though our little dragon buddy Aurene is apparently able to absorb it without problems, so I guess it's no longer an issue? - Bangar is imprisoned and either dies or is executed, and the entire cast starts celebrating that all of the more "violent racist and fascist Charr are all dead". Also, the death of Jormag was what killed the Frost Legion, as the death of the Elder Dragon was supposed to kill whoever was mutated by them... but for whatever reason, the allied character that became Primorius's minion didn't for whatever reason. Oh, and the devs themselves went out of their way to cater more to the glowies, and made it very clear that the Frost Legion was supposed to be a stand-in for the American right.

Also, on a more minor note, Icebrood more-or-less canonized the Human PC as the canon one; massive chunks of the expansion were very obviously written from the assumption that you were a human character, leaving the potential plotpoints of Asura, Norn, and ESPECIALLY Charr players in the dirt. As a Charr player myself, I was not pleased.

End of Dragons, meanwhile, was a complete mess; I've looked over the plot three sperate times and I can't even tell what the fuck actually happened. Hence, the cliff notes version:

- We go to Cantha, a location from the original GW that the fans were begging to return to. Basically, the Aetherblades had shown up and captured one of the PC's allies, that being Gorrik, so we had to infiltrate one of their ships and rescue them; it gets found that the Aetherblades were pretty much invading Cantha, for some reason. The Aetherblade fleet ends up in the Mists, and subsequently destroyed; this results in you ending up in Cantha... somehow. Anyway, you get detained by the local security, who questions you on your motives; they allow you an audience with the Empress to plead your case. Naturally, since your character is so fucking perfect, they're able to flawlessly convince the Cantha Empress to trust them, and when the head of security - Minister Li - tries to point out that they should probably be a bit more cautious, the Empress publicly shoots him down and mocks him, opening up Cantha's borders. Bear in mind, the Aetherblades are technically invading at this point.

- Anyway, your character gets released to investigate the Aetherblades; you discover that they were heading to Cantha in an attempt at basically securing the local Elder Dragon, wanting to perfect some kind of "trans-Mist" technology. Naturally, you and your little Mary Sue Elder Dragon ally Aurene track down and located said drake, Soo-Won, who was revealed to be a local protector of the country, as well as both the strongest and original Elder Dragon. Naturally, she wants Aurene to take over as the next top Elder Dragon, eventually.

- From there, the plot just became something of a confusing mess, really; you start tracking down the Aetherblades, who were revealed to be specifically after a special kind of jade that Soo-Won was able to produce, that basically acted like batteries of draconic magic. Further investigations revealed that the Empress and Soo-Won were in an agreement with each other, with the Empress creating a facility to contain the amount of draconic magic that was released when the Elder Dragons died; in short, the facility was the only thing keeping the entire planet from blowing the fuck up (despite the fact that Aurene was supposedly keeping a lid on all that magic herself; can the devs not even keep their own damn plot straight?). Naturally, the moment you find this out, the Aetherblades break in the facility and damn near blow the entire building up, before escaping - why the fuck they decided to blow the building up when they're supposed to be harvesting resources is something I don't know, but fuck it, at this point I don't even care. Your crew ends up blamed for the situation, and are arrested.

- Naturally, your crew is released on the Empress's orders shortly afterwards - which begs the question of "why the fuck does Cantha have any form of law enforcement when the Empress keeps preventing them from doing their damn job" - and are allowed to go after the Aetherblades. To make a long, long story short - including the return of Scarlet fucking Briar, of all characters - the Aetherblades end up getting destroyed, but Soo-Won ends up dying in the process; luckily, Aurene is there to become the new all-power Elder Dragon, thus creating a new age in the history of Cantha.

There's plenty of shit that I missed, but for fuck's sake, I'm already drained three drinks over the course of reviewing this crap. I hit the major stuff, at the least.

That's not getting into all of the glowie shit the game shoved in, either; no joke, a pretty good chunk of the cast, both new and returning, gets the habit of introducing themselves using their preferred pronouns first, and there are so many fags and "non-binary" characters in the expansion that the only way it could get more queer is if you colored the entire fucking game in rainbows. Also, much like Icebrood, EoD continues the tradition of making every male character into braindead neanderthals and ever woman into perfect badasses... to the point where I'm fairly certain that your character may or may not get either mocked or praised depending on gender.

That's not getting into the other wokeshit that the devs made; there was an entire event/sidequest dedicated to the fallout of Roe vs. Wade at one point. At this point, the entire game is literally nothing more than the dev's political soapbox, and... honestly, it's actually really damn sad. The first game, while I haven't exactly done much with it myself, had a great story, great characters, and was all-around fantastic; meanwhile, GW2 has... nothing of note, really. The gameplay is still fairly solid, but the story, lore, and general world is so unbelievably geared to left-wing shit - I'm fairly certain it was a thing at one point to publicly track and harass any players that may-or-may-not be right-wing at one point - that it legit has gotten to a point where, as a long-time fan myself, can't even bring myself to play anymore.

Oh, and here's a few details I missed on the previous post:

- The Frost Legion Charr, as a part of the process of becoming Icebrood, are all shown becoming pale white/zombie-looking as a part of the process, regardless of prior fur color. Given the open hatred for the American right, it's... not exactly subtle. Meanwhile, that "strong wamen" Charr I mentioned earlier I think becomes the Charr's new supreme leader, despite doing jack shit prior and barely having any form of actual character. Granted, I might be wrong, it's just... it's been a while and every female character is basically the same, so I genuinely can't remember.

- The two main characters from EOD, the Empress and Minister Li, are good examples of where the woketard writing went so wrong. Li's the bigger offender; the story constantly makes him out to be an obstructive wannabe tyrant, trying to isolate Cantha from the outside world... except, he's constantly legitimately right about everything, Cantha is being outright invaded by terrorists that run the risk of literally blowing up the entire continent at a minimum, and he comes across as a reasonable guy doing whatever he can to keep his country safe. The Empress, meanwhile, is the stereotypical girlboss who's "constantly being held back by oppressive men"... but she's both an actual tyrant and a suicidal idiot, hording her country's wealth and technology, repeatedly making stupid calls that get countless people killed, and doing less than nothing about the multitude of issues her country has. By the end of the plot, Li gets made out to be a "Nazi" at the last minute out of nowhere and is subsequently beaten down, stripped of his power, and arrested/executed for "treason", while the Empress is praised as this glorious leader.

- I think I might be a bit wrong about the Human PC being the canon one, like I mentioned in the Icebrood review; it might be the Sylvari. From what I heard, they do get some unique interactions with the cast throughout the story, apparently the plot lines up with them better as the PC race - they're the only race that's not in Destiny's Edge without the PC, for instance - and apparently, they've got some pretty faggot-focused lore attached to them. Granted, I haven't gone over their lore, so... probably shouldn't quote me on that.

Anyone got anything that I missed, feel free to post.

EDIT: Fixed a few spelling mistakes.
 
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ResetEra also hates his guts.
The beset part about that screenshot is the true believer in the screenshot was banned, because he wasn't a true enough believer.
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Remember, only one more concentration camp till Utopia, guys!

It's bad, to say the least. I've mentioned a few of the issues in some previous posts here, but to summarize:
That's a bummer. I liked some of the stuff I saw, but I don't remember much of anything other than using a greatsword as a floating magical staff instead of a, er, sword. Wish the game had survived the current day and modern audiences crap.
 
I never cared if a character was nonwhite or a woman, but after finding this is for funding it has tainted those features and I think thats a dogshit effect of this system. It has removed the naturalism of it all. It has made devs make ugly character models likely a result of notes on designs in order to keep their higher ups in good standing with their funders.
 
He co-founded People Can Fly with Andrzej Pozanski and Michał Kosieradzki, of which under his creative direction, made Painkiller and Bulletstorm, apparently well-regarded and satisfying first person shooter games, of which his experience in these games help build up Witchfire's identity.
I've played some Painkiller (never finished it) and it's a brutal bullet hell style FPS. It's very busy and you get swarmed constantly, but it also has a great aesthetic.

Also maybe we should have a NON-woke games thread?
 
Despite looking like a balding Matt Jarbo, Adrian Chmielarz is considered to be one of Poland's visionaries in regards to video game development. He co-founded People Can Fly with Andrzej Pozanski and Michał Kosieradzki, of which under his creative direction, made Painkiller and Bulletstorm, apparently well-regarded and satisfying first person shooter games, of which his experience in these games help build up Witchfire's identity.
Whats it with Poland and based people? There was that Soulash guy recently who was pretty based as well. This is probably a Polish Christian Peasant game with the trad good v forces of evil thing. Well done, I should say.
 
It looks neat, but until it officially releases it shouldn't get a rating, because there are plenty of examples of the main dev getting a girlfriend and immediately cucking his entire work
There are official updates to fully-released non-woke games that can turn them from a None to a Mild. Devs can still go pozzed even after a fully-released game, so I don’t believe that early-access non-woke games should be excluded from the list. With early-access having its own issues, its issues and the issues of wokeness are separate fields.

Whats it with Poland and based people? There was that Soulash guy recently who was pretty based as well. This is probably a Polish Christian Peasant game with the trad good v forces of evil thing. Well done, I should say.
Living under communism does that to a people, and seeing how cucked Western Europe is makes former Warsaw Pact countries like Poland and Hungary to stay conservative. Nevertheless, Poland’s mainstream game industry is pretty much cucked, with post-Chmielarz People Can Fly making Outriders, CD Projekt Red hiring DEI consultants, and Techland firing Chris Avellone for false rape accusations.
 
People Can Fly making Outriders
lol I remember this piece of shit because of the buzz on how unoptimized Outriders was on first launch according to many users, so not only woke but Poles cannot make good games even.
 
i never played GW1 but played GW2 a bit when it launched but dropped it to go back to WoW, i was thinking of picking it up against but i sure as shit won't now.
That's a bummer. I liked some of the stuff I saw, but I don't remember much of anything other than using a greatsword as a floating magical staff instead of a, er, sword. Wish the game had survived the current day and modern audiences crap.

What's bad is that the gameplay for the game is honestly pretty solid, it's just Anet's wokeshit writing, coupled with the toxic and troon-loving community defending them, ruins the game for anyone with functioning braincells.

What they did to ascalon was a fucking warcrime by making the chars a bunch of dindus.

What's especially funny/weird about the Charr in GW2 is that they're multiple groups at once; they're simultaneously the "din dus" (prior war crime actions justified by wokeshit), the Reddit Atheist faction (rejects the Flame Legion and all religions, in favor of military power and bloodshed), the "Furry" faction (animal-like race that has increasingly retarded hatred of humanity due to bizarre and often contradictory reasons), and, thanks to the ham-fisted writing in the Icebrood Saga, the "Right-Wing" faction (The Frost Legion is a collection of all-white Charr with a heavy focus on guns and physical strength, that want to isolate the Charr to build up their strength against outside threats, rejecting the influence from other races. The leader, Bangar, was also confirmed in an interview to be a stand-in for Trump).

What's also hilarious about the Charr, is how their race pulled a complete 180 between the games; in GW1, they were the least-technologically advanced race, with the Legions under the control of the Shamans and relying heavily on magic. And yet, by GW2, they've become the second-most technologically advanced race, becoming a violently militant anti-theist race fighting to kill all gods. Also, despite there being a non-aggression pact between the different races, humans and Charr are still trying to kill each other, with the Charr often being the aggressors; in fact, it's all but stated that the cats are still looking to control everything, despite apparently being the "more peaceful" Reddit Atheist faction now.

Ironically enough, GW2's version of the Flame Legion actually ended up being pretty popular with right-wing fans: they don't have women serving as fighters due to a belief that they're too emotional and not suited for combat, they're heavily focused on spiritual enlightenment, and they're fighting against a multicultural pact between different races led primarily by blacks and women. Probably why the writers ruined the Flame Legion in Icebrood. There's also the fact that the woke Charr have been rewriting history for their own ends; parts of the game's backstory were outright shown to be rewritten by the Charr to suit their narrative, and there's the implications that the Flame Legion was a lot more chill than they were stated to be in-game.
 
Witchfire
I'm working on a big write-up for this game, hopefully addressing every unknown and oddity as almost nothing is explained and there's not that much information out there, though I've noticed that changing as of the Steam release. It starts in an odd spot but really pops off once you've got a couple maxed out spells and weapons.
Nevertheless, Poland’s mainstream game industry is pretty much cucked, with post-Chmielarz People Can Fly making Outriders, CD Projekt Red hiring DEI consultants, and Techland firing Chris Avellone for false rape accusations.
Warhorse unironically carrying Eastern Europe.
 
i did some more digging and the ma'am in inertial drift game can be found in the dlc twilight rivals. the characters in this game is horrible and the game looks like it sucks ass when it comes to gameplay. as for wokeness i would say its mild. it got its diversity check boxes checked for sure.

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These games always have to shoehorn Muslim women in specifically. It’s almost like they recognise how suppressed Muslim women are specifically and include them for tokenism despite Muslims hating gays, trannies and black people. You never see these types of games include Muslim men for reasons that become obvious (harder to pander with a demographic that is uplifted by Islam).

It’s the same with Jew characters - except more covert like how in Unpacking you play as a crippled lesbian Jew (elements that could be removed from the game and it would make it better) which is so absurd it almost only appeals to one niche demographic and serves to push an agenda for fucking game reviewers.
 
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